Player Matchup

Hel
Hel
MathiasGameszttv
Hel
Level 65
God Stats
10W - 8L
1,612 SR
Queue Stats
165W - 201L
1,429 Elo+
Solo
Izanami
Izanami
NaughtyKnave
Izanami
Level 56
God Stats
46W - 40L
1,590 SR
Queue Stats
59W - 64L
1,473 Elo+
Party 2
Da Ji
Da Ji
TheAnimeGod2000
Da Ji
Level 69
God Stats
1W - 1L
1,184 SR
Queue Stats
109W - 119L
1,423 Elo+
Solo
Geb
Geb
ionskunk
Geb
Level 69
God Stats
22W - 16L
1,585 SR
Queue Stats
80W - 95L
1,462 Elo+
Party 2
Ra
Ra
βắţţŁєÇắŦ
Ra
Level 153
God Stats
7W - 3L
1,586 SR
Queue Stats
46W - 39L
1,493 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,456 Elo+

VS

Team Averages
Level 96
1,395 SR
1,445 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GreatTrashWizard
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 274L
1,396 Elo+
Party 1
Raijin
Raijin
Mootman91
Raijin
Level 79
God Stats
1W - 7L
1,285 SR
Queue Stats
220W - 290L
1,405 Elo+
Party 1
Horus
Horus
Tfranklin
Horus
Level 66
God Stats
53W - 73L
1,443 SR
Queue Stats
209W - 280L
1,407 Elo+
Party 1
Achilles
Achilles
TwistedCurls
Achilles
Level 119
God Stats
0W - 4L
1,245 SR
Queue Stats
72W - 65L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,911
524
9,633
8,994
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NaughtyKnave
Izanami
14
7 / 3 / 4
9,259
545
13,860
8,814
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 0 / 5
9,668
569
10,745
15,278
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 3 / 8
8,285
487
3,252
12,322
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 1
10,139
596
8,623
12,383
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 3 / 0
8,132
478
5,428
16,536
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
GreatTrashWizard
Ah Muzen Cab
10
1 / 6 / 5
7,062
415
11,621
13,955
5,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Mootman91
Raijin
13
2 / 5 / 1
8,349
491
6,072
10,643
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Tfranklin
Horus
9
3 / 3 / 3
7,478
440
5,515
14,951
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
TwistedCurls
Achilles
16
2 / 2 / 1
8,866
522
8,903
16,328
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
10
10
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
0
0.67
L
Ah Muzen Cab
GreatTrashWizard
Ah Muzen Cab
1
6
5
0.58
W
3
1
1
3.5
L
Raijin
Mootman91
Raijin
2
5
1
0.5
W
Izanami
NaughtyKnave
Izanami
7
3
4
3
L
Horus
Tfranklin
Horus
3
3
3
1.5
W
7
0
5
9.5
L
Achilles
TwistedCurls
Achilles
2
2
1
1.25
W
0
3
8
1.33
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
37,539
57,791
Taken
72,413
27,083
Mitigated
43,749
22,606
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,428
1,840
0
3,595
16,536
6,437
0
4,071
12,375
66,902
0
L
Ah Muzen Cab
GreatTrashWizard
Ah Muzen Cab
11,621
5,682
0
3,009
13,955
5,396
288
4,353
9,412
29
47,623
W
9,633
974
833
3,351
8,994
3,735
0
4,113
4,881
55,661
0
L
Raijin
Mootman91
Raijin
6,072
507
0
1,418
10,643
4,407
540
3,131
7,277
54,322
0
W
Izanami
NaughtyKnave
Izanami
13,860
10,758
0
0
8,814
2,792
1,217
715
8,099
0
72,039
L
Horus
Tfranklin
Horus
5,515
2,517
1,346
4,341
14,951
13,457
0
4,170
10,583
0
15,245
W
10,745
3,674
0
6,374
15,278
6,773
0
3,329
11,823
0
74,307
L
Achilles
TwistedCurls
Achilles
8,903
1,149
0
5,638
16,328
14,052
0
5,902
10,426
0
72,752
W
3,252
845
948
3,965
12,322
7,680
324
1,148
11,174
13,392
0
W
8,623
1,869
405
6,730
12,383
6,103
390
2,224
9,348
84,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
39,887
487
Minions Killed
376
0
Camps Cleared
0
1,671,120
Distance Traveled
1,560,447
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,132
478
95
6
0
362,523
4
L
Ah Muzen Cab
7,062
415
48
3
0
281,486
1
W
Hel
8,911
524
112
7
0
336,745
7
L
Raijin
8,349
491
114
7
0
297,500
3
W
Izanami
9,259
545
106
6
0
318,981
3
L
Horus
7,478
440
13
1
0
324,926
3
W
Da Ji
9,668
569
98
6
0
357,250
4
L
Achilles
8,866
522
106
6
0
294,012
2
W
Geb
8,285
487
23
1
0
359,934
2
W
Ra
10,139
596
148
9
0
298,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role