Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ClessAlvion
Thanatos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Athena
Athena
OGBagelSlingah
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,277 Elo+
Party 1
Hades
Hades
Shinobi_Cyborg
Hades
Level 141
God Stats
0W - 2L
1,177 SR
Queue Stats
30W - 27L
1,473 Elo+
Party 1
Team Averages
Level 100
1,435 SR
1,432 Elo+

VS

Team Averages
Level 110
1,392 SR
1,442 Elo+
Thor
Thor
BaristantheBold
Thor
Level 103
God Stats
2W - 3L
1,319 SR
Queue Stats
91W - 107L
1,409 Elo+
Solo
Ganesha
Ganesha
DeaDly S1NN
Ganesha
Level 123
God Stats
1W - 2L
1,212 SR
Queue Stats
154W - 148L
1,474 Elo+
Party 2
Medusa
Medusa
EndIzssChaos
Medusa
Level 86
God Stats
7W - 4L
1,419 SR
Queue Stats
219W - 237L
1,438 Elo+
Party 2
Merlin
Merlin
Greasy ninjas
Merlin
Level 129
God Stats
3W - 3L
1,332 SR
Queue Stats
66W - 65L
1,454 Elo+
Party 3
Tiamat
Tiamat
XxB1ackxRainxX
Tiamat
Level 108
God Stats
4W - 2L
1,681 SR
Queue Stats
120W - 105L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 5 / 4
8,159
680
10,228
10,817
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
 
Chaac
13
0 / 2 / 5
7,706
642
8,822
7,230
10,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ClessAlvion
Thanatos
15
4 / 4 / 1
8,397
700
6,720
9,312
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 3
7,726
644
3,781
14,387
10,971
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 5 / 4
8,027
669
6,260
12,399
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
8,924
744
7,607
9,695
5,700
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DeaDly S1NN
Ganesha
17
0 / 1 / 17
10,131
844
7,002
9,682
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
17
4 / 1 / 9
9,700
808
7,258
5,338
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 2 / 9
9,806
817
10,725
7,501
3,998
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 9
9,904
825
10,557
9,325
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
18
18
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
4
0.6
L
Chaac
 
Chaac
0
2
5
1.25
W
3
3
11
2.83
L
Thanatos
ClessAlvion
Thanatos
4
4
1
1.13
W
Ganesha
DeaDly S1NN
Ganesha
0
1
17
8.5
W
Medusa
4
1
9
8.5
W
6
2
9
5.25
L
1
2
3
1.25
L
2
5
4
0.8
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
43,149
54,145
Taken
41,541
38,295
Mitigated
30,312
18,703
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,228
1,927
163
1,564
10,817
4,852
0
5,052
5,765
0
21,392
L
Chaac
 
Chaac
8,822
354
529
1,872
7,230
10,050
0
3,217
4,013
0
18,411
W
7,607
869
928
552
9,695
5,700
602
2,721
6,974
0
10,050
L
Thanatos
ClessAlvion
Thanatos
6,720
1,430
627
4,197
9,312
4,648
0
4,602
4,710
0
9,578
W
Ganesha
DeaDly S1NN
Ganesha
7,002
395
175
2,178
9,682
10,811
252
3,020
6,662
19,618
0
W
Medusa
7,258
2,897
1,629
2,049
5,338
2,749
831
304
5,034
0
22,752
W
10,725
655
2,180
1,007
7,501
3,998
1,308
1,888
5,613
20,799
0
L
3,781
960
657
5,615
14,387
10,971
39
8,120
6,267
11,878
0
L
6,260
159
726
2,753
12,399
7,774
0
7,293
5,106
19,241
0
W
10,557
672
0
3,559
9,325
7,054
734
2,108
7,217
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
48,465
110
Minions Killed
129
0
Camps Cleared
0
1,050,247
Distance Traveled
1,103,987
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,159
680
30
3
0
203,029
0
L
Chaac
7,706
642
14
1
0
202,533
0
W
Thor
8,924
744
4
0
0
207,044
1
L
Thanatos
8,397
700
10
1
0
232,640
2
W
Ganesha
10,131
844
1
0
0
188,452
0
W
Medusa
9,700
808
60
5
0
258,550
0
W
Merlin
9,806
817
29
2
0
206,184
1
L
Athena
7,726
644
12
1
0
218,914
0
L
Hades
8,027
669
44
4
0
193,131
2
W
Tiamat
9,904
825
35
3
0
243,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role