Player Matchup

Neith
Neith
Alric4
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,130 Elo+
Solo
Kumbhakarna
Kumbhakarna
CrrockJunior
Kumbhakarna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
MiczisPLay
Jormungandr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,566 Elo+
Party 1
Shiva
Shiva
Proter33
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
TSMShi
Kukulkan
Level 66
God Stats
1W - 3L
1,453 SR
Queue Stats
21W - 21L
1,496 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,469 Elo+

VS

Team Averages
Level 160
1,763 SR
1,728 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Dеviant
Bastet
Level 160
God Stats
53W - 2L
2,126 SR
Queue Stats
1,106W - 79L
2,038 Elo+
Party 2
Khepri
Khepri
Sýnin
Khepri
Level 160
God Stats
8W - 0L
2,188 SR
Queue Stats
98W - 7L
2,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alric4
Neith
11
0 / 3 / 0
5,981
997
3,401
4,224
1,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
CrrockJunior
Kumbhakarna
11
0 / 2 / 0
6,877
1,146
3,367
12,629
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MiczisPLay
Jormungandr
11
0 / 6 / 0
6,418
1,070
8,487
17,916
9,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
Proter33
Shiva
11
0 / 11 / 0
6,230
1,038
7,396
17,832
8,607
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TSMShi
Kukulkan
11
0 / 5 / 0
6,506
1,084
6,946
9,833
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

196

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 0 / 16
8,694
1,449
7,322
6,989
7,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
 
Hachiman
14
8 / 0 / 16
8,371
1,395
17,655
5,034
2,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
14
7 / 0 / 17
8,111
1,352
13,553
5,352
3,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Dеviant
Bastet
14
6 / 0 / 16
8,642
1,440
14,647
7,181
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Sýnin
Khepri
13
1 / 0 / 20
8,188
1,365
3,664
8,301
8,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
112
0
Kills
27
27
Deaths
0
0
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
16
13
W
Hachiman
 
Hachiman
8
0
16
16
W
Anubis
 
Anubis
7
0
17
15.5
L
Neith
Alric4
Neith
0
3
0
0
L
Kumbhakarna
CrrockJunior
Kumbhakarna
0
2
0
0
W
Bastet
Dеviant
Bastet
6
0
16
14
L
Jormungandr
MiczisPLay
Jormungandr
0
6
0
0
L
Shiva
Proter33
Shiva
0
11
0
0
W
Khepri
Sýnin
Khepri
1
0
20
11
L
Kukulkan
TSMShi
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
56,841
62,434
Taken
32,857
29,197
Mitigated
25,829
3,367
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,322
2,122
2,760
2,969
6,989
7,565
0
4,025
2,964
0
10,038
W
Hachiman
 
Hachiman
17,655
10,693
0
370
5,034
2,582
0
2,416
2,618
0
37,508
W
Anubis
 
Anubis
13,553
2,335
0
2,819
5,352
3,299
0
3,497
1,855
30,357
0
L
Neith
Alric4
Neith
3,401
1,275
0
148
4,224
1,184
0
465
3,759
0
5,550
L
Kumbhakarna
CrrockJunior
Kumbhakarna
3,367
99
0
1,050
12,629
7,048
0
2,633
9,996
13,726
0
W
Bastet
Dеviant
Bastet
14,647
5,237
0
1,822
7,181
3,676
0
3,856
3,325
0
25,205
L
Jormungandr
MiczisPLay
Jormungandr
8,487
1,474
479
806
17,916
9,297
0
6,590
11,326
17,233
0
L
Shiva
Proter33
Shiva
7,396
1,843
49
647
17,832
8,607
0
6,211
11,621
124
13,390
W
Khepri
Sýnin
Khepri
3,664
1,017
1,732
1,671
8,301
8,707
0
5,130
3,171
8,014
0
L
Kukulkan
TSMShi
Kukulkan
6,946
594
0
188
9,833
3,061
0
1,318
8,515
19,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
42,006
90
Minions Killed
113
3
Camps Cleared
9
501,720
Distance Traveled
629,229
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,694
1,449
3
1
1
131,505
1
W
Hachiman
8,371
1,395
43
7
3
119,322
0
W
Anubis
8,111
1,352
36
6
2
115,984
1
L
Neith
5,981
997
5
1
0
53,595
0
L
Kumbhakarna
6,877
1,146
22
4
0
139,139
0
W
Bastet
8,642
1,440
30
5
3
145,258
1
L
Jormungandr
6,418
1,070
18
3
0
107,151
0
L
Shiva
6,230
1,038
16
3
3
89,168
0
W
Khepri
8,188
1,365
1
0
0
117,160
0
L
Kukulkan
6,506
1,084
29
5
0
112,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role