Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
B1Krusher8
Geb
Level 156
God Stats
179W - 216L
1,498 SR
Queue Stats
629W - 651L
1,432 Elo+
Solo
Cliodhna
Cliodhna
ManyFaceDemon
Cliodhna
Level 109
God Stats
3W - 4L
1,544 SR
Queue Stats
50W - 58L
1,426 Elo+
Solo
Neith
Neith
RhodieHunt
Neith
Level 159
God Stats
4W - 2L
1,510 SR
Queue Stats
98W - 108L
1,445 Elo+
Solo
Aphrodite
Aphrodite
X_Sanemi_
Aphrodite
Level 104
God Stats
1W - 2L
1,526 SR
Queue Stats
523W - 586L
1,430 Elo+
Solo
Team Averages
Level 127
1,516 SR
1,447 Elo+

VS

Team Averages
Level 109
1,559 SR
1,438 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JET23576
Arachne
Level 83
God Stats
13W - 9L
1,513 SR
Queue Stats
287W - 330L
1,413 Elo+
Party 1
Cerberus
Cerberus
NightmareBonny87
Cerberus
Level 89
God Stats
14W - 10L
1,557 SR
Queue Stats
392W - 458L
1,417 Elo+
Party 1
Ratatoskr
Ratatoskr
SetoKaiba666lol
Ratatoskr
Level 117
God Stats
4W - 1L
1,718 SR
Queue Stats
235W - 205L
1,420 Elo+
Solo
Hera
Hera
mascus_x
Hera
Level 100
God Stats
50W - 52L
1,507 SR
Queue Stats
199W - 219L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 7 / 7
7,445
438
5,234
19,620
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 2
7,343
432
7,835
16,041
12,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
ManyFaceDemon
Cliodhna
14
6 / 3 / 1
8,644
508
11,407
15,709
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
1 / 4 / 3
7,403
435
3,733
5,939
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
X_Sanemi_
Aphrodite
14
0 / 5 / 1
8,346
491
8,144
17,302
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 4 / 4
10,624
625
8,706
11,044
4,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JET23576
Arachne
16
10 / 1 / 5
10,114
595
13,927
15,199
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 11
9,991
588
7,790
17,507
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
SetoKaiba666lol
Ratatoskr
16
2 / 0 / 5
10,218
601
12,126
16,170
9,671
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
14
1 / 2 / 2
9,176
540
8,503
9,056
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
22
22
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
7
0.64
W
Danzaburou
 
Danzaburou
6
4
4
2
L
1
3
2
0.67
W
Arachne
JET23576
Arachne
10
1
5
12.5
L
Cliodhna
ManyFaceDemon
Cliodhna
6
3
1
2.17
W
3
2
11
4.25
L
Neith
1
4
3
0.63
W
Ratatoskr
SetoKaiba666lol
Ratatoskr
2
0
5
4.5
L
Aphrodite
X_Sanemi_
Aphrodite
0
5
1
0.1
W
Hera
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
51,052
74,611
Taken
68,976
49,800
Mitigated
39,695
24,043
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,234
2,167
1,008
3,410
19,620
21,590
0
3,829
15,791
0
23,561
W
Danzaburou
 
Danzaburou
8,706
2,127
0
4,164
11,044
4,973
2,648
883
10,161
0
73,203
L
7,835
357
0
1,733
16,041
12,357
248
5,994
10,047
58,530
0
W
Arachne
JET23576
Arachne
13,927
7,959
0
5,509
15,199
6,055
1,944
4,273
10,926
0
65,343
L
Cliodhna
ManyFaceDemon
Cliodhna
11,407
1,217
0
5,352
15,709
6,289
0
4,165
11,544
0
65,063
W
7,790
502
321
3,818
17,507
15,943
214
2,246
15,261
40,981
1,764
L
Neith
3,733
1,781
0
649
5,939
2,271
1,181
940
4,999
0
39,560
W
Ratatoskr
SetoKaiba666lol
Ratatoskr
12,126
2,837
0
8,209
16,170
9,671
537
6,593
9,577
0
84,599
L
Aphrodite
X_Sanemi_
Aphrodite
8,144
821
1,790
10,101
17,302
7,293
0
1,062
16,240
68,440
0
W
Hera
8,503
2,489
93
2,039
9,056
3,053
1,107
2,416
6,640
73,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
50,123
433
Minions Killed
553
0
Camps Cleared
0
1,661,864
Distance Traveled
1,740,355
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,445
438
36
2
0
319,606
4
W
Danzaburou
10,624
625
114
7
0
269,816
0
L
Geb
7,343
432
86
5
0
367,861
0
W
Arachne
10,114
595
92
5
0
402,387
0
L
Cliodhna
8,644
508
104
6
0
377,590
3
W
Cerberus
9,991
588
64
4
0
355,197
0
L
Neith
7,403
435
63
4
0
282,571
1
W
Ratatoskr
10,218
601
159
9
0
388,764
5
L
Aphrodite
8,346
491
144
8
0
314,236
0
W
Hera
9,176
540
124
7
0
324,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role