Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Boptimus___Prime
Kukulkan
Level 109
God Stats
232W - 208L
1,519 SR
Queue Stats
383W - 395L
1,455 Elo+
Solo
Bacchus
Bacchus
HashiraPain
Bacchus
Level 101
God Stats
8W - 8L
1,531 SR
Queue Stats
48W - 42L
1,509 Elo+
Party 2
Fenrir
Fenrir
MrBoMan7
Fenrir
Level 51
God Stats
17W - 15L
1,381 SR
Queue Stats
37W - 37L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
Mxstery
Jing Wei
Level 149
God Stats
1W - 0L
1,484 SR
Queue Stats
21W - 15L
1,536 Elo+
Party 2
Team Averages
Level 100
1,483 SR
1,498 Elo+

VS

Team Averages
Level 86
1,493 SR
1,512 Elo+
Cthulhu
Cthulhu
Ogt3469
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,403 Elo+
Party 3
Thor
Thor
TheKingOfCamelss
Thor
Level 85
God Stats
87W - 88L
1,610 SR
Queue Stats
95W - 107L
1,552 Elo+
Solo
Izanami
Izanami
ThePurpleCrow
Izanami
Level 125
God Stats
1W - 2L
1,552 SR
Queue Stats
38W - 43L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
XpowermaniacX
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
m2006_1706
Ao Kuang
Level 65
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 2 / 14
8,672
788
13,745
10,181
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 8
9,179
834
6,352
6,373
2,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
HashiraPain
Bacchus
16
7 / 0 / 15
9,723
884
9,725
11,199
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MrBoMan7
Fenrir
16
7 / 3 / 7
8,939
813
9,063
16,026
9,847
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Mxstery
Jing Wei
16
4 / 1 / 17
8,834
803
14,108
10,794
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ogt3469
Cthulhu
13
0 / 4 / 4
7,159
651
8,157
13,635
8,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
8,117
738
10,430
13,977
6,649
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
14
1 / 6 / 4
7,730
703
6,704
13,144
5,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
XpowermaniacX
Yu Huang
14
0 / 5 / 4
7,512
683
6,225
8,977
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
m2006_1706
Ao Kuang
13
2 / 7 / 1
7,945
722
5,960
15,587
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
26
Kills
6
6
Deaths
26
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
14
5
W
5
0
8
9
W
Bacchus
HashiraPain
Bacchus
7
0
15
14.5
W
Fenrir
MrBoMan7
Fenrir
7
3
7
3.5
W
Jing Wei
Mxstery
Jing Wei
4
1
17
12.5
L
Cthulhu
Ogt3469
Cthulhu
0
4
4
0.5
L
3
4
1
0.88
L
Izanami
1
6
4
0.5
L
Yu Huang
XpowermaniacX
Yu Huang
0
5
4
0.4
L
Ao Kuang
m2006_1706
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
37,476
54,573
Taken
65,320
36,907
Mitigated
33,345
13,007
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,745
8,335
0
4,138
10,181
4,677
467
4,493
5,480
0
33,984
W
6,352
727
0
0
6,373
2,918
2,427
1,594
4,779
32,761
0
W
Bacchus
HashiraPain
Bacchus
9,725
1,301
0
3,118
11,199
14,676
224
4,021
6,981
14,967
0
W
Fenrir
MrBoMan7
Fenrir
9,063
3,568
21
1,933
16,026
9,847
1,172
5,569
10,322
0
29,507
W
Jing Wei
Mxstery
Jing Wei
14,108
11,886
0
3,797
10,794
4,789
1,072
3,993
6,669
0
31,261
L
Cthulhu
Ogt3469
Cthulhu
8,157
434
1,137
857
13,635
8,767
0
4,635
8,882
18,736
0
L
10,430
170
0
2,193
13,977
6,649
112
2,295
11,630
0
22,980
L
Izanami
6,704
4,352
0
2,205
13,144
5,915
1,071
2,949
10,175
0
25,661
L
Yu Huang
XpowermaniacX
Yu Huang
6,225
931
0
250
8,977
4,275
0
1,912
7,017
20,521
0
L
Ao Kuang
m2006_1706
Ao Kuang
5,960
2,151
955
3,007
15,587
7,739
800
3,958
11,539
11,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
38,463
214
Minions Killed
158
0
Camps Cleared
0
1,111,690
Distance Traveled
1,035,851
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,672
788
57
5
0
193,924
0
W
Kukulkan
9,179
834
71
6
0
213,765
2
W
Bacchus
9,723
884
5
0
0
251,565
1
W
Fenrir
8,939
813
32
3
0
224,292
1
W
Jing Wei
8,834
803
49
4
0
228,144
1
L
Cthulhu
7,159
651
28
3
0
225,959
0
L
Thor
8,117
738
23
2
0
207,279
1
L
Izanami
7,730
703
55
5
0
195,238
2
L
Yu Huang
7,512
683
41
4
0
198,132
0
L
Ao Kuang
7,945
722
11
1
0
209,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role