Player Matchup

Chernobog
Chernobog
LUNAbluev
Chernobog
Level 68
God Stats
85W - 77L
1,553 SR
Queue Stats
145W - 149L
1,535 Elo+
Solo
Shiva
Shiva
MeridianMoons
Shiva
Level 142
God Stats
30W - 19L
1,539 SR
Queue Stats
310W - 322L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
Syphilissss
Nu Wa
Level 153
God Stats
9W - 7L
1,501 SR
Queue Stats
361W - 324L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
carrotOW
Kuzenbo
Level 18
God Stats
1W - 1L
1,359 SR
Queue Stats
14W - 13L
1,502 Elo+
Party 3
Nemesis
Nemesis
makinohara
Nemesis
Level 49
God Stats
8W - 1L
1,883 SR
Queue Stats
72W - 31L
1,638 Elo+
Party 3
Team Averages
Level 86
1,567 SR
1,518 Elo+

VS

Team Averages
Level 96
1,537 SR
1,562 Elo+
Horus
Horus
MikeKoxSmall
Horus
Level 143
God Stats
0W - 1L
1,567 SR
Queue Stats
12W - 8L
1,485 Elo+
Party 1
Pele
Pele
MithrandirCrow
Pele
Level 63
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 1
Neith
Neith
SuganaaGaming
Neith
Level 12
God Stats
1W - 1L
1,613 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 1
Sobek
Sobek
dankfeelings
Sobek
Level 103
God Stats
2W - 1L
1,291 SR
Queue Stats
11W - 6L
1,529 Elo+
Party 1
Sol
Sol
gangsta620
Sol
Level 157
God Stats
2W - 5L
1,486 SR
Queue Stats
126W - 131L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LUNAbluev
Chernobog
16
5 / 2 / 2
9,176
540
9,746
14,748
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 0 / 3
9,105
536
6,821
10,427
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 0 / 4
8,556
503
6,458
3,098
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
carrotOW
Kuzenbo
11
0 / 2 / 3
7,471
439
2,651
10,135
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
makinohara
Nemesis
17
3 / 0 / 3
10,519
619
11,577
12,599
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,277
369
4,320
12,446
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 5 / 0
7,007
412
2,187
11,414
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 3
8,079
475
9,110
12,471
4,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
3 / 2 / 1
7,277
428
3,569
15,365
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 0 / 0
8,747
515
6,230
8,140
3,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
LUNAbluev
Chernobog
5
2
2
3
W
4
0
3
5.5
L
0
3
0
0
L
0
5
0
0
L
1
2
3
1.25
W
0
0
4
2
W
Kuzenbo
carrotOW
Kuzenbo
0
2
3
0.75
L
3
2
1
1.75
L
0
0
0
0
W
Nemesis
makinohara
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,253
Damage
25,416
51,007
Taken
59,836
31,532
Mitigated
39,110
19,055
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
LUNAbluev
Chernobog
9,746
6,029
0
8,017
14,748
5,709
219
1,855
12,852
0
80,745
W
6,821
1,265
52
1,997
10,427
4,506
0
1,155
9,231
0
69,339
L
4,320
1,685
1,100
2,347
12,446
9,986
0
2,172
10,274
0
30,549
L
2,187
196
0
1,780
11,414
5,379
205
663
10,751
0
41,858
L
9,110
2,926
719
6,782
12,471
4,642
1,464
867
11,604
0
80,858
W
6,458
679
0
625
3,098
1,042
1,280
510
2,502
75,734
0
W
Kuzenbo
carrotOW
Kuzenbo
2,651
1,479
0
1,354
10,135
11,232
138
4,123
5,976
17,592
0
L
3,569
529
0
3,309
15,365
15,573
108
2,924
12,441
18,045
0
L
6,230
1,505
0
5,087
8,140
3,530
570
2,526
5,614
92,302
0
W
Nemesis
makinohara
Nemesis
11,577
5,475
0
7,010
12,599
9,043
0
2,156
10,095
43
101,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
37,387
552
Minions Killed
446
0
Camps Cleared
0
1,719,632
Distance Traveled
1,570,257
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,176
540
102
6
0
301,523
0
W
Shiva
9,105
536
101
6
0
360,636
1
L
Horus
6,277
369
41
2
0
335,207
1
L
Pele
7,007
412
83
5
0
359,297
7
L
Neith
8,079
475
124
7
0
268,202
4
W
Nu Wa
8,556
503
153
9
0
330,048
7
W
Kuzenbo
7,471
439
17
1
0
350,159
0
L
Sobek
7,277
428
30
2
0
305,434
5
L
Sol
8,747
515
168
10
0
302,117
4
W
Nemesis
10,519
619
179
11
0
377,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role