Player Matchup

Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MonsieurrPsycho
Thanatos
Level 124
God Stats
2W - 1L
1,620 SR
Queue Stats
29W - 16L
1,763 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrJuicyJuice
Tsukuyomi
Level 149
God Stats
1W - 2L
1,313 SR
Queue Stats
253W - 284L
1,486 Elo+
Party 2
Poseidon
Poseidon
OGperseus088
Poseidon
Level 157
God Stats
9W - 4L
1,659 SR
Queue Stats
126W - 114L
1,496 Elo+
Solo
Team Averages
Level 131
1,518 SR
1,549 Elo+

VS

Team Averages
Level 102
1,570 SR
1,509 Elo+
Skadi
Skadi
Guam Grapes
Skadi
Level 61
God Stats
40W - 34L
1,572 SR
Queue Stats
102W - 113L
1,443 Elo+
Solo
Odin
Odin
TakeOutHisLegs
Odin
Level 103
God Stats
4W - 7L
1,470 SR
Queue Stats
119W - 109L
1,532 Elo+
Solo
Loki
Loki
Vvicked19
Loki
Level 127
God Stats
5W - 1L
1,654 SR
Queue Stats
185W - 198L
1,463 Elo+
Solo
Atlas
Atlas
YoungOso
Atlas
Level 73
God Stats
16W - 15L
1,627 SR
Queue Stats
65W - 73L
1,516 Elo+
Solo
Tiamat
Tiamat
ultrasy
Tiamat
Level 146
God Stats
9W - 13L
1,528 SR
Queue Stats
146W - 147L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 0 / 6
9,104
759
6,518
6,063
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
 
Jing Wei
14
1 / 3 / 4
8,120
677
3,368
10,282
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
17
8 / 4 / 6
10,343
862
16,054
14,587
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MrJuicyJuice
Tsukuyomi
16
1 / 2 / 10
8,899
742
8,637
8,388
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
OGperseus088
Poseidon
17
4 / 2 / 5
9,338
778
8,551
7,944
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,615
718
6,614
11,734
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 8
8,749
729
6,468
12,642
8,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
14
0 / 3 / 1
7,990
666
5,893
9,954
2,548
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
YoungOso
Atlas
15
2 / 2 / 5
9,217
768
6,524
8,665
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
ultrasy
Tiamat
17
7 / 4 / 1
9,553
796
11,583
9,987
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
11
11
Deaths
17
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
6
6
W
Jing Wei
 
Jing Wei
1
3
4
1
L
1
5
5
0.7
W
Thanatos
8
4
6
2.75
W
Tsukuyomi
MrJuicyJuice
Tsukuyomi
1
2
10
3
W
Poseidon
OGperseus088
Poseidon
4
2
5
3.25
L
1
3
8
1.67
L
Loki
0
3
1
0.17
L
Atlas
YoungOso
Atlas
2
2
5
2.25
L
Tiamat
ultrasy
Tiamat
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
37,082
47,264
Taken
52,982
22,753
Mitigated
32,207
13,705
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,518
3,412
0
2,180
6,063
2,926
594
1,418
4,645
0
29,926
W
Jing Wei
 
Jing Wei
3,368
2,503
0
402
10,282
4,092
928
4,324
5,958
0
24,710
L
6,614
2,430
286
2,591
11,734
3,466
746
1,249
10,283
0
39,021
W
Thanatos
16,054
4,857
0
8,533
14,587
7,885
747
4,118
10,469
0
37,435
W
Tsukuyomi
MrJuicyJuice
Tsukuyomi
8,637
1,960
0
1,446
8,388
4,744
1,178
3,353
5,035
0
23,539
W
Poseidon
OGperseus088
Poseidon
8,551
653
0
1,144
7,944
3,106
0
4,894
3,050
39,636
0
L
6,468
876
0
2,036
12,642
8,030
360
2,491
9,737
0
21,193
L
Loki
5,893
723
0
305
9,954
2,548
324
985
8,732
0
24,792
L
Atlas
YoungOso
Atlas
6,524
2,252
0
945
8,665
10,155
0
1,693
6,485
20,926
0
L
Tiamat
ultrasy
Tiamat
11,583
846
221
2,006
9,987
8,008
0
2,133
7,463
32,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,804
Gold Earned
44,124
278
Minions Killed
228
0
Camps Cleared
0
1,279,607
Distance Traveled
1,238,664
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,104
759
64
5
0
243,190
1
W
Jing Wei
8,120
677
39
3
0
253,391
2
L
Skadi
8,615
718
63
5
0
226,116
2
W
Thanatos
10,343
862
47
4
0
275,608
1
W
Tsukuyomi
8,899
742
45
4
0
250,041
3
W
Poseidon
9,338
778
83
7
0
257,377
2
L
Odin
8,749
729
38
3
0
245,147
5
L
Loki
7,990
666
44
4
0
274,010
2
L
Atlas
9,217
768
15
1
0
260,149
1
L
Tiamat
9,553
796
68
6
0
233,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role