Player Matchup

Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FABULOS ORPHEUS
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Solo
Sol
Sol
JovenTitan_
Sol
Level 145
God Stats
21W - 28L
1,382 SR
Queue Stats
335W - 368L
1,439 Elo+
Solo
Jormungandr
Jormungandr
dark_phoinex4
Jormungandr
Level 67
God Stats
3W - 0L
1,636 SR
Queue Stats
48W - 43L
1,470 Elo+
Solo
Awilix
Awilix
twitchingJames1
Awilix
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,436 Elo+

VS

Team Averages
Level 105
1,480 SR
1,517 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AxiSlideShow
Arachne
Level 135
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
TheArcana
Ares
Level 107
God Stats
1W - 3L
1,432 SR
Queue Stats
171W - 158L
1,547 Elo+
Solo
King Arthur
King Arthur
deadprezz169
King Arthur
Level 106
God Stats
1W - 3L
1,323 SR
Queue Stats
42W - 40L
1,534 Elo+
Solo
Vulcan
Vulcan
temp-317144
Vulcan
Level 67
God Stats
4W - 6L
1,449 SR
Queue Stats
282W - 308L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 1 / 6
5,655
1,131
4,042
5,054
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,171
1,234
2,897
3,715
1,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 6
6,050
1,210
4,957
2,434
1,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
dark_phoinex4
Jormungandr
11
2 / 1 / 5
6,837
1,367
4,417
6,353
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 3 / 3
6,370
1,274
3,505
4,915
2,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

378

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 3
5,872
1,174
5,569
4,641
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AxiSlideShow
Arachne
9
0 / 0 / 0
4,921
984
0
0
0
Ares
11
1 / 1 / 4
6,363
1,273
5,580
7,137
6,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
deadprezz169
King Arthur
10
1 / 3 / 2
5,726
1,145
4,839
8,025
4,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
11
2 / 2 / 2
6,368
1,274
4,182
4,160
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
8
Kills
5
5
Deaths
8
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
6
3
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
L
Arachne
AxiSlideShow
Arachne
0
0
0
0
W
2
0
2
3
W
1
0
6
4
L
Ares
1
1
4
3
W
Jormungandr
dark_phoinex4
Jormungandr
2
1
5
4.5
L
King Arthur
deadprezz169
King Arthur
1
3
2
0.67
L
Vulcan
2
2
2
1.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
20,170
22,471
Taken
23,963
12,245
Mitigated
14,934
7,072
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,042
194
1,703
1,985
5,054
2,488
0
3,127
1,927
6,783
0
L
Baron Samedi
 
Baron Samedi
5,569
326
587
944
4,641
2,191
0
2,585
2,008
16,933
0
L
Arachne
AxiSlideShow
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
2,897
1,741
0
748
3,715
1,679
0
3,252
463
0
16,620
W
4,957
1,914
433
687
2,434
1,063
0
1,724
710
11,330
0
L
Ares
5,580
578
432
370
7,137
6,052
0
4,010
2,940
11,042
0
W
Jormungandr
dark_phoinex4
Jormungandr
4,417
1,286
0
1,516
6,353
4,736
0
4,069
2,284
25,014
0
L
King Arthur
deadprezz169
King Arthur
4,839
939
0
0
8,025
4,810
0
4,294
3,530
0
12,470
L
Vulcan
4,182
1,802
0
0
4,160
1,881
0
2,011
2,069
18,023
0
W
3,505
1,572
0
0
4,915
2,279
0
3,159
1,756
0
5,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
29,250
116
Minions Killed
86
4
Camps Cleared
3
474,101
Distance Traveled
384,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,655
1,131
7
1
0
97,451
0
L
Baron Samedi
5,872
1,174
25
5
1
86,358
0
L
Arachne
4,921
984
0
0
0
0
0
W
Izanami
6,171
1,234
40
8
1
95,014
0
W
Sol
6,050
1,210
17
3
0
91,119
0
L
Ares
6,363
1,273
16
3
0
106,635
0
W
Jormungandr
6,837
1,367
49
10
1
91,725
0
L
King Arthur
5,726
1,145
17
3
2
93,257
0
L
Vulcan
6,368
1,274
28
6
0
98,014
0
W
Awilix
6,370
1,274
3
1
2
98,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role