Player Matchup

Ah Muzen Cab
Ah Muzen Cab
baboon1098
Ah Muzen Cab
Level 102
God Stats
8W - 6L
1,600 SR
Queue Stats
43W - 40L
1,479 Elo+
Party 1
Mulan
Mulan
emryssrevenge
Mulan
Level 124
God Stats
4W - 3L
1,425 SR
Queue Stats
21W - 30L
1,413 Elo+
Party 1
Hel
Hel
pickllesthefrog
Hel
Level 129
God Stats
2W - 0L
1,521 SR
Queue Stats
24W - 19L
1,527 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,473 Elo+

VS

Team Averages
Level 46
1,478 SR
1,361 Elo+
Izanami
Izanami
DaddyStrawHat
Izanami
Level 40
God Stats
28W - 31L
1,467 SR
Queue Stats
64W - 91L
1,357 Elo+
Party 2
Chaac
Chaac
DogOfTHeEmpire
Chaac
Level 51
God Stats
22W - 21L
1,468 SR
Queue Stats
80W - 117L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
DogsPoetry
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
baboon1098
Ah Muzen Cab
16
10 / 0 / 5
10,181
848
18,490
9,173
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 10
8,547
712
8,630
12,192
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 8
8,992
749
9,317
10,265
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 3 / 0
7,936
661
11,593
12,399
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 2
7,931
661
4,938
17,170
19,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DogsPoetry
Baron Samedi
12
1 / 7 / 1
7,525
627
6,212
13,021
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
L
1
5
2
0.4
L
Baron Samedi
DogsPoetry
Baron Samedi
1
7
1
0.21
W
Ah Muzen Cab
baboon1098
Ah Muzen Cab
10
0
5
12.5
W
2
1
10
7
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
22,743
31,630
Taken
42,590
19,785
Mitigated
30,856
16,099
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,593
6,574
0
0
12,399
4,556
1,133
1,439
10,779
0
32,043
L
4,938
444
0
4,171
17,170
19,831
341
4,715
12,025
0
20,010
L
Baron Samedi
DogsPoetry
Baron Samedi
6,212
801
517
2,212
13,021
6,469
66
3,187
9,541
27,518
0
W
Ah Muzen Cab
baboon1098
Ah Muzen Cab
18,490
6,987
0
2,159
9,173
3,957
1,648
1,715
7,458
0
57,390
W
8,630
785
0
3,358
12,192
11,392
641
2,897
9,295
0
16,662
W
9,317
1,520
4,765
5,817
10,265
4,436
959
1,914
8,351
34,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
23,392
147
Minions Killed
136
0
Camps Cleared
0
698,466
Distance Traveled
580,056
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,936
661
66
6
0
208,377
1
L
Chaac
7,931
661
35
3
0
206,639
0
L
Baron Samedi
7,525
627
35
3
0
165,040
2
W
Ah Muzen Cab
10,181
848
84
7
0
231,319
0
W
Mulan
8,547
712
12
1
0
237,270
5
W
Hel
8,992
749
51
4
0
229,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role