Player Matchup

Ne Zha
Ne Zha
Fluffynu99et7
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,490 Elo+
Party 3
Achilles
Achilles
Frxstypoo
Achilles
Level 28
God Stats
3W - 2L
1,527 SR
Queue Stats
9W - 9L
1,451 Elo+
Party 3
Poseidon
Poseidon
Itssinatraa5925
Poseidon
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 81L
1,473 Elo+
Party 3
Fenrir
Fenrir
iRONADOR
Fenrir
Level 142
God Stats
7W - 4L
1,637 SR
Queue Stats
84W - 78L
1,442 Elo+
Solo
Danzaburou
Danzaburou
oDInzio
Danzaburou
Level 68
God Stats
6W - 4L
1,513 SR
Queue Stats
55W - 51L
1,459 Elo+
Party 3
Team Averages
Level 77
1,535 SR
1,463 Elo+

VS

Team Averages
Level 109
1,475 SR
1,338 Elo+
Mercury
Mercury
Ravenshadow88
Mercury
Level 124
God Stats
5W - 10L
1,359 SR
Queue Stats
358W - 487L
1,343 Elo+
Party 1
Nox
Nox
TCP Valkyrie
Nox
Level 142
God Stats
3W - 2L
1,761 SR
Queue Stats
419W - 542L
1,368 Elo+
Party 1
Maui
Maui
Tra_Locc93
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,261 Elo+
Party 2
Tyr
Tyr
clutchGEAR3rd
Tyr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,383 Elo+
Party 2
Anhur
Anhur
taklyn
Anhur
Level 124
God Stats
0W - 2L
1,256 SR
Queue Stats
237W - 347L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
9,843
518
9,621
14,361
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Frxstypoo
Achilles
14
0 / 2 / 2
8,491
447
5,418
9,456
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
16
5 / 4 / 9
9,903
521
15,541
11,156
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iRONADOR
Fenrir
17
8 / 1 / 1
10,782
567
8,599
15,753
8,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
oDInzio
Danzaburou
19
13 / 0 / 2
12,245
644
19,450
19,555
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 5 / 3
8,830
465
7,940
15,151
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 7 / 3
7,644
402
7,263
11,857
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 1
6,744
355
3,990
17,581
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 1
9,529
502
9,728
18,043
17,872
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
taklyn
Anhur
13
1 / 7 / 1
7,635
402
7,151
14,543
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
29
Kills
8
8
Deaths
29
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Achilles
Frxstypoo
Achilles
0
2
2
0.5
W
Poseidon
5
4
9
2.38
L
Mercury
4
5
3
1.1
L
0
7
3
0.21
L
0
7
1
0.07
L
3
3
1
1.17
W
Fenrir
iRONADOR
Fenrir
8
1
1
8.5
W
Danzaburou
oDInzio
Danzaburou
13
0
2
14
L
Anhur
taklyn
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,629
Damage
36,072
70,281
Taken
77,175
44,280
Mitigated
43,757
25,048
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,621
2,531
0
2,669
14,361
15,104
50
2,587
11,629
0
39,475
W
Achilles
Frxstypoo
Achilles
5,418
1,492
0
2,536
9,456
6,254
1,033
1,004
8,404
0
38,282
W
Poseidon
15,541
3,826
0
3,618
11,156
5,072
1,205
3,545
7,301
76,230
0
L
Mercury
7,940
3,532
0
250
15,151
5,751
0
3,264
11,800
0
59,852
L
7,263
1,001
0
670
11,857
4,412
328
4,454
7,403
48,769
0
L
3,990
1,698
0
2,832
17,581
11,601
0
4,724
12,827
14,998
0
L
9,728
2,077
0
3,246
18,043
17,872
217
2,848
14,453
0
59,572
W
Fenrir
iRONADOR
Fenrir
8,599
862
0
3,720
15,753
8,607
0
741
14,984
0
95,797
W
Danzaburou
oDInzio
Danzaburou
19,450
10,499
0
12,505
19,555
9,243
4,170
2,749
16,710
0
119,952
L
Anhur
taklyn
Anhur
7,151
3,353
0
1,606
14,543
4,121
0
251
14,292
0
40,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
40,382
540
Minions Killed
388
0
Camps Cleared
0
1,734,085
Distance Traveled
1,672,634
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,843
518
51
3
0
362,465
1
W
Achilles
8,491
447
65
3
0
328,606
0
W
Poseidon
9,903
521
120
6
0
329,588
1
L
Mercury
8,830
465
93
5
0
387,655
0
L
Nox
7,644
402
92
5
0
284,452
1
L
Maui
6,744
355
19
1
0
329,429
1
L
Tyr
9,529
502
114
6
0
388,526
1
W
Fenrir
10,782
567
128
7
0
390,628
1
W
Danzaburou
12,245
644
176
9
0
322,798
6
L
Anhur
7,635
402
70
4
0
282,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role