Player Matchup

Amaterasu
Amaterasu
II RELATED II
Amaterasu
Level 69
God Stats
24W - 21L
1,557 SR
Queue Stats
271W - 286L
1,392 Elo+
Party 2
Fenrir
Fenrir
KirbyEatsTacos
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 1
Xbalanque
Xbalanque
TheDemiGodOW
Xbalanque
Level 123
God Stats
3W - 8L
1,361 SR
Queue Stats
451W - 497L
1,422 Elo+
Party 1
Sol
Sol
eunoxia
Sol
Level 45
God Stats
5W - 7L
1,398 SR
Queue Stats
64W - 70L
1,454 Elo+
Party 2
Cupid
Cupid
rugrat_rj
Cupid
Level 30
God Stats
3W - 1L
1,754 SR
Queue Stats
8W - 15L
1,393 Elo+
Solo
Team Averages
Level 56
1,514 SR
1,395 Elo+

VS

Team Averages
Level 70
1,418 SR
1,387 Elo+
Ah Puch
Ah Puch
GamingSenpai-_-
Ah Puch
Level 98
God Stats
2W - 4L
1,290 SR
Queue Stats
255W - 275L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
Grtt Baow
Danzaburou
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,055 Elo+
Solo
Ymir
Ymir
King_trl_
Ymir
Level 29
God Stats
9W - 9L
1,400 SR
Queue Stats
71W - 89L
1,464 Elo+
Party 3
Freya
Freya
Your_Maker1234
Freya
Level 104
God Stats
4W - 4L
1,367 SR
Queue Stats
299W - 289L
1,489 Elo+
Party 3
Ne Zha
Ne Zha
imsuper0_0sweaty
Ne Zha
Level 89
God Stats
14W - 15L
1,535 SR
Queue Stats
247W - 254L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
II RELATED II
Amaterasu
13
2 / 2 / 1
8,132
428
3,641
11,540
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 1
7,889
415
7,150
14,543
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
TheDemiGodOW
Xbalanque
15
5 / 3 / 1
9,583
504
13,011
19,367
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
11
0 / 0 / 0
7,732
407
911
7,222
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
rugrat_rj
Cupid
11
1 / 4 / 5
7,566
398
4,815
13,932
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
11,355
598
5,515
5,464
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Grtt Baow
Danzaburou
14
4 / 1 / 2
9,988
526
8,069
9,473
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
1 / 5 / 4
9,536
502
11,161
17,166
18,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 1 / 2
10,253
540
6,632
11,765
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 3
9,694
510
8,053
13,999
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
10
Kills
12
13
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Danzaburou
Grtt Baow
Danzaburou
4
1
2
5
L
Amaterasu
II RELATED II
Amaterasu
2
2
1
1.25
W
Ymir
1
5
4
0.6
L
2
4
1
0.63
L
Xbalanque
TheDemiGodOW
Xbalanque
5
3
1
1.83
W
2
1
2
3
L
Sol
0
0
0
0
W
2
4
3
0.88
L
Cupid
rugrat_rj
Cupid
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
39,430
66,604
Taken
57,867
31,033
Mitigated
35,405
25,453
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,515
0
0
2,796
5,464
2,893
2,668
267
5,197
91,012
0
W
Danzaburou
Grtt Baow
Danzaburou
8,069
4,461
174
5,362
9,473
3,740
2,543
319
9,154
0
55,005
L
Amaterasu
II RELATED II
Amaterasu
3,641
1,251
0
4,720
11,540
8,322
0
3,761
7,468
0
46,639
W
Ymir
11,161
2,285
0
2,204
17,166
18,304
0
0
17,166
46,622
2,198
L
7,150
1,572
0
3,591
14,543
5,922
0
3,385
11,104
0
42,765
L
Xbalanque
TheDemiGodOW
Xbalanque
13,011
8,563
0
8,991
19,367
8,688
486
5,894
13,447
0
85,095
W
6,632
2,103
0
8,145
11,765
5,066
4,001
149
11,616
79,066
0
L
Sol
911
55
0
3,896
7,222
3,202
0
2,374
4,800
45,426
5,627
W
8,053
3,959
0
2,700
13,999
5,402
324
168
13,831
0
86,942
L
Cupid
rugrat_rj
Cupid
4,815
2,723
0
4,255
13,932
4,899
0
6,878
7,006
0
27,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
50,826
461
Minions Killed
584
0
Camps Cleared
0
1,495,823
Distance Traveled
1,741,129
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,355
598
178
9
0
343,741
1
W
Danzaburou
9,988
526
77
4
0
349,243
0
L
Amaterasu
8,132
428
98
5
0
254,698
6
W
Ymir
9,536
502
73
4
0
314,947
4
L
Fenrir
7,889
415
66
3
0
358,144
1
L
Xbalanque
9,583
504
136
7
0
319,372
7
W
Freya
10,253
540
145
8
0
308,971
4
L
Sol
7,732
407
120
6
0
227,474
0
W
Ne Zha
9,694
510
111
6
0
424,227
2
L
Cupid
7,566
398
41
2
0
336,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role