Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DownAndUndead
Ah Muzen Cab
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,411 Elo+
Solo
Yemoja
Yemoja
SquadDropNRoll
Yemoja
Level 77
God Stats
3W - 1L
1,707 SR
Queue Stats
162W - 139L
1,348 Elo+
Solo
Serqet
Serqet
Vex Raindrop04
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,288 Elo+
Party 2
Chronos
Chronos
goken33
Chronos
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
39W - 51L
1,323 Elo+
Party 2
Team Averages
Level 54
1,506 SR
1,374 Elo+

VS

Team Averages
Level 62
1,414 SR
1,320 Elo+
The Morrigan
The Morrigan
DHG MordeKai
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 132L
1,343 Elo+
Party 1
Hel
Hel
Ka Teullen
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 82L
1,303 Elo+
Party 1
Serqet
Serqet
TBCxDadiTurt
Serqet
Level 78
God Stats
0W - 2L
1,539 SR
Queue Stats
111W - 138L
1,380 Elo+
Party 1
Da Ji
Da Ji
Vexer85
Da Ji
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
294W - 346L
1,312 Elo+
Solo
He Bo
He Bo
munchie1
He Bo
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
67W - 81L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
5 / 4 / 14
10,939
684
20,113
26,078
30,406
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
DownAndUndead
Ah Muzen Cab
20
9 / 1 / 12
12,326
770
24,995
14,499
11,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 0 / 17
11,623
726
10,448
13,171
14,816
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 4 / 16
11,652
728
7,929
22,366
34,247
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
goken33
Chronos
17
4 / 5 / 11
10,633
665
15,424
22,237
12,629
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DHG MordeKai
The Morrigan
17
5 / 5 / 7
9,893
618
12,403
16,608
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 6
9,387
587
13,028
15,908
8,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
17
4 / 6 / 5
10,544
659
14,823
18,546
14,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Vexer85
Da Ji
17
2 / 7 / 5
9,181
574
11,834
16,688
8,143
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
munchie1
He Bo
17
1 / 3 / 7
9,023
564
16,426
17,086
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
25
Kills
14
14
Deaths
25
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
14
3
L
The Morrigan
DHG MordeKai
The Morrigan
5
5
7
1.7
W
Ah Muzen Cab
DownAndUndead
Ah Muzen Cab
9
1
12
15
L
2
4
6
1.25
W
5
0
17
13.5
L
Serqet
4
6
5
1.08
W
2
4
16
2.5
L
Da Ji
Vexer85
Da Ji
2
7
5
0.64
W
Chronos
goken33
Chronos
4
5
11
1.9
L
He Bo
munchie1
He Bo
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,909
Damage
68,514
98,351
Taken
84,836
103,249
Mitigated
47,663
43,620
Healing
30,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
20,113
4,612
1,359
2,845
26,078
30,406
794
8,665
16,245
42,726
0
L
The Morrigan
DHG MordeKai
The Morrigan
12,403
3,987
1,917
1,540
16,608
8,084
0
8,650
7,814
28,511
0
W
Ah Muzen Cab
DownAndUndead
Ah Muzen Cab
24,995
6,295
1,737
4,527
14,499
11,151
1,913
6,930
7,401
0
61,960
L
13,028
3,592
8,172
4,871
15,908
8,882
0
9,035
6,681
20,729
0
W
10,448
3,777
17,877
3,367
13,171
14,816
840
6,372
6,187
19,159
0
L
Serqet
14,823
2,998
2,411
2,738
18,546
14,760
0
10,106
7,507
0
20,483
W
7,929
1,747
2,689
3,770
22,366
34,247
579
6,427
15,460
0
13,158
L
Da Ji
Vexer85
Da Ji
11,834
1,517
1,068
1,035
16,688
8,143
0
8,808
7,784
0
20,309
W
Chronos
goken33
Chronos
15,424
6,142
1,431
4,018
22,237
12,629
3,245
12,081
9,367
30,955
0
L
He Bo
munchie1
He Bo
16,426
1,683
2,479
4,622
17,086
7,794
0
9,386
7,700
31,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
48,028
174
Minions Killed
146
0
Camps Cleared
0
1,434,117
Distance Traveled
1,200,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,939
684
48
3
0
266,862
0
L
The Morrigan
9,893
618
45
3
0
215,878
0
W
Ah Muzen Cab
12,326
770
65
4
0
323,137
0
L
Hel
9,387
587
22
1
0
229,709
0
W
Yemoja
11,623
726
26
2
0
276,361
0
L
Serqet
10,544
659
12
1
0
295,567
1
W
Serqet
11,652
728
9
1
0
307,257
0
L
Da Ji
9,181
574
26
2
0
216,218
0
W
Chronos
10,633
665
26
2
0
260,500
0
L
He Bo
9,023
564
41
3
0
242,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role