Player Matchup

Jormungandr
Jormungandr
MizGrue
Jormungandr
Level 103
God Stats
3W - 1L
1,621 SR
Queue Stats
26W - 21L
1,516 Elo+
Party 2
Apollo
Apollo
ProbablyThatGuy
Apollo
Level 108
God Stats
1W - 2L
1,284 SR
Queue Stats
129W - 110L
1,520 Elo+
Party 2
Artio
Artio
TheMadMinstrel
Artio
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,419 Elo+
Party 2
Maui
Maui
TheMightySnood
Maui
Level 83
God Stats
2W - 0L
1,824 SR
Queue Stats
81W - 92L
1,481 Elo+
Party 2
Atlas
Atlas
Zoidbergio
Atlas
Level 125
God Stats
2W - 2L
1,388 SR
Queue Stats
180W - 155L
1,511 Elo+
Party 2
Team Averages
Level 89
1,523 SR
1,489 Elo+

VS

Team Averages
Level 71
1,500 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DrakeZse
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 3
Chaac
Chaac
FarmerTrevr
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
cstatic
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 200L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MizGrue
Jormungandr
16
8 / 4 / 16
10,187
926
12,276
15,945
15,110
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 1 / 15
10,251
932
23,844
11,358
7,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 22
9,554
869
5,404
14,761
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 0 / 23
10,605
964
6,547
10,965
14,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atlas
16
4 / 2 / 22
9,414
856
10,804
12,947
15,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 5
8,332
757
16,560
9,157
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
12
0 / 5 / 1
7,655
696
6,630
17,698
16,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
DrakeZse
Thanatos
13
2 / 8 / 1
7,460
678
3,298
10,592
5,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 1
8,559
778
9,956
16,043
18,997
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
cstatic
Ne Zha
16
1 / 7 / 1
8,332
757
9,263
14,356
7,960
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
16
30
Kills
7
9
Deaths
30
98
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
5
0.9
L
Cerberus
 
Cerberus
0
5
1
0.1
L
Thanatos
DrakeZse
Thanatos
2
8
1
0.31
L
2
5
1
0.5
W
Jormungandr
MizGrue
Jormungandr
8
4
16
4
W
11
1
15
18.5
W
2
2
22
6.5
W
5
0
23
16.5
W
Atlas
4
2
22
7.5
L
Ne Zha
cstatic
Ne Zha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,875
Damage
45,707
65,976
Taken
67,846
71,555
Mitigated
53,427
20,096
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,560
4,456
606
726
9,157
4,745
123
6,569
2,588
27,046
0
L
Cerberus
 
Cerberus
6,630
228
668
6,512
17,698
16,051
30
7,415
10,283
14,383
0
L
Thanatos
DrakeZse
Thanatos
3,298
381
0
2,186
10,592
5,674
0
7,146
3,446
0
5,701
L
9,956
1,508
581
3,420
16,043
18,997
0
7,092
8,951
0
16,252
W
Jormungandr
MizGrue
Jormungandr
12,276
4,029
984
650
15,945
15,110
444
5,069
10,876
31,342
0
W
23,844
17,039
937
4,374
11,358
7,746
5,284
4,291
7,067
0
41,971
W
5,404
972
2,919
4,388
14,761
18,483
604
4,997
9,764
13,842
0
W
6,547
1,783
438
2,461
10,965
14,992
1,022
4,005
6,960
12,999
0
W
Atlas
10,804
4,074
1,573
1,372
12,947
15,224
822
4,828
8,119
26,331
0
L
Ne Zha
cstatic
Ne Zha
9,263
2,872
1,160
2,120
14,356
7,960
1,671
6,809
7,547
0
23,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
40,338
136
Minions Killed
107
0
Camps Cleared
0
980,246
Distance Traveled
901,420
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,332
757
19
2
0
191,568
0
L
Cerberus
7,655
696
33
3
0
194,997
1
L
Thanatos
7,460
678
6
1
0
133,467
1
L
Chaac
8,559
778
19
2
0
204,825
1
W
Jormungandr
10,187
926
35
3
0
173,803
0
W
Apollo
10,251
932
44
4
0
196,232
3
W
Artio
9,554
869
8
1
0
198,850
0
W
Maui
10,605
964
25
2
0
223,886
0
W
Atlas
9,414
856
24
2
0
187,475
3
L
Ne Zha
8,332
757
30
3
0
176,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role