Player Matchup

Izanami
Izanami
bouliscool
Izanami
Level 99
God Stats
227W - 179L
1,548 SR
Queue Stats
467W - 500L
1,271 Elo+
Solo
Hun Batz
Hun Batz
chenlezhi
Hun Batz
Level 160
God Stats
14W - 18L
1,442 SR
Queue Stats
1,388W - 1,496L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
efra1n11
Zhong Kui
Level 106
God Stats
11W - 8L
1,484 SR
Queue Stats
409W - 406L
1,416 Elo+
Solo
Khepri
Khepri
mankza9
Khepri
Level 69
God Stats
5W - 5L
1,455 SR
Queue Stats
235W - 267L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
x_DaZeD_
Baba Yaga
Level 97
God Stats
8W - 8L
1,408 SR
Queue Stats
354W - 370L
1,367 Elo+
Solo
Team Averages
Level 106
1,467 SR
1,362 Elo+

VS

Team Averages
Level 98
1,588 SR
1,424 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
B1G-O-T0NKA
Gilgamesh
Level 88
God Stats
30W - 22L
1,576 SR
Queue Stats
231W - 240L
1,476 Elo+
Solo
Arachne
Arachne
Skylersloyan
Arachne
Level 87
God Stats
9W - 7L
1,670 SR
Queue Stats
358W - 407L
1,439 Elo+
Solo
Ishtar
Ishtar
cesarjuegon
Ishtar
Level 61
God Stats
2W - 0L
1,695 SR
Queue Stats
54W - 68L
1,288 Elo+
Solo
Anubis
Anubis
dirtystang1000
Anubis
Level 116
God Stats
34W - 32L
1,500 SR
Queue Stats
78W - 76L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
bouliscool
Izanami
15
4 / 4 / 1
9,736
464
10,851
17,480
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
chenlezhi
Hun Batz
16
3 / 2 / 1
9,718
463
5,353
15,843
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
efra1n11
Zhong Kui
18
2 / 2 / 0
11,062
527
18,097
14,093
11,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
mankza9
Khepri
13
0 / 5 / 8
8,209
391
5,204
14,822
14,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
x_DaZeD_
Baba Yaga
16
1 / 4 / 1
9,743
464
11,526
10,219
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 1 / 6
9,584
456
7,668
15,448
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
B1G-O-T0NKA
Gilgamesh
18
0 / 1 / 2
10,575
504
7,547
22,366
15,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Skylersloyan
Arachne
17
5 / 1 / 3
10,775
513
5,869
17,698
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
15
2 / 7 / 5
10,103
481
11,822
17,922
7,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 0 / 2
11,563
551
12,846
9,291
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
17
17
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
6
6
W
Gilgamesh
B1G-O-T0NKA
Gilgamesh
0
1
2
1
W
Arachne
Skylersloyan
Arachne
5
1
3
6.5
L
Izanami
bouliscool
Izanami
4
4
1
1.13
W
Ishtar
2
7
5
0.64
L
Hun Batz
chenlezhi
Hun Batz
3
2
1
1.75
W
7
0
2
8
L
Zhong Kui
efra1n11
Zhong Kui
2
2
0
1
L
Khepri
mankza9
Khepri
0
5
8
0.8
L
Baba Yaga
x_DaZeD_
Baba Yaga
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,031
Damage
45,752
72,457
Taken
82,725
43,012
Mitigated
48,928
24,180
Healing
29,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,668
2,367
704
3,761
15,448
12,640
308
3,793
11,655
0
68,124
W
Gilgamesh
B1G-O-T0NKA
Gilgamesh
7,547
2,602
0
8,944
22,366
15,830
517
16,688
4,852
0
75,463
W
Arachne
Skylersloyan
Arachne
5,869
4,594
0
8,089
17,698
8,116
1,350
3,660
14,004
0
89,737
L
Izanami
bouliscool
Izanami
10,851
7,572
0
7,684
17,480
6,575
1,811
1,692
15,585
0
80,799
W
Ishtar
11,822
6,723
0
1,336
17,922
7,085
746
4,009
13,913
0
71,980
L
Hun Batz
chenlezhi
Hun Batz
5,353
899
47
5,117
15,843
6,054
155
3,184
12,565
0
81,406
W
12,846
652
0
6,407
9,291
5,257
1,968
5,817
3,474
98,340
0
L
Zhong Kui
efra1n11
Zhong Kui
18,097
2,666
0
7,436
14,093
11,834
750
985
13,108
89,920
0
L
Khepri
mankza9
Khepri
5,204
917
0
1,519
14,822
14,292
0
3,984
10,428
26,548
0
L
Baba Yaga
x_DaZeD_
Baba Yaga
11,526
555
0
2,377
10,219
4,257
0
3,001
7,025
86,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
52,600
605
Minions Killed
640
0
Camps Cleared
0
1,768,511
Distance Traveled
1,990,707
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,584
456
86
4
0
421,472
0
W
Gilgamesh
10,575
504
148
7
0
386,671
1
W
Arachne
10,775
513
145
7
0
451,517
5
L
Izanami
9,736
464
111
5
0
291,111
1
W
Ishtar
10,103
481
106
5
0
359,694
0
L
Hun Batz
9,718
463
131
6
0
384,652
0
W
Anubis
11,563
551
155
7
0
371,353
9
L
Zhong Kui
11,062
527
175
8
0
347,119
2
L
Khepri
8,209
391
30
1
0
373,859
4
L
Baba Yaga
9,743
464
158
8
0
371,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role