Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
THEPATRIOT1911
Pele
Level 101
God Stats
0W - 3L
1,280 SR
Queue Stats
66W - 77L
1,456 Elo+
Solo
Ravana
Ravana
TheDrPhilip
Ravana
Level 101
God Stats
6W - 5L
1,691 SR
Queue Stats
434W - 476L
1,503 Elo+
Solo
Cernunnos
Cernunnos
yerriluis
Cernunnos
Level 112
God Stats
2W - 5L
1,474 SR
Queue Stats
214W - 227L
1,518 Elo+
Solo
Discordia
Discordia
βắţţŁєÇắŦ
Discordia
Level 153
God Stats
1W - 2L
1,195 SR
Queue Stats
46W - 39L
1,503 Elo+
Solo
Team Averages
Level 110
1,428 SR
1,496 Elo+

VS

Team Averages
Level 99
1,529 SR
1,493 Elo+
Atlas
Atlas
Darkskinn
Atlas
Level 94
God Stats
12W - 12L
1,500 SR
Queue Stats
333W - 333L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Ketameanie
Baron Samedi
Level 87
God Stats
21W - 13L
1,612 SR
Queue Stats
175W - 174L
1,460 Elo+
Party 1
Ravana
Ravana
PapaPrototype
Ravana
Level 82
God Stats
9W - 3L
1,644 SR
Queue Stats
277W - 294L
1,534 Elo+
Solo
Anhur
Anhur
SynesterGx
Anhur
Level 160
God Stats
3W - 3L
1,585 SR
Queue Stats
89W - 104L
1,468 Elo+
Solo
Fenrir
Fenrir
h20fan
Fenrir
Level 72
God Stats
2W - 2L
1,305 SR
Queue Stats
30W - 20L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 1 / 0
3,994
444
736
3,335
976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 1
5,175
575
2,316
7,306
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
7
3 / 0 / 1
4,618
513
4,943
6,893
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
yerriluis
Cernunnos
10
1 / 0 / 3
5,429
603
4,410
5,404
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8
0 / 3 / 0
4,760
529
2,968
4,619
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Darkskinn
Atlas
8
1 / 0 / 1
5,095
566
2,625
6,543
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ketameanie
Baron Samedi
9
1 / 0 / 2
5,480
609
3,590
4,187
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,759
640
3,191
1,973
912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mace

Mace

+10
Physical Power

Anhur
8
0 / 4 / 0
4,311
479
2,923
7,485
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
h20fan
Fenrir
10
2 / 1 / 1
5,749
639
2,436
7,257
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Atlas
Darkskinn
Atlas
1
0
1
1.5
W
Baron Samedi
Ketameanie
Baron Samedi
1
0
2
2
W
1
0
1
1.5
W
Anhur
0
4
0
0
L
0
1
1
0.5
L
Ravana
3
0
1
3.5
W
Fenrir
h20fan
Fenrir
2
1
1
2.5
L
Cernunnos
yerriluis
Cernunnos
1
0
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,373
Damage
14,765
27,557
Taken
27,445
11,485
Mitigated
10,030
8,784
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
736
79
0
1,593
3,335
976
0
0
3,032
11,071
0
W
Atlas
Darkskinn
Atlas
2,625
1,354
41
2,563
6,543
2,952
0
809
5,479
16,826
0
W
Baron Samedi
Ketameanie
Baron Samedi
3,590
307
368
1,630
4,187
1,924
0
1,227
2,880
34,191
0
W
3,191
950
0
1,096
1,973
912
0
592
1,237
0
31,369
W
Anhur
2,923
1,152
0
1,972
7,485
1,640
0
0
7,307
0
25,061
L
2,316
677
0
911
7,306
2,308
0
476
6,744
0
39,637
L
Ravana
4,943
1,690
0
1,574
6,893
5,153
0
3,085
3,764
0
15,401
W
Fenrir
h20fan
Fenrir
2,436
619
0
3,996
7,257
2,602
0
932
6,239
0
28,725
L
Cernunnos
yerriluis
Cernunnos
4,410
2,063
0
4,194
5,404
1,507
51
798
4,606
0
44,804
L
2,968
221
0
512
4,619
1,541
0
1,856
2,763
32,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
26,394
256
Minions Killed
257
0
Camps Cleared
0
842,393
Distance Traveled
884,188
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,994
444
16
2
0
89,346
1
W
Atlas
5,095
566
15
2
0
151,006
1
W
Baron Samedi
5,480
609
69
8
0
194,962
4
W
Ravana
5,759
640
73
8
0
187,444
1
W
Anhur
4,311
479
32
4
0
154,853
2
L
Pele
5,175
575
80
9
0
215,841
2
L
Ravana
4,618
513
19
2
0
198,862
0
W
Fenrir
5,749
639
68
8
0
195,923
0
L
Cernunnos
5,429
603
81
9
0
168,962
0
L
Discordia
4,760
529
60
7
0
169,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role