Player Matchup

Maui
Maui
Papa_Tings
Maui
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
TbOnE4083
Danzaburou
Level 128
God Stats
7W - 6L
1,575 SR
Queue Stats
46W - 56L
1,427 Elo+
Party 1
Sol
Sol
Virewite
Sol
Level 142
God Stats
1W - 2L
1,436 SR
Queue Stats
66W - 64L
1,467 Elo+
Party 1
Team Averages
Level 121
1,504 SR
1,452 Elo+

VS

Team Averages
Level 109
1,500 SR
1,496 Elo+
Tyr
Tyr
ELVENGADOR55
Tyr
Level 158
God Stats
19W - 21L
1,551 SR
Queue Stats
586W - 605L
1,583 Elo+
Solo
Cliodhna
Cliodhna
MalachiOfThe12
Cliodhna
Level 92
God Stats
3W - 3L
1,371 SR
Queue Stats
76W - 116L
1,373 Elo+
Solo
Vulcan
Vulcan
YnR x Forever
Vulcan
Level 78
God Stats
1W - 0L
1,579 SR
Queue Stats
35W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,873
687
3,504
9,597
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TbOnE4083
Danzaburou
10
0 / 4 / 1
6,192
619
2,709
10,041
3,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 5 / 0
6,528
653
3,700
9,657
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,182
818
9,164
12,453
6,189
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
11
3 / 0 / 6
7,467
747
3,652
3,435
1,468
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 8
7,757
776
10,963
3,940
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Cliodhna
3
0
6
6
L
0
1
1
0.5
L
Danzaburou
TbOnE4083
Danzaburou
0
4
1
0.13
L
1
5
0
0.2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,913
Damage
23,779
29,295
Taken
19,828
15,440
Mitigated
9,351
4,842
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,164
700
0
4,612
12,453
6,189
240
4,028
8,425
0
30,554
W
Cliodhna
3,652
0
310
906
3,435
1,468
0
1,565
1,870
0
9,104
L
3,504
669
0
2,215
9,597
7,478
0
3,508
6,089
10,516
0
L
Danzaburou
TbOnE4083
Danzaburou
2,709
990
0
1,194
10,041
3,879
0
4,436
5,605
0
17,523
L
3,700
1,208
0
1,433
9,657
4,083
0
3,028
6,629
23,494
3,007
W
10,963
2,896
0
860
3,940
1,694
144
1,489
2,451
39,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,593
Gold Earned
23,406
99
Minions Killed
115
0
Camps Cleared
0
506,131
Distance Traveled
611,186
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,182
818
32
3
0
204,328
5
W
Cliodhna
7,467
747
18
2
0
189,484
0
L
Maui
6,873
687
21
2
0
178,623
2
L
Danzaburou
6,192
619
25
3
0
161,764
2
L
Sol
6,528
653
53
5
0
165,744
7
W
Vulcan
7,757
776
65
7
0
217,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role