Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FilthyLatamBusy
Ne Zha
Level 75
God Stats
9W - 8L
1,512 SR
Queue Stats
280W - 230L
1,487 Elo+
Solo
Amaterasu
Amaterasu
ShutingStar 9X
Amaterasu
Level 143
God Stats
34W - 18L
1,640 SR
Queue Stats
279W - 286L
1,487 Elo+
Party 1
Anubis
Anubis
SpikierCow156
Anubis
Level 112
God Stats
5W - 10L
1,273 SR
Queue Stats
437W - 481L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
santiagofg96
Kumbhakarna
Level 149
God Stats
1W - 0L
1,660 SR
Queue Stats
190W - 178L
1,483 Elo+
Party 1
Team Averages
Level 121
1,517 SR
1,481 Elo+

VS

Team Averages
Level 92
1,485 SR
1,507 Elo+
Tyr
Tyr
AppSt8Rules
Tyr
Level 146
God Stats
1W - 4L
1,296 SR
Queue Stats
352W - 359L
1,550 Elo+
Solo
Neith
Neith
MoeDuckets
Neith
Level 6
God Stats
3W - 5L
1,555 SR
Queue Stats
8W - 11L
1,456 Elo+
Party 2
Merlin
Merlin
Rokkwilder
Merlin
Level 160
God Stats
4W - 14L
1,371 SR
Queue Stats
166W - 166L
1,512 Elo+
Solo
Olorun
Olorun
ShEEd_MCMXCIII
Olorun
Level 12
God Stats
9W - 5L
1,671 SR
Queue Stats
15W - 15L
1,497 Elo+
Party 2
Ymir
Ymir
Treyy
Ymir
Level 138
God Stats
8W - 7L
1,532 SR
Queue Stats
39W - 35L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 1 / 9
12,322
1,027
9,100
14,626
10,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 3 / 6
14,124
1,177
27,444
14,256
7,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ShutingStar 9X
Amaterasu
18
4 / 1 / 11
13,437
1,120
18,448
24,564
32,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 1 / 10
12,122
1,010
19,001
10,801
6,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
santiagofg96
Kumbhakarna
18
1 / 1 / 15
11,742
979
9,112
18,627
18,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
11,700
975
18,048
18,796
24,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
1 / 7 / 3
11,394
950
16,180
21,320
8,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Rokkwilder
Merlin
17
1 / 1 / 4
12,159
1,013
16,203
11,243
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 7 / 4
11,638
970
14,864
17,769
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Treyy
Ymir
17
1 / 3 / 3
11,197
933
8,714
18,457
19,815
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
19
Kills
7
7
Deaths
19
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
9
6.5
L
2
1
5
4.5
W
10
3
6
4.33
L
Neith
1
7
3
0.36
L
Merlin
Rokkwilder
Merlin
1
1
4
3
L
2
7
4
0.57
W
Amaterasu
ShutingStar 9X
Amaterasu
4
1
11
9.5
W
2
1
10
7
L
Ymir
Treyy
Ymir
1
3
3
0.83
W
Kumbhakarna
santiagofg96
Kumbhakarna
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,105
Damage
74,009
82,874
Taken
87,585
75,843
Mitigated
64,016
25,878
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,100
730
4,953
3,897
14,626
10,879
0
7,860
6,766
44,001
0
L
18,048
1,587
0
3,643
18,796
24,143
0
9,991
8,805
0
27,799
W
27,444
7,364
0
3,138
14,256
7,591
0
4,821
9,435
0
57,087
L
Neith
16,180
7,647
0
997
21,320
8,900
0
6,690
14,630
0
30,604
L
Merlin
Rokkwilder
Merlin
16,203
740
0
458
11,243
4,170
0
2,284
8,959
70,542
0
L
14,864
8,499
1,096
2,819
17,769
6,988
0
7,744
10,025
29,237
0
W
Amaterasu
ShutingStar 9X
Amaterasu
18,448
10,427
3,398
5,034
24,564
32,038
0
11,478
13,086
0
31,183
W
19,001
1,141
0
5,214
10,801
6,578
0
5,790
5,011
39,579
0
L
Ymir
Treyy
Ymir
8,714
2,012
0
0
18,457
19,815
0
10,504
7,953
20,188
0
W
Kumbhakarna
santiagofg96
Kumbhakarna
9,112
1,497
0
244
18,627
18,757
0
9,832
8,795
14,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
58,088
241
Minions Killed
266
10
Camps Cleared
4
1,326,624
Distance Traveled
1,120,314
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,322
1,027
107
9
0
273,155
0
L
Tyr
11,700
975
18
2
0
238,074
0
W
Ne Zha
14,124
1,177
49
4
5
272,106
0
L
Neith
11,394
950
27
2
1
214,175
0
L
Merlin
12,159
1,013
159
13
1
233,804
0
L
Olorun
11,638
970
42
4
2
204,779
0
W
Amaterasu
13,437
1,120
26
2
1
273,013
0
W
Anubis
12,122
1,010
53
4
4
218,951
2
L
Ymir
11,197
933
20
2
0
229,482
0
W
Kumbhakarna
11,742
979
6
1
0
289,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role