Player Matchup

Heimdallr
Heimdallr
HaynBuddah
Heimdallr
Level 138
God Stats
0W - 3L
1,194 SR
Queue Stats
80W - 93L
1,436 Elo+
Party 1
Sol
Sol
Kekoakupono
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 1
Discordia
Discordia
Pha12cyde
Discordia
Level 78
God Stats
3W - 9L
1,262 SR
Queue Stats
80W - 106L
1,359 Elo+
Party 1
King Arthur
King Arthur
dabestkillereva
King Arthur
Level 116
God Stats
0W - 3L
1,306 SR
Queue Stats
33W - 34L
1,491 Elo+
Party 2
Hel
Hel
xWICHITAx
Hel
Level 65
God Stats
1W - 1L
1,670 SR
Queue Stats
23W - 29L
1,465 Elo+
Party 2
Team Averages
Level 93
1,386 SR
1,422 Elo+

VS

Team Averages
Level 104
1,457 SR
1,413 Elo+
Hel
Hel
Destroyerist
Hel
Level 121
God Stats
6W - 2L
1,642 SR
Queue Stats
129W - 152L
1,452 Elo+
Party 3
Chronos
Chronos
I Saget I
Chronos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 137L
1,488 Elo+
Party 3
Neith
Neith
Punisherdi
Neith
Level 85
God Stats
2W - 2L
1,280 SR
Queue Stats
116W - 159L
1,299 Elo+
Party 4
Cthulhu
Cthulhu
SirLonster
Cthulhu
Level 87
God Stats
7W - 7L
1,440 SR
Queue Stats
102W - 103L
1,396 Elo+
Party 4
Ao Kuang
Ao Kuang
xUltimatexHunter
Ao Kuang
Level 111
God Stats
3W - 3L
1,423 SR
Queue Stats
79W - 73L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HaynBuddah
Heimdallr
11
0 / 6 / 2
6,597
660
8,863
13,200
5,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 4 / 5
8,967
897
18,883
16,210
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Pha12cyde
Discordia
14
1 / 2 / 9
8,052
805
13,514
7,806
3,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
dabestkillereva
King Arthur
14
3 / 4 / 2
8,100
810
7,024
15,310
10,739
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 6
7,189
719
2,630
8,500
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
9,307
931
9,012
14,123
11,032
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
I Saget I
Chronos
13
3 / 3 / 11
8,415
842
16,015
13,513
6,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
15
1 / 1 / 11
8,423
842
4,991
10,189
5,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SirLonster
Cthulhu
15
0 / 3 / 14
8,464
846
14,903
17,775
16,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 2 / 5
9,737
974
9,436
12,216
5,968
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
10
Kills
18
18
Deaths
10
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Heimdallr
HaynBuddah
Heimdallr
0
6
2
0.17
W
Chronos
I Saget I
Chronos
3
3
11
2.83
L
5
4
5
1.88
L
Discordia
Pha12cyde
Discordia
1
2
9
2.75
W
Neith
1
1
11
6.5
W
Cthulhu
SirLonster
Cthulhu
0
3
14
2.33
L
King Arthur
dabestkillereva
King Arthur
3
4
2
1
W
9
2
5
5.75
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
54,357
61,026
Taken
67,816
32,379
Mitigated
45,188
28,404
Healing
39,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,012
523
14,236
9,024
14,123
11,032
284
6,105
8,018
24,618
0
L
Heimdallr
HaynBuddah
Heimdallr
8,863
2,049
662
1,804
13,200
5,861
243
10,316
2,884
0
14,466
W
Chronos
I Saget I
Chronos
16,015
4,591
1,088
1,376
13,513
6,528
2,859
8,337
5,176
27,226
0
L
18,883
6,680
0
4,161
16,210
7,638
1,260
13,992
2,218
35,658
0
L
Discordia
Pha12cyde
Discordia
13,514
592
1,687
554
7,806
3,652
462
6,482
1,324
20,540
0
W
Neith
4,991
896
1,539
2,251
10,189
5,494
2,719
6,746
3,443
0
17,267
W
Cthulhu
SirLonster
Cthulhu
14,903
349
2,813
2,554
17,775
16,166
613
6,688
11,087
27,248
0
L
King Arthur
dabestkillereva
King Arthur
7,024
360
1,561
1,969
15,310
10,739
85
11,461
3,849
0
11,240
W
9,436
2,538
1,441
3,677
12,216
5,968
1,090
7,151
5,065
14,250
0
L
2,630
548
11,150
4,856
8,500
4,489
50
7,115
1,385
6,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
44,346
75
Minions Killed
109
0
Camps Cleared
0
924,964
Distance Traveled
1,150,125
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,307
931
33
3
0
260,593
0
L
Heimdallr
6,597
660
10
1
0
163,122
1
W
Chronos
8,415
842
27
3
0
200,787
4
L
Sol
8,967
897
40
4
0
189,990
0
L
Discordia
8,052
805
11
1
0
193,742
1
W
Neith
8,423
842
12
1
0
204,715
0
W
Cthulhu
8,464
846
24
2
0
258,094
1
L
King Arthur
8,100
810
9
1
0
179,823
0
W
Ao Kuang
9,737
974
13
1
0
225,936
5
L
Hel
7,189
719
5
1
0
198,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role