Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GraveKnightFall
Thor
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,498 Elo+
Party 1
Hercules
Hercules
Onyx_Ocelot
Hercules
Level 146
God Stats
3W - 1L
1,494 SR
Queue Stats
192W - 164L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Quion1215
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,490 Elo+
Party 1
Thanatos
Thanatos
XeroMatek
Thanatos
Level 146
God Stats
3W - 5L
1,412 SR
Queue Stats
265W - 239L
1,510 Elo+
Party 1
Team Averages
Level 134
1,481 SR
1,495 Elo+

VS

Team Averages
Level 86
1,348 SR
1,417 Elo+
Jormungandr
Jormungandr
HomeGrown348
Jormungandr
Level 133
God Stats
2W - 6L
1,446 SR
Queue Stats
238W - 259L
1,482 Elo+
Solo
Ullr
Ullr
OversizedOregon
Ullr
Level 55
God Stats
8W - 18L
1,095 SR
Queue Stats
117W - 138L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
PaxBritannica
Tsukuyomi
Level 48
God Stats
1W - 3L
1,177 SR
Queue Stats
30W - 36L
1,408 Elo+
Solo
Mercury
Mercury
Wardragon324799
Mercury
Level 47
God Stats
20W - 18L
1,507 SR
Queue Stats
156W - 221L
1,391 Elo+
Solo
Chang'e
Chang'e
riou128
Chang'e
Level 147
God Stats
3W - 4L
1,513 SR
Queue Stats
169W - 187L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 0 / 18
12,408
1,128
14,344
4,023
1,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 14
12,643
1,149
9,290
2,650
1,384
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Onyx_Ocelot
Hercules
18
5 / 0 / 11
12,234
1,112
12,918
5,172
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Quion1215
Kukulkan
18
5 / 0 / 14
11,863
1,078
9,793
1,998
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XeroMatek
Thanatos
18
8 / 0 / 15
12,150
1,105
18,165
8,401
4,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HomeGrown348
Jormungandr
15
0 / 4 / 0
10,242
931
9,156
17,175
19,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 7 / 0
10,630
966
2,604
17,117
8,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
PaxBritannica
Tsukuyomi
16
0 / 6 / 0
10,135
921
3,013
12,879
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 0
10,037
912
2,124
19,154
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
riou128
Chang'e
15
0 / 2 / 0
9,598
873
1,904
3,193
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
0
28
Kills
0
0
Deaths
29
72
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
18
13
W
6
0
14
13
L
Jormungandr
HomeGrown348
Jormungandr
0
4
0
0
W
Hercules
Onyx_Ocelot
Hercules
5
0
11
10.5
L
0
7
0
0
L
Tsukuyomi
PaxBritannica
Tsukuyomi
0
6
0
0
W
Kukulkan
Quion1215
Kukulkan
5
0
14
12
L
0
10
0
0
W
Thanatos
XeroMatek
Thanatos
8
0
15
15.5
L
Chang'e
riou128
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,510
Damage
18,801
22,244
Taken
69,518
12,282
Mitigated
40,175
10,202
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,344
4,009
0
0
4,023
1,934
0
2,735
1,288
0
48,043
W
9,290
0
0
0
2,650
1,384
0
1,277
1,373
0
27,065
L
Jormungandr
HomeGrown348
Jormungandr
9,156
2,183
0
0
17,175
19,182
0
2,702
14,473
38,040
0
W
Hercules
Onyx_Ocelot
Hercules
12,918
7,638
0
1,620
5,172
3,353
0
2,497
2,675
0
37,722
L
2,604
1,867
0
845
17,117
8,226
0
1,610
15,507
0
25,392
L
Tsukuyomi
PaxBritannica
Tsukuyomi
3,013
564
0
876
12,879
4,212
0
2,691
10,188
0
21,231
W
Kukulkan
Quion1215
Kukulkan
9,793
64
0
0
1,998
1,021
0
1,012
986
18,174
0
L
2,124
1,042
0
124
19,154
7,879
0
2,602
15,510
0
11,780
W
Thanatos
XeroMatek
Thanatos
18,165
4,535
0
8,582
8,401
4,590
0
3,539
4,862
0
20,833
L
Chang'e
riou128
Chang'e
1,904
162
453
473
3,193
676
0
188
3,005
8,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,298
Gold Earned
50,642
212
Minions Killed
173
15
Camps Cleared
3
1,102,559
Distance Traveled
829,545
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,408
1,128
75
7
1
240,821
3
W
Thor
12,643
1,149
41
4
0
241,960
0
L
Jormungandr
10,242
931
69
6
0
213,004
0
W
Hercules
12,234
1,112
44
4
13
204,143
1
L
Ullr
10,630
966
49
4
0
158,368
0
L
Tsukuyomi
10,135
921
23
2
0
157,985
0
W
Kukulkan
11,863
1,078
38
3
1
186,063
0
L
Mercury
10,037
912
20
2
1
232,763
1
W
Thanatos
12,150
1,105
14
1
0
229,572
0
L
Chang'e
9,598
873
12
1
2
67,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role