Player Matchup

Persephone
Persephone
Diamond II
McThroat
Persephone
Diamond II
Level 120
God Stats
45W - 20L
1,867 SR
Queue Stats
275W - 161L
2,452 MMR
Party 2
Horus
Horus
Diamond II
Ramuthra000
Horus
Diamond II
Level 160
God Stats
10W - 6L
1,758 SR
Queue Stats
449W - 475L
2,279 MMR
Party 2
Medusa
Medusa
Diamond III
WEEDAHOLICc
Medusa
Diamond III
Level 148
God Stats
5W - 15L
1,480 SR
Queue Stats
648W - 512L
2,217 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,701 SR
2,316 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,746 SR
2,105 MMR
Chang'e
Chang'e
Platinum III
GosT_-KilleR96
Chang'e
Platinum III
Level 146
God Stats
37W - 30L
1,684 SR
Queue Stats
764W - 893L
1,939 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
O-M-W-2-Y-B-H
Guan Yu
Diamond IV
Level 160
God Stats
32W - 21L
1,705 SR
Queue Stats
729W - 670L
2,013 MMR
Party 1
Achilles
Achilles
Diamond II
The_OneWhoWins1
Achilles
Diamond II
Level 150
God Stats
2W - 1L
1,848 SR
Queue Stats
262W - 286L
2,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
McThroat
Persephone
16
0 / 5 / 0
11,282
627
19,434
14,710
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 2 / 0
11,536
641
10,110
23,920
32,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
0 / 5 / 0
10,177
565
19,415
15,879
7,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasAo KuangCabrakanAh Muzen Cab

VS

Bans
Baron SamediBaba YagaGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 9
12,291
683
18,132
22,229
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
18
3 / 0 / 8
11,740
652
14,745
24,804
30,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
18
6 / 0 / 6
12,815
712
16,226
20,144
27,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Persephone
McThroat
Persephone
0
5
0
0
W
Guan Yu
3
0
8
7
L
0
2
0
0
W
Achilles
6
0
6
9
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,959
Damage
49,103
54,509
Taken
67,177
46,001
Mitigated
67,620
16,783
Healing
33,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,132
523
7,806
10,601
22,229
10,350
1,563
6,602
15,627
78,451
0
L
Persephone
McThroat
Persephone
19,434
1,205
0
2,264
14,710
5,852
0
4,503
9,849
62,877
0
W
Guan Yu
14,745
1,578
5,287
6,235
24,804
30,023
852
7,587
17,217
0
40,561
L
10,110
5,199
3,481
10,514
23,920
32,544
0
9,745
13,569
0
25,477
W
Achilles
16,226
4,108
0
3,561
20,144
27,247
920
5,561
14,583
0
48,587
L
Medusa
19,415
7,812
0
524
15,879
7,605
0
4,135
11,281
0
76,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
36,846
211
Minions Killed
211
0
Camps Cleared
0
952,341
Distance Traveled
1,098,787
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,291
683
115
6
0
361,062
4
L
Persephone
11,282
627
100
6
0
294,470
4
W
Guan Yu
11,740
652
33
2
0
390,244
1
L
Horus
11,536
641
18
1
0
347,770
4
W
Achilles
12,815
712
63
4
0
347,481
1
L
Medusa
10,177
565
93
5
0
310,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role