Player Matchup

Hercules
Hercules
IGY6Invictus
Hercules
Level 81
God Stats
16W - 21L
1,409 SR
Queue Stats
230W - 361L
1,354 Elo+
Solo
Aphrodite
Aphrodite
MRoyalss
Aphrodite
Level 44
God Stats
2W - 0L
1,700 SR
Queue Stats
115W - 63L
1,624 Elo+
Party 1
Izanami
Izanami
Montgomery2
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,652 Elo+
Party 1
Team Averages
Level 44
1,536 SR
1,543 Elo+

VS

Team Averages
Level 56
1,500 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
IjustWantAhugg
Chernobog
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 41L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Seth4thewin20
Kukulkan
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IGY6Invictus
Hercules
13
1 / 2 / 8
7,828
783
4,823
13,891
15,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
MRoyalss
Aphrodite
15
4 / 0 / 10
8,645
865
4,464
6,079
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Montgomery2
Izanami
15
9 / 1 / 4
9,651
965
16,313
10,140
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 4 / 2
7,619
762
3,522
11,350
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
IjustWantAhugg
Chernobog
11
1 / 5 / 2
6,902
690
4,545
9,675
3,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Seth4thewin20
Kukulkan
12
1 / 5 / 2
7,209
721
8,594
8,337
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
W
Hercules
IGY6Invictus
Hercules
1
2
8
2.5
L
Chernobog
IjustWantAhugg
Chernobog
1
5
2
0.4
W
Aphrodite
MRoyalss
Aphrodite
4
0
10
9
W
Izanami
Montgomery2
Izanami
9
1
4
11
L
Kukulkan
Seth4thewin20
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
16,661
30,110
Taken
29,362
22,606
Mitigated
14,938
18,022
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,522
422
0
1,090
11,350
7,748
0
1,717
9,633
0
9,065
W
Hercules
IGY6Invictus
Hercules
4,823
1,150
504
2,738
13,891
15,004
144
4,113
9,778
0
10,050
L
Chernobog
IjustWantAhugg
Chernobog
4,545
2,087
297
758
9,675
3,844
0
1,225
8,450
0
15,213
W
Aphrodite
MRoyalss
Aphrodite
4,464
581
5,948
5,024
6,079
3,111
537
1,416
4,663
26,912
0
W
Izanami
Montgomery2
Izanami
16,313
9,299
0
3,808
10,140
4,491
2,207
3,115
7,025
0
66,837
L
Kukulkan
Seth4thewin20
Kukulkan
8,594
449
0
120
8,337
3,346
0
1,534
6,803
33,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
21,730
155
Minions Killed
93
0
Camps Cleared
0
609,107
Distance Traveled
478,892
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,619
762
14
1
0
172,511
2
W
Hercules
7,828
783
11
1
0
218,864
2
L
Chernobog
6,902
690
19
2
0
137,741
1
W
Aphrodite
8,645
865
58
6
0
205,368
3
W
Izanami
9,651
965
86
9
0
184,875
1
L
Kukulkan
7,209
721
60
6
0
168,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role