Player Matchup

Merlin
Merlin
AvidTaxEvader
Merlin
Level 126
God Stats
18W - 26L
1,455 SR
Queue Stats
434W - 472L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Wisdom0fRage
Hun Batz
Level 157
God Stats
3W - 2L
1,611 SR
Queue Stats
503W - 427L
1,571 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
oAlphaa
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
166W - 163L
1,538 Elo+
Party 2
Geb
Geb
pxrlah
Geb
Level 72
God Stats
1W - 3L
1,386 SR
Queue Stats
56W - 62L
1,480 Elo+
Party 3
Cu Chulainn
Cu Chulainn
αgilitey
Cu Chulainn
Level 103
God Stats
2W - 2L
1,693 SR
Queue Stats
95W - 87L
1,556 Elo+
Party 3
Team Averages
Level 116
1,575 SR
1,527 Elo+

VS

Team Averages
Level 123
1,689 SR
1,676 Elo+
Izanami
Izanami
Ronnocneab
Izanami
Level 149
God Stats
15W - 6L
1,778 SR
Queue Stats
180W - 75L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
Schlinktus
Baron Samedi
Level 160
God Stats
3W - 1L
1,699 SR
Queue Stats
253W - 66L
1,801 Elo+
Party 1
Thanatos
Thanatos
SexBaBombs
Thanatos
Level 146
God Stats
28W - 16L
1,636 SR
Queue Stats
266W - 145L
1,638 Elo+
Party 1
Tyr
Tyr
Smexis
Tyr
Level 135
God Stats
3W - 0L
1,835 SR
Queue Stats
39W - 17L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
ôreo
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,124
428
4,049
13,156
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Wisdom0fRage
Hun Batz
15
1 / 6 / 2
8,971
472
10,625
20,849
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
oAlphaa
Ah Muzen Cab
14
0 / 5 / 0
8,617
454
4,806
15,032
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
pxrlah
Geb
10
0 / 5 / 2
7,131
375
4,618
17,151
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
αgilitey
Cu Chulainn
16
4 / 2 / 0
9,997
526
16,500
21,550
20,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ronnocneab
Izanami
20
7 / 0 / 6
12,575
662
19,236
14,103
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Schlinktus
Baron Samedi
16
4 / 2 / 14
10,839
570
8,091
15,575
19,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
SexBaBombs
Thanatos
18
7 / 3 / 8
11,269
593
12,779
18,871
9,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Smexis
Tyr
17
3 / 0 / 7
11,447
602
16,459
21,681
23,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kukulkan
ôreo
Kukulkan
18
4 / 0 / 2
11,714
617
11,668
8,195
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
5
Kills
25
25
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Izanami
Ronnocneab
Izanami
7
0
6
10
W
Baron Samedi
Schlinktus
Baron Samedi
4
2
14
5.5
W
Thanatos
SexBaBombs
Thanatos
7
3
8
3.67
W
Tyr
Smexis
Tyr
3
0
7
6.5
L
Hun Batz
Wisdom0fRage
Hun Batz
1
6
2
0.33
L
Ah Muzen Cab
oAlphaa
Ah Muzen Cab
0
5
0
0
L
Geb
pxrlah
Geb
0
5
2
0.2
W
Kukulkan
ôreo
Kukulkan
4
0
2
5
L
Cu Chulainn
αgilitey
Cu Chulainn
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
68,233
87,738
Taken
78,425
56,158
Mitigated
62,791
19,005
Healing
51,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,049
52
0
956
13,156
5,199
0
6,581
6,473
55,249
0
W
Izanami
Ronnocneab
Izanami
19,236
14,858
0
10,949
14,103
6,601
3,285
2,114
11,989
0
140,641
W
Baron Samedi
Schlinktus
Baron Samedi
8,091
1,383
351
5,244
15,575
19,216
150
2,638
12,719
26,229
1,666
W
Thanatos
SexBaBombs
Thanatos
12,779
3,967
0
19,349
18,871
9,106
1,417
982
17,889
0
87,911
W
Tyr
Smexis
Tyr
16,459
2,843
0
12,043
21,681
23,342
497
1,967
19,714
0
80,475
L
Hun Batz
Wisdom0fRage
Hun Batz
10,625
3,332
0
6,272
20,849
8,767
0
3,229
17,409
0
84,685
L
Ah Muzen Cab
oAlphaa
Ah Muzen Cab
4,806
2,136
0
4,835
15,032
5,005
0
1,378
13,654
0
77,201
L
Geb
pxrlah
Geb
4,618
667
0
2,099
17,151
16,568
0
4,379
12,516
13,814
0
W
Kukulkan
ôreo
Kukulkan
11,668
633
0
3,171
8,195
4,526
3,270
1,425
6,770
116,834
0
L
Cu Chulainn
αgilitey
Cu Chulainn
16,500
2,445
0
4,843
21,550
20,619
0
3,963
16,796
0
75,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
57,844
532
Minions Killed
737
0
Camps Cleared
0
1,883,520
Distance Traveled
2,016,887
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,124
428
109
6
0
315,675
2
W
Izanami
12,575
662
251
13
0
327,580
7
W
Baron Samedi
10,839
570
28
1
0
388,454
3
W
Thanatos
11,269
593
125
7
0
451,527
3
W
Tyr
11,447
602
133
7
0
427,233
2
L
Hun Batz
8,971
472
150
8
0
397,114
4
L
Ah Muzen Cab
8,617
454
137
7
0
370,041
8
L
Geb
7,131
375
12
1
0
395,919
3
W
Kukulkan
11,714
617
200
11
0
422,093
5
L
Cu Chulainn
9,997
526
124
7
0
404,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role