Player Matchup

Hera
Hera
BlondePuccio
Hera
Level 123
God Stats
22W - 24L
1,511 SR
Queue Stats
347W - 327L
1,479 Elo+
Solo
Fenrir
Fenrir
CaioWolF30
Fenrir
Level 106
God Stats
27W - 22L
1,544 SR
Queue Stats
254W - 260L
1,446 Elo+
Solo
Neith
Neith
Canidaee
Neith
Level 141
God Stats
2W - 2L
1,233 SR
Queue Stats
8W - 5L
1,394 Elo+
Solo
Artio
Artio
MIDNIGHTzs
Artio
Level 147
God Stats
10W - 16L
1,836 SR
Queue Stats
1,289W - 1,458L
1,395 Elo+
Solo
Hercules
Hercules
Yung Q1709
Hercules
Level 105
God Stats
1W - 1L
1,199 SR
Queue Stats
284W - 283L
1,383 Elo+
Solo
Team Averages
Level 124
1,465 SR
1,419 Elo+

VS

Team Averages
Level 65
1,556 SR
1,360 Elo+
Hera
Hera
DarkLordZegrath
Hera
Level 63
God Stats
2W - 2L
1,413 SR
Queue Stats
95W - 114L
1,348 Elo+
Party 1
Hades
Hades
Jacksnone2037
Hades
Level 54
God Stats
2W - 5L
1,395 SR
Queue Stats
36W - 38L
1,432 Elo+
Party 2
Artemis
Artemis
Psychos VI
Artemis
Level 126
God Stats
3W - 2L
1,661 SR
Queue Stats
111W - 142L
1,377 Elo+
Party 1
Thanatos
Thanatos
phonydino00
Thanatos
Level 55
God Stats
5W - 3L
1,808 SR
Queue Stats
104W - 113L
1,393 Elo+
Solo
Merlin
Merlin
znzzLLama
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
10,997
550
12,714
8,362
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
CaioWolF30
Fenrir
16
5 / 3 / 6
10,166
508
10,351
20,482
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Canidaee
Neith
18
8 / 0 / 3
11,541
577
15,186
12,771
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
12
2 / 6 / 8
9,510
476
5,701
30,354
28,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Yung Q1709
Hercules
15
2 / 2 / 7
9,631
482
9,379
20,375
17,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 0
9,840
492
6,504
15,079
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 0
9,653
483
16,453
16,228
11,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Psychos VI
Artemis
13
4 / 4 / 3
8,977
449
11,837
16,860
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
phonydino00
Thanatos
14
0 / 5 / 5
8,699
435
8,201
17,979
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
znzzLLama
Merlin
15
3 / 3 / 4
9,550
478
11,615
9,446
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
12
12
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Fenrir
CaioWolF30
Fenrir
5
3
6
2.67
W
Neith
Canidaee
Neith
8
0
3
9.5
L
2
6
0
0.33
L
3
3
0
1
W
Artio
2
6
8
1
L
Artemis
Psychos VI
Artemis
4
4
3
1.38
W
Hercules
Yung Q1709
Hercules
2
2
7
2.75
L
Thanatos
phonydino00
Thanatos
0
5
5
0.5
L
Merlin
znzzLLama
Merlin
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
54,610
92,344
Taken
75,592
64,834
Mitigated
34,294
29,597
Healing
28,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,714
3,199
0
1,986
8,362
3,652
1,365
2,568
5,606
111,796
565
W
Fenrir
CaioWolF30
Fenrir
10,351
2,093
0
4,813
20,482
9,692
593
6,903
13,511
0
80,487
W
Neith
Canidaee
Neith
15,186
6,156
0
3,366
12,771
5,335
2,380
6,009
6,728
0
90,077
L
6,504
1,463
121
3,225
15,079
5,127
970
6,031
9,004
81,982
0
L
16,453
1,326
244
5,225
16,228
11,018
0
2,239
13,574
67,348
0
W
Artio
5,701
1,469
3,309
7,506
30,354
28,558
215
8,821
21,503
20,455
3,222
L
Artemis
Psychos VI
Artemis
11,837
5,794
0
6,394
16,860
5,896
0
3,964
12,845
0
51,863
W
Hercules
Yung Q1709
Hercules
9,379
2,680
0
8,617
20,375
17,597
1,054
9,921
10,424
0
51,825
L
Thanatos
phonydino00
Thanatos
8,201
2,515
0
11,538
17,979
9,294
0
1,939
15,726
0
64,602
L
Merlin
znzzLLama
Merlin
11,615
1,726
0
1,919
9,446
2,959
0
3,636
5,810
56,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
46,719
531
Minions Killed
543
0
Camps Cleared
0
1,930,858
Distance Traveled
1,710,087
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,997
550
168
8
0
384,632
0
W
Fenrir
10,166
508
96
5
0
421,314
7
W
Neith
11,541
577
156
8
0
366,411
4
L
Hera
9,840
492
153
8
0
309,205
3
L
Hades
9,653
483
115
6
0
382,564
3
W
Artio
9,510
476
25
1
0
367,994
1
L
Artemis
8,977
449
86
4
0
293,421
6
W
Hercules
9,631
482
86
4
0
390,507
2
L
Thanatos
8,699
435
100
5
0
398,365
7
L
Merlin
9,550
478
89
4
0
326,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role