Player Matchup

Cernunnos
Cernunnos
Balzak24
Cernunnos
Level 135
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 27L
1,408 Elo+
Solo
Ne Zha
Ne Zha
Gz-Mizz
Ne Zha
Level 88
God Stats
1W - 3L
1,274 SR
Queue Stats
142W - 129L
1,453 Elo+
Party 2
Ares
Ares
andrewisvibing
Ares
Level 87
God Stats
7W - 13L
1,391 SR
Queue Stats
392W - 469L
1,473 Elo+
Solo
Bacchus
Bacchus
jakeDR04
Bacchus
Level 39
God Stats
6W - 7L
1,394 SR
Queue Stats
65W - 79L
1,420 Elo+
Party 2
Hera
Hera
shrimpypibbles
Hera
Level 144
God Stats
68W - 67L
1,518 SR
Queue Stats
472W - 533L
1,442 Elo+
Solo
Team Averages
Level 99
1,364 SR
1,439 Elo+

VS

Team Averages
Level 52
1,454 SR
1,361 Elo+
Nike
Nike
Hellkitedrak
Nike
Level 43
God Stats
4W - 1L
1,760 SR
Queue Stats
110W - 98L
1,616 Elo+
Solo
Ares
Ares
Kakauuuu
Ares
Level 14
God Stats
2W - 6L
1,146 SR
Queue Stats
3W - 17L
1,135 Elo+
Party 1
Zeus
Zeus
XSh4d0wnx
Zeus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,125 Elo+
Party 1
Sylvanus
Sylvanus
YGPJ2410
Sylvanus
Level 39
God Stats
3W - 1L
1,617 SR
Queue Stats
28W - 21L
1,578 Elo+
Solo
Set
Set
sagitario707
Set
Level 61
God Stats
3W - 6L
1,247 SR
Queue Stats
151W - 181L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Balzak24
Cernunnos
12
0 / 4 / 1
7,000
438
3,242
9,944
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Gz-Mizz
Ne Zha
13
4 / 5 / 1
7,967
498
6,380
15,135
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
5,880
368
2,470
13,905
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jakeDR04
Bacchus
11
1 / 4 / 0
6,385
399
3,201
9,736
6,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 3
8,054
503
9,323
9,733
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 1
10,637
665
9,188
11,931
6,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
14
3 / 0 / 7
9,145
572
2,739
11,543
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
15
8 / 1 / 4
9,548
597
10,163
7,052
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
YGPJ2410
Sylvanus
14
3 / 3 / 4
9,294
581
11,409
15,079
9,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 1
8,427
527
1,164
10,006
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Balzak24
Cernunnos
0
4
1
0.13
L
Ne Zha
Gz-Mizz
Ne Zha
4
5
1
0.9
W
7
1
1
7.5
W
Ares
3
0
7
6.5
W
Zeus
8
1
4
10
W
Sylvanus
YGPJ2410
Sylvanus
3
3
4
1.67
L
0
4
0
0
L
Bacchus
jakeDR04
Bacchus
1
4
0
0.25
W
0
1
1
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
34,663
58,453
Taken
55,611
26,549
Mitigated
30,696
9,410
Healing
22,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Balzak24
Cernunnos
3,242
1,836
0
3,266
9,944
3,596
0
6,913
3,031
0
42,635
L
Ne Zha
Gz-Mizz
Ne Zha
6,380
3,172
0
1,653
15,135
6,209
0
6,031
9,104
0
51,240
W
9,188
1,578
0
4,660
11,931
6,760
234
3,350
8,581
2,920
86,279
W
Ares
2,739
94
0
2,311
11,543
7,026
266
2,501
9,042
31,153
0
W
Zeus
10,163
1,964
0
1,959
7,052
2,458
1,886
1,748
5,304
68,333
0
W
Sylvanus
YGPJ2410
Sylvanus
11,409
3,455
521
7,471
15,079
9,968
234
7,498
7,581
57,075
10,756
L
2,470
101
0
750
13,905
6,871
0
3,786
10,119
33,685
0
L
Bacchus
jakeDR04
Bacchus
3,201
446
0
1,276
9,736
6,476
0
1,958
7,778
31,560
0
W
1,164
401
0
5,100
10,006
4,484
0
1,204
8,802
0
61,541
L
9,323
3,436
0
2,465
9,733
3,397
0
5,265
4,468
67,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
47,051
369
Minions Killed
530
0
Camps Cleared
0
1,387,537
Distance Traveled
1,518,470
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,000
438
71
4
0
220,572
4
L
Ne Zha
7,967
498
82
5
0
317,557
5
W
Nike
10,637
665
165
10
0
333,205
3
W
Ares
9,145
572
41
3
0
307,775
2
W
Zeus
9,548
597
107
7
0
283,370
2
W
Sylvanus
9,294
581
106
7
0
254,572
3
L
Ares
5,880
368
49
3
0
265,709
3
L
Bacchus
6,385
399
40
3
0
291,208
1
W
Set
8,427
527
111
7
0
339,548
0
L
Hera
8,054
503
127
8
0
292,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role