Player Matchup

Ne Zha
Ne Zha
BearKingJ
Ne Zha
Level 27
God Stats
4W - 1L
1,915 SR
Queue Stats
50W - 9L
1,888 Elo+
Party 1
Vulcan
Vulcan
DarthDumbledore
Vulcan
Level 140
God Stats
13W - 5L
1,610 SR
Queue Stats
109W - 51L
1,712 Elo+
Party 1
Artemis
Artemis
Mflbw
Artemis
Level 15
God Stats
14W - 20L
1,461 SR
Queue Stats
36W - 51L
1,440 Elo+
Solo
Terra
Terra
bobego1
Terra
Level 148
God Stats
3W - 0L
1,504 SR
Queue Stats
171W - 121L
1,704 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ugunabadger
Tsukuyomi
Level 142
God Stats
2W - 3L
1,639 SR
Queue Stats
196W - 140L
1,683 Elo+
Party 1
Team Averages
Level 94
1,626 SR
1,685 Elo+

VS

Team Averages
Level 113
1,535 SR
1,511 Elo+
Thanatos
Thanatos
Akillez15
Thanatos
Level 137
God Stats
0W - 1L
1,326 SR
Queue Stats
54W - 52L
1,520 Elo+
Party 3
Charybdis
Charybdis
BatmanRHCF
Charybdis
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,542 Elo+
Party 3
Zhong Kui
Zhong Kui
HitReset
Zhong Kui
Level 138
God Stats
3W - 2L
1,609 SR
Queue Stats
109W - 107L
1,473 Elo+
Solo
Hachiman
Hachiman
ShadowLurx
Hachiman
Level 148
God Stats
14W - 14L
1,571 SR
Queue Stats
665W - 646L
1,518 Elo+
Party 2
Ares
Ares
XxSrEaMxX
Ares
Level 128
God Stats
17W - 15L
1,670 SR
Queue Stats
440W - 446L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BearKingJ
Ne Zha
16
10 / 3 / 5
9,145
915
16,885
17,016
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 10
7,487
749
7,900
4,597
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mflbw
Artemis
15
0 / 0 / 6
7,790
779
5,609
2,677
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
bobego1
Terra
13
3 / 0 / 8
7,855
786
6,440
13,188
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
ugunabadger
Tsukuyomi
15
6 / 4 / 4
8,373
837
10,758
9,294
5,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akillez15
Thanatos
13
2 / 6 / 4
7,479
748
5,090
11,923
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
BatmanRHCF
Charybdis
13
0 / 3 / 5
6,844
684
3,066
7,130
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
HitReset
Zhong Kui
14
0 / 7 / 3
7,261
726
6,876
13,142
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
ShadowLurx
Hachiman
14
1 / 2 / 3
7,680
768
6,576
7,510
3,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ares
14
4 / 1 / 1
8,186
819
8,713
12,396
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
19
Kills
7
8
Deaths
19
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Akillez15
Thanatos
2
6
4
0.67
L
Charybdis
BatmanRHCF
Charybdis
0
3
5
0.83
W
Ne Zha
BearKingJ
Ne Zha
10
3
5
4.17
W
0
1
10
5
L
Zhong Kui
HitReset
Zhong Kui
0
7
3
0.21
W
Artemis
Mflbw
Artemis
0
0
6
3
L
Hachiman
ShadowLurx
Hachiman
1
2
3
1.25
L
Ares
4
1
1
4.5
W
Terra
bobego1
Terra
3
0
8
7
W
Tsukuyomi
ugunabadger
Tsukuyomi
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,592
Damage
30,321
46,772
Taken
52,101
35,519
Mitigated
30,270
13,447
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Akillez15
Thanatos
5,090
792
0
5,134
11,923
5,840
0
3,724
7,873
0
13,578
L
Charybdis
BatmanRHCF
Charybdis
3,066
2,036
0
1,613
7,130
3,122
0
1,254
5,788
0
10,845
W
Ne Zha
BearKingJ
Ne Zha
16,885
5,724
0
4,540
17,016
12,538
43
5,960
11,056
0
35,785
W
7,900
2,666
0
500
4,597
2,161
199
2,472
2,125
31,222
0
L
Zhong Kui
HitReset
Zhong Kui
6,876
486
0
1,596
13,142
7,895
0
4,550
8,333
28,568
0
W
Artemis
Mflbw
Artemis
5,609
1,843
0
1,851
2,677
1,258
1,637
512
2,165
0
30,258
L
Hachiman
ShadowLurx
Hachiman
6,576
3,366
0
1,714
7,510
3,153
0
474
6,891
0
36,816
L
Ares
8,713
335
0
3,917
12,396
10,260
0
4,338
7,829
12,078
0
W
Terra
bobego1
Terra
6,440
882
1,479
4,008
13,188
13,987
17
4,326
8,862
10,219
0
W
Tsukuyomi
ugunabadger
Tsukuyomi
10,758
3,240
0
1,069
9,294
5,575
1,136
2,319
6,975
0
29,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
37,450
193
Minions Killed
182
0
Camps Cleared
0
1,079,188
Distance Traveled
971,414
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,479
748
22
2
0
204,782
0
L
Charybdis
6,844
684
20
2
0
186,522
0
W
Ne Zha
9,145
915
43
4
0
230,498
1
W
Vulcan
7,487
749
41
4
0
208,521
1
L
Zhong Kui
7,261
726
51
5
0
188,069
1
W
Artemis
7,790
779
63
6
0
195,141
0
L
Hachiman
7,680
768
82
8
0
191,043
0
L
Ares
8,186
819
7
1
0
200,998
1
W
Terra
7,855
786
13
1
0
228,948
1
W
Tsukuyomi
8,373
837
33
3
0
216,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role