Player Matchup

Neith
Neith
OldManNacho
Neith
Level 160
God Stats
1W - 1L
1,530 SR
Queue Stats
48W - 56L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
TheEliteChap
Baba Yaga
Level 144
God Stats
4W - 4L
1,569 SR
Queue Stats
218W - 184L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
sambunz7
Cliodhna
Level 137
God Stats
5W - 3L
1,588 SR
Queue Stats
199W - 170L
1,567 Elo+
Party 1
Team Averages
Level 147
1,563 SR
1,534 Elo+

VS

Team Averages
Level 121
1,404 SR
1,516 Elo+
Maui
Maui
PhuffMaster
Maui
Level 106
God Stats
0W - 1L
1,159 SR
Queue Stats
42W - 32L
1,581 Elo+
Party 2
Zeus
Zeus
Pretentious1212
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,483 Elo+
Party 2
Mulan
Mulan
TOTOMENDO
Mulan
Level 148
God Stats
170W - 141L
1,552 SR
Queue Stats
384W - 405L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
10,506
700
12,943
14,303
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TheEliteChap
Baba Yaga
18
3 / 1 / 9
11,893
793
19,672
11,800
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
sambunz7
Cliodhna
18
10 / 5 / 2
12,884
859
11,624
9,558
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
9,698
647
6,539
19,795
22,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 1
10,351
690
8,084
12,311
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TOTOMENDO
Mulan
16
3 / 4 / 2
10,374
692
11,301
21,684
27,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
8
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
1
3
4
1
L
2
6
1
0.42
L
Mulan
TOTOMENDO
Mulan
3
4
2
1
W
Baba Yaga
TheEliteChap
Baba Yaga
3
1
9
7.5
W
Cliodhna
sambunz7
Cliodhna
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
25,924
35,661
Taken
53,790
17,947
Mitigated
55,887
10,464
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,943
7,308
0
5,070
14,303
6,762
848
4,171
9,652
0
66,724
L
6,539
1,117
0
1,506
19,795
22,419
0
8,473
11,322
19,039
0
L
8,084
1,202
0
689
12,311
5,854
141
5,297
7,014
44,051
0
L
Mulan
TOTOMENDO
Mulan
11,301
1,131
0
4,015
21,684
27,614
64
5,923
15,761
0
34,433
W
Baba Yaga
TheEliteChap
Baba Yaga
19,672
631
0
3,463
11,800
6,267
1,077
6,028
5,458
58,292
0
W
Cliodhna
sambunz7
Cliodhna
11,624
3,562
0
1,931
9,558
4,918
630
4,559
4,826
0
47,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
30,423
225
Minions Killed
163
0
Camps Cleared
0
894,829
Distance Traveled
790,433
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,506
700
89
6
0
259,133
5
L
Maui
9,698
647
20
1
0
268,788
1
L
Zeus
10,351
690
97
6
0
234,448
3
L
Mulan
10,374
692
46
3
0
287,197
2
W
Baba Yaga
11,893
793
81
5
0
325,270
1
W
Cliodhna
12,884
859
55
4
0
310,426
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role