Player Matchup

Hou Yi
Hou Yi
KyonRF
Hou Yi
Level 88
God Stats
0W - 1L
1,675 SR
Queue Stats
23W - 17L
1,649 Elo+
Party 2
Thor
Thor
NOTORIOUSKILL767
Thor
Level 148
God Stats
189W - 190L
1,586 SR
Queue Stats
689W - 718L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Sleepy Images
Nu Wa
Level 143
God Stats
1W - 2L
1,834 SR
Queue Stats
209W - 176L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
hallda19
Cu Chulainn
Level 155
God Stats
1W - 5L
1,264 SR
Queue Stats
181W - 222L
1,561 Elo+
Solo
Cabrakan
Cabrakan
iCr1ziX
Cabrakan
Level 86
God Stats
0W - 2L
1,481 SR
Queue Stats
22W - 18L
1,628 Elo+
Party 2
Team Averages
Level 124
1,568 SR
1,584 Elo+

VS

Team Averages
Level 135
1,580 SR
1,409 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IEnd_of_DaysI
Cthulhu
Level 158
God Stats
2W - 1L
1,679 SR
Queue Stats
178W - 159L
1,519 Elo+
Solo
Ravana
Ravana
Neeraver
Ravana
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,133 Elo+
Party 1
Cupid
Cupid
iLams--
Cupid
Level 84
God Stats
3W - 3L
1,480 SR
Queue Stats
85W - 120L
1,371 Elo+
Party 1
Chaac
Chaac
rmunchie
Chaac
Level 129
God Stats
4W - 4L
1,742 SR
Queue Stats
18W - 15L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KyonRF
Hou Yi
15
2 / 1 / 4
8,787
676
2,956
6,649
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 6
9,149
704
7,306
11,014
5,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 6
9,322
717
17,219
9,099
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
hallda19
Cu Chulainn
15
3 / 2 / 6
9,082
699
11,849
13,556
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
iCr1ziX
Cabrakan
15
2 / 1 / 4
9,370
721
5,171
11,041
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 1 / 3
10,315
793
9,050
9,529
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
15
1 / 4 / 4
8,735
672
11,603
14,809
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Neeraver
Ravana
16
2 / 2 / 4
9,088
699
6,869
8,865
5,866
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
iLams--
Cupid
15
0 / 2 / 3
8,768
674
1,974
10,329
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
rmunchie
Chaac
17
3 / 2 / 5
9,830
756
10,867
12,582
12,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
11
Kills
11
11
Deaths
11
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
3
6.5
W
Cthulhu
1
4
4
0.75
L
Hou Yi
KyonRF
Hou Yi
2
1
4
4
L
3
4
6
1.5
W
Ravana
Neeraver
Ravana
2
2
4
2
L
1
3
6
1.33
L
Cu Chulainn
hallda19
Cu Chulainn
3
2
6
3
L
Cabrakan
iCr1ziX
Cabrakan
2
1
4
4
W
Cupid
iLams--
Cupid
0
2
3
0.75
W
Chaac
rmunchie
Chaac
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,501
Damage
40,363
51,359
Taken
56,114
45,955
Mitigated
41,335
6,048
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,050
443
2,422
4,078
9,529
5,059
526
3,625
5,632
51,635
0
W
Cthulhu
11,603
635
1,385
2,117
14,809
13,548
155
7,379
7,134
41,189
0
L
Hou Yi
KyonRF
Hou Yi
2,956
550
0
1,990
6,649
2,965
70
1,887
4,641
0
23,466
L
7,306
276
0
304
11,014
5,810
0
3,439
7,450
0
33,677
W
Ravana
Neeraver
Ravana
6,869
1,638
0
593
8,865
5,866
298
3,389
5,343
0
24,302
L
17,219
5,221
0
158
9,099
4,195
438
4,736
3,990
49,932
0
L
Cu Chulainn
hallda19
Cu Chulainn
11,849
1,665
0
2,352
13,556
14,396
0
5,022
7,998
163
27,825
L
Cabrakan
iCr1ziX
Cabrakan
5,171
893
0
1,244
11,041
18,589
0
4,029
6,627
12,882
0
W
Cupid
iLams--
Cupid
1,974
1,152
511
3,294
10,329
4,494
632
3,002
7,279
0
26,683
W
Chaac
rmunchie
Chaac
10,867
1,333
0
4,540
12,582
12,368
0
5,158
7,058
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
46,736
254
Minions Killed
305
0
Camps Cleared
0
1,191,584
Distance Traveled
1,382,614
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,315
793
102
8
0
299,692
0
W
Cthulhu
8,735
672
41
3
0
249,542
5
L
Hou Yi
8,787
676
53
4
0
191,659
3
L
Thor
9,149
704
54
4
0
240,357
1
W
Ravana
9,088
699
55
4
0
297,293
4
L
Nu Wa
9,322
717
76
6
0
234,502
2
L
Cu Chulainn
9,082
699
49
4
0
261,882
0
L
Cabrakan
9,370
721
22
2
0
263,184
3
W
Cupid
8,768
674
57
4
0
258,194
0
W
Chaac
9,830
756
50
4
0
277,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role