Player Matchup

Ullr
Ullr
 
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DarkAngel7024
Awilix
Level 40
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 7L
1,400 Elo+
Party 2
Atlas
Atlas
Dr Shmurda G
Atlas
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
67W - 70L
1,428 Elo+
Party 1
Thanatos
Thanatos
DrSativaX
Thanatos
Level 108
God Stats
0W - 3L
1,133 SR
Queue Stats
104W - 101L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
GrubeChef374786
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,513 Elo+
Party 2
Team Averages
Level 66
1,531 SR
1,466 Elo+

VS

Team Averages
Level 95
1,443 SR
1,413 Elo+
Hera
Hera
Imminent Bongo
Hera
Level 129
God Stats
4W - 1L
1,662 SR
Queue Stats
147W - 115L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Megaman69_69
Danzaburou
Level 114
God Stats
3W - 2L
1,490 SR
Queue Stats
176W - 201L
1,419 Elo+
Solo
Chaac
Chaac
PabloHoneyZgz
Chaac
Level 78
God Stats
1W - 2L
1,366 SR
Queue Stats
100W - 100L
1,428 Elo+
Solo
Anubis
Anubis
The Turtle65
Anubis
Level 65
God Stats
6W - 5L
1,436 SR
Queue Stats
159W - 150L
1,387 Elo+
Party 3
Thoth
Thoth
x Not Spyro x
Thoth
Level 89
God Stats
1W - 1L
1,261 SR
Queue Stats
373W - 397L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
5 / 5 / 6
10,571
661
14,083
16,557
9,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 13 / 9
8,656
541
8,454
20,552
9,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 6 / 8
10,468
654
16,156
25,302
41,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
DrSativaX
Thanatos
20
12 / 6 / 4
12,786
799
19,619
18,204
10,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GrubeChef374786
Jormungandr
16
0 / 9 / 8
9,175
573
5,044
22,961
26,135
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 29
12,372
773
23,340
10,323
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Megaman69_69
Danzaburou
20
12 / 4 / 20
12,835
802
23,054
18,166
9,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
2 / 6 / 26
11,297
706
16,553
30,516
28,517
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
19
13 / 3 / 15
12,727
795
16,752
15,685
8,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 6 / 18
12,134
758
16,517
12,438
4,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
147
20
Kills
39
39
Deaths
20
35
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
5
6
1.6
L
0
13
9
0.35
L
3
6
8
1.17
L
Thanatos
DrSativaX
Thanatos
12
6
4
2.33
L
Jormungandr
GrubeChef374786
Jormungandr
0
9
8
0.44
W
4
1
29
18.5
W
Danzaburou
Megaman69_69
Danzaburou
12
4
20
5.5
W
2
6
26
2.5
W
Anubis
13
3
15
6.83
W
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,356
Damage
96,216
103,576
Taken
87,128
96,058
Mitigated
56,768
24,524
Healing
37,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,083
2,698
3,388
3,222
16,557
9,046
0
10,448
6,109
0
40,273
L
8,454
2,350
220
893
20,552
9,476
0
10,569
9,983
0
13,549
L
16,156
6,085
909
2,442
25,302
41,165
0
13,367
11,935
29,894
0
L
Thanatos
DrSativaX
Thanatos
19,619
7,419
1,661
11,789
18,204
10,236
0
10,336
7,868
0
30,498
L
Jormungandr
GrubeChef374786
Jormungandr
5,044
1,569
0
0
22,961
26,135
0
11,889
11,072
19,591
0
W
23,340
6,826
3,044
3,546
10,323
5,234
1,450
4,173
6,150
43,561
0
W
Danzaburou
Megaman69_69
Danzaburou
23,054
8,239
1,687
6,257
18,166
9,237
2,061
4,434
13,732
0
40,141
W
16,553
2,077
937
8,520
30,516
28,517
314
6,526
23,990
0
29,687
W
Anubis
16,752
999
3,934
7,019
15,685
8,952
597
3,519
12,166
35,790
0
W
16,517
1,600
1,243
973
12,438
4,828
2,563
2,548
9,890
30,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
61,365
122
Minions Killed
161
0
Camps Cleared
0
1,276,926
Distance Traveled
1,412,321
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,571
661
47
3
0
301,232
0
L
Awilix
8,656
541
12
1
0
222,689
0
L
Atlas
10,468
654
16
1
0
266,981
0
L
Thanatos
12,786
799
22
1
0
278,435
0
L
Jormungandr
9,175
573
25
2
0
207,589
0
W
Hera
12,372
773
42
3
0
307,586
1
W
Danzaburou
12,835
802
20
1
0
273,131
2
W
Chaac
11,297
706
17
1
0
306,813
5
W
Anubis
12,727
795
49
3
0
255,642
2
W
Thoth
12,134
758
33
2
0
269,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role