Player Matchup

Loki
Loki
Dr-Boom59
Loki
Level 147
God Stats
128W - 108L
1,461 SR
Queue Stats
438W - 439L
1,453 Elo+
Party 1
Shiva
Shiva
Ic3_Shad0w_0ne
Shiva
Level 88
God Stats
5W - 6L
1,371 SR
Queue Stats
72W - 74L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
MGx KillerWolf
Baron Samedi
Level 61
God Stats
18W - 24L
1,431 SR
Queue Stats
190W - 210L
1,372 Elo+
Solo
Medusa
Medusa
Minato59170
Medusa
Level 66
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 1
Poseidon
Poseidon
MisterHotB0od
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,399 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,380 Elo+

VS

Team Averages
Level 72
1,436 SR
1,340 Elo+
Anubis
Anubis
Mariquilla17
Anubis
Level 107
God Stats
247W - 180L
1,602 SR
Queue Stats
427W - 431L
1,427 Elo+
Solo
Arachne
Arachne
Mr__Nobody88
Arachne
Level 65
God Stats
23W - 18L
1,585 SR
Queue Stats
190W - 185L
1,391 Elo+
Solo
Anhur
Anhur
fress_Speerfeuer
Anhur
Level 61
God Stats
1W - 3L
1,178 SR
Queue Stats
127W - 152L
1,334 Elo+
Party 2
Bellona
Bellona
jagerm-1
Bellona
Level 116
God Stats
4W - 4L
1,740 SR
Queue Stats
192W - 212L
1,424 Elo+
Solo
Ymir
Ymir
zocker100100
Ymir
Level 9
God Stats
1W - 4L
1,076 SR
Queue Stats
5W - 13L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 1 / 6
11,136
530
11,705
12,959
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 9
9,470
451
7,943
20,960
21,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MGx KillerWolf
Baron Samedi
16
2 / 5 / 4
9,954
474
11,364
16,759
8,500
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
5 / 0 / 9
10,185
485
19,459
14,435
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
MisterHotB0od
Poseidon
19
6 / 1 / 5
11,553
550
14,449
6,055
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 4 / 4
11,159
531
14,996
16,018
9,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Mr__Nobody88
Arachne
16
2 / 2 / 2
9,823
468
6,466
16,014
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 0
9,009
429
6,672
17,939
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
jagerm-1
Bellona
14
2 / 7 / 2
9,061
431
6,240
20,326
14,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 1
8,033
383
8,344
22,606
17,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
9
9
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
6
10
W
1
2
9
2.75
W
Baron Samedi
MGx KillerWolf
Baron Samedi
2
5
4
0.8
L
Anubis
3
4
4
1.25
W
Medusa
5
0
9
9.5
W
Poseidon
MisterHotB0od
Poseidon
6
1
5
8.5
L
Arachne
Mr__Nobody88
Arachne
2
2
2
1.5
L
2
3
0
0.67
L
Bellona
jagerm-1
Bellona
2
7
2
0.43
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,920
Damage
42,718
71,168
Taken
92,903
44,676
Mitigated
55,103
22,850
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,705
3,376
0
2,292
12,959
5,751
0
3,708
9,251
0
105,774
W
7,943
1,542
533
4,813
20,960
21,649
346
4,785
16,175
0
34,000
W
Baron Samedi
MGx KillerWolf
Baron Samedi
11,364
831
1,144
6,359
16,759
8,500
1,836
4,706
12,053
81,262
0
L
Anubis
14,996
508
0
8,722
16,018
9,405
106
8,620
7,398
101,592
0
W
Medusa
19,459
10,269
0
6,873
14,435
6,549
1,810
7,158
7,277
0
77,233
W
Poseidon
MisterHotB0od
Poseidon
14,449
2,863
0
836
6,055
2,227
361
3,057
2,998
98,261
0
L
Arachne
Mr__Nobody88
Arachne
6,466
4,589
0
7,236
16,014
6,777
1,014
7,157
8,857
76
68,081
L
6,672
2,036
0
7,145
17,939
6,552
616
1,337
16,602
0
69,781
L
Bellona
jagerm-1
Bellona
6,240
1,764
0
868
20,326
14,666
0
4,814
15,512
36
73,524
L
8,344
1,974
0
5,760
22,606
17,703
0
3,885
18,721
26,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,298
Gold Earned
47,085
605
Minions Killed
537
0
Camps Cleared
0
1,971,989
Distance Traveled
1,851,427
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,136
530
143
7
0
427,401
5
W
Shiva
9,470
451
37
2
0
391,779
0
W
Baron Samedi
9,954
474
134
6
0
313,479
0
L
Anubis
11,159
531
182
9
0
352,541
6
W
Medusa
10,185
485
110
5
0
393,458
5
W
Poseidon
11,553
550
181
9
0
445,872
5
L
Arachne
9,823
468
110
5
0
403,800
0
L
Anhur
9,009
429
115
5
0
346,799
1
L
Bellona
9,061
431
101
5
0
425,345
4
L
Ymir
8,033
383
29
1
0
322,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role