Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Exiled-_-Pharaoh
Hachiman
Level 106
God Stats
20W - 20L
1,472 SR
Queue Stats
64W - 70L
1,369 Elo+
Party 1
Fenrir
Fenrir
Ff7VincentV
Fenrir
Level 69
God Stats
0W - 4L
1,128 SR
Queue Stats
86W - 95L
1,376 Elo+
Solo
Izanami
Izanami
SILENT-CUTTER-91
Izanami
Level 123
God Stats
8W - 1L
1,883 SR
Queue Stats
125W - 167L
1,277 Elo+
Party 1
Anubis
Anubis
StrangeMusic35
Anubis
Level 84
God Stats
9W - 7L
1,401 SR
Queue Stats
110W - 114L
1,364 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,377 Elo+

VS

Team Averages
Level 104
1,453 SR
1,354 Elo+
Persephone
Persephone
ClarasaurusRex1
Persephone
Level 129
God Stats
39W - 39L
1,431 SR
Queue Stats
214W - 242L
1,304 Elo+
Party 2
Izanami
Izanami
DogsAreReal
Izanami
Level 59
God Stats
10W - 7L
1,384 SR
Queue Stats
59W - 79L
1,271 Elo+
Party 2
Arachne
Arachne
NACIONALEXDURAN
Arachne
Level 148
God Stats
3W - 7L
1,270 SR
Queue Stats
167W - 178L
1,402 Elo+
Solo
Aphrodite
Aphrodite
Pitbule9983
Aphrodite
Level 116
God Stats
2W - 1L
1,664 SR
Queue Stats
389W - 423L
1,436 Elo+
Solo
Bakasura
Bakasura
Th3H3brewH4mmer
Bakasura
Level 66
God Stats
5W - 3L
1,514 SR
Queue Stats
58W - 57L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
3,768
314
0
0
0
10
1 / 1 / 0
5,794
483
4,597
6,911
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
1 / 5 / 1
5,346
446
4,331
9,649
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,528
461
2,834
7,847
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,965
497
4,333
10,229
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ClarasaurusRex1
Persephone
12
2 / 0 / 1
7,365
614
6,900
4,034
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
DogsAreReal
Izanami
11
0 / 1 / 3
6,245
520
5,006
9,895
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 2
6,561
547
2,563
11,801
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Pitbule9983
Aphrodite
10
0 / 1 / 0
6,305
525
3,043
6,620
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
6 / 0 / 0
8,062
672
5,746
8,602
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Persephone
ClarasaurusRex1
Persephone
2
0
1
2.5
W
Izanami
DogsAreReal
Izanami
0
1
3
1.5
L
1
1
0
1
L
Fenrir
1
5
1
0.3
W
2
0
2
3
W
Aphrodite
Pitbule9983
Aphrodite
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Bakasura
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,095
Damage
23,258
34,636
Taken
40,952
12,661
Mitigated
13,835
10,825
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
ClarasaurusRex1
Persephone
6,900
414
0
1,447
4,034
1,253
0
1,924
2,110
49,840
0
W
Izanami
DogsAreReal
Izanami
5,006
2,800
0
3,039
9,895
3,048
971
0
9,668
0
46,285
L
4,597
1,712
0
1,110
6,911
2,718
66
2,012
4,899
0
30,515
L
Fenrir
4,331
191
0
739
9,649
3,414
0
1,592
7,807
0
23,942
W
2,563
2,082
0
2,772
11,801
3,834
0
2,409
9,392
0
44,353
W
Aphrodite
Pitbule9983
Aphrodite
3,043
520
2,257
4,112
6,620
2,544
398
0
6,411
25,129
2,722
L
2,834
1,934
0
2,667
7,847
2,272
794
348
6,969
0
37,444
L
4,333
271
0
6,309
10,229
4,257
0
5,329
4,494
47,452
0
W
Bakasura
5,746
4,480
0
4,127
8,602
3,156
1,370
0
8,602
0
28,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
34,538
263
Minions Killed
368
0
Camps Cleared
0
844,069
Distance Traveled
1,062,284
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,768
314
0
0
0
0
0
W
Persephone
7,365
614
89
7
0
209,608
5
W
Izanami
6,245
520
78
7
0
203,037
3
L
Hachiman
5,794
483
67
6
0
214,948
3
L
Fenrir
5,346
446
41
3
0
236,227
1
W
Arachne
6,561
547
70
6
0
212,692
0
W
Aphrodite
6,305
525
50
4
0
207,273
0
L
Izanami
5,528
461
71
6
0
188,657
1
L
Anubis
5,965
497
84
7
0
204,237
5
W
Bakasura
8,062
672
81
7
0
229,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role