Player Matchup

Tyr
Tyr
M0J0 REL0ADED
Tyr
Level 135
God Stats
0W - 3L
1,233 SR
Queue Stats
300W - 313L
1,476 Elo+
Solo
Awilix
Awilix
OctuZ Prime
Awilix
Level 156
God Stats
0W - 1L
1,435 SR
Queue Stats
14W - 22L
1,360 Elo+
Solo
Bakasura
Bakasura
OmegaPhoneix
Bakasura
Level 109
God Stats
0W - 2L
1,227 SR
Queue Stats
208W - 207L
1,505 Elo+
Solo
Susano
Susano
Pointblank144
Susano
Level 89
God Stats
2W - 6L
1,351 SR
Queue Stats
301W - 276L
1,458 Elo+
Solo
Artio
Artio
qp Big Bird qp
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,487 Elo+
Solo
Team Averages
Level 129
1,349 SR
1,457 Elo+

VS

Team Averages
Level 128
1,521 SR
1,475 Elo+
Xing Tian
Xing Tian
MemberBerrie583
Xing Tian
Level 148
God Stats
3W - 4L
1,522 SR
Queue Stats
137W - 141L
1,434 Elo+
Party 1
Chronos
Chronos
N8VAlaskanFire
Chronos
Level 138
God Stats
2W - 1L
1,480 SR
Queue Stats
80W - 80L
1,482 Elo+
Party 1
Skadi
Skadi
Shadow0513
Skadi
Level 93
God Stats
3W - 3L
1,603 SR
Queue Stats
66W - 74L
1,440 Elo+
Party 1
Sobek
Sobek
Theoutsider456
Sobek
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 1
Thanatos
Thanatos
ZS Phoenix
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 16
10,137
634
10,300
24,269
40,439
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
18
7 / 4 / 6
10,842
678
18,862
14,753
9,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
OmegaPhoneix
Bakasura
18
4 / 4 / 9
10,938
684
10,365
17,498
15,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 7 / 10
11,604
725
29,439
16,699
8,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 5 / 11
11,113
695
8,828
30,071
35,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MemberBerrie583
Xing Tian
19
1 / 2 / 22
11,275
705
17,847
17,032
22,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 5 / 13
11,920
745
12,994
15,087
6,279
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
20
7 / 3 / 17
12,280
768
28,707
13,995
6,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 19
13,060
816
16,503
32,527
32,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ZS Phoenix
Thanatos
17
7 / 9 / 11
11,558
722
14,173
20,246
9,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
19
Kills
25
25
Deaths
20
52
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
5
16
1.8
W
Xing Tian
MemberBerrie583
Xing Tian
1
2
22
6
W
6
5
13
2.5
L
Awilix
7
4
6
2.5
L
Bakasura
OmegaPhoneix
Bakasura
4
4
9
2.13
L
5
7
10
1.43
W
Skadi
7
3
17
5.17
W
4
1
19
13.5
W
Thanatos
ZS Phoenix
Thanatos
7
9
11
1.39
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,794
Damage
90,224
103,290
Taken
98,887
109,181
Mitigated
76,294
39,973
Healing
48,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,300
1,077
2,778
5,877
24,269
40,439
467
10,310
13,959
172
13,313
W
Xing Tian
MemberBerrie583
Xing Tian
17,847
1,298
2,030
3,589
17,032
22,171
577
2,304
14,007
31,863
0
W
12,994
5,143
2,348
3,579
15,087
6,279
1,890
855
14,162
36,763
0
L
Awilix
18,862
5,098
1,262
1,935
14,753
9,064
1,041
8,841
5,912
23
32,977
L
Bakasura
OmegaPhoneix
Bakasura
10,365
6,763
2,546
4,690
17,498
15,170
1,381
5,429
12,069
0
13,177
L
29,439
1,965
2,327
2,597
16,699
8,590
924
10,526
6,173
26
46,353
W
Skadi
28,707
13,397
1,210
1,968
13,995
6,363
3,264
1,230
12,175
0
54,322
W
16,503
1,080
2,806
17,861
32,527
32,373
601
2,473
29,839
37,047
0
W
Thanatos
ZS Phoenix
Thanatos
14,173
4,205
1,632
11,133
20,246
9,108
367
2,187
18,009
0
26,573
L
8,828
1,131
4,050
11,911
30,071
35,918
719
12,238
17,833
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
60,093
123
Minions Killed
196
0
Camps Cleared
0
1,546,588
Distance Traveled
1,509,453
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,137
634
9
1
0
325,251
4
W
Xing Tian
11,275
705
32
2
0
302,937
0
W
Chronos
11,920
745
48
3
0
285,473
2
L
Awilix
10,842
678
25
2
0
296,823
2
L
Bakasura
10,938
684
40
3
0
323,295
3
L
Susano
11,604
725
33
2
0
310,858
0
W
Skadi
12,280
768
55
3
0
286,277
0
W
Sobek
13,060
816
35
2
0
343,150
0
W
Thanatos
11,558
722
26
2
0
291,616
0
L
Artio
11,113
695
16
1
0
290,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role