Player Matchup

Tyr
Tyr
Darksider89
Tyr
Level 40
God Stats
13W - 17L
1,413 SR
Queue Stats
48W - 47L
1,474 Elo+
Party 1
Cupid
Cupid
Izakamehameha
Cupid
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,592 Elo+
Party 3
Atlas
Atlas
Longershloonger
Atlas
Level 28
God Stats
2W - 4L
1,447 SR
Queue Stats
41W - 38L
1,448 Elo+
Party 1
Janus
Janus
Nicol0c0
Janus
Level 160
God Stats
14W - 17L
1,522 SR
Queue Stats
350W - 367L
1,575 Elo+
Solo
Lancelot
Lancelot
Syk Swordz
Lancelot
Level 62
God Stats
18W - 11L
1,419 SR
Queue Stats
111W - 101L
1,413 Elo+
Party 3
Team Averages
Level 61
1,460 SR
1,500 Elo+

VS

Team Averages
Level 86
1,517 SR
1,549 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
I Sotogawa I
Hun Batz
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 66L
1,710 Elo+
Party 2
Maui
Maui
Jay13418
Maui
Level 136
God Stats
5W - 8L
1,422 SR
Queue Stats
378W - 344L
1,530 Elo+
Party 2
Artemis
Artemis
JoseChapeu69
Artemis
Level 37
God Stats
5W - 6L
1,481 SR
Queue Stats
49W - 50L
1,464 Elo+
Solo
Yu Huang
Yu Huang
LilDoinkSlapper
Yu Huang
Level 160
God Stats
9W - 3L
1,680 SR
Queue Stats
246W - 245L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,565
688
5,003
6,213
4,179
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 0
6,193
563
4,122
8,124
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 1 / 3
5,945
540
5,215
10,972
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Nicol0c0
Janus
11
2 / 1 / 1
6,621
602
6,643
4,176
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Syk Swordz
Lancelot
11
3 / 0 / 4
6,689
608
4,525
4,879
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
0 / 3 / 0
6,044
549
5,493
10,467
4,864
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
I Sotogawa I
Hun Batz
9
0 / 0 / 1
5,237
476
1,998
9,989
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Maui
8
0 / 5 / 2
5,328
484
2,227
12,262
6,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
JoseChapeu69
Artemis
10
1 / 1 / 0
5,537
503
6,060
7,311
2,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
10
1 / 1 / 0
5,783
526
3,483
5,927
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
3
0
0
W
2
0
2
3
L
Hun Batz
I Sotogawa I
Hun Batz
0
0
1
0.5
W
2
0
0
2
L
Maui
0
5
2
0.2
L
Artemis
JoseChapeu69
Artemis
1
1
0
1
L
Yu Huang
1
1
0
1
W
1
1
3
2.5
W
Janus
Nicol0c0
Janus
2
1
1
2.5
W
Lancelot
Syk Swordz
Lancelot
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
19,261
34,364
Taken
45,956
18,328
Mitigated
20,105
15,856
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,493
1,654
0
5,605
10,467
4,864
0
476
9,991
0
46,642
W
5,003
1,169
0
2,549
6,213
4,179
0
163
5,436
0
52,406
L
Hun Batz
I Sotogawa I
Hun Batz
1,998
806
0
5,196
9,989
3,514
0
1,735
8,254
0
37,662
W
4,122
2,356
469
5,245
8,124
2,715
0
813
7,311
0
46,440
L
Maui
2,227
533
1,369
1,627
12,262
6,760
0
4,719
7,543
11,815
1,261
L
Artemis
JoseChapeu69
Artemis
6,060
2,701
0
2,591
7,311
2,490
0
1,969
5,342
0
33,230
L
Yu Huang
3,483
336
0
250
5,927
2,477
0
2,959
2,968
31,864
0
W
5,215
2,252
363
4,069
10,972
7,621
297
1,888
8,779
16,807
0
W
Janus
Nicol0c0
Janus
6,643
399
0
413
4,176
1,763
0
1,892
2,130
54,059
0
W
Lancelot
Syk Swordz
Lancelot
4,525
706
0
2,748
4,879
2,050
0
265
4,574
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
27,929
393
Minions Killed
301
0
Camps Cleared
0
1,165,254
Distance Traveled
1,101,605
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,044
549
82
7
0
215,094
1
W
Tyr
7,565
688
108
10
0
255,526
5
L
Hun Batz
5,237
476
71
6
0
261,468
2
W
Cupid
6,193
563
72
7
0
197,011
2
L
Maui
5,328
484
15
1
0
200,288
1
L
Artemis
5,537
503
56
5
0
203,671
3
L
Yu Huang
5,783
526
77
7
0
221,084
2
W
Atlas
5,945
540
29
3
0
228,430
0
W
Janus
6,621
602
111
10
0
220,280
2
W
Lancelot
6,689
608
73
7
0
264,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role