Player Matchup

Amaterasu
Amaterasu
DentedSpace9201
Amaterasu
Level 68
God Stats
5W - 5L
1,330 SR
Queue Stats
38W - 39L
1,340 Elo+
Solo
Ne Zha
Ne Zha
Deptraineem
Ne Zha
Level 34
God Stats
2W - 0L
1,880 SR
Queue Stats
39W - 29L
1,500 Elo+
Solo
Anhur
Anhur
HighHunter956
Anhur
Level 126
God Stats
6W - 11L
1,279 SR
Queue Stats
176W - 185L
1,405 Elo+
Solo
Shiva
Shiva
ThatGuygiy
Shiva
Level 128
God Stats
1W - 1L
1,215 SR
Queue Stats
27W - 34L
1,360 Elo+
Solo
Ah Puch
Ah Puch
gojiramonster
Ah Puch
Level 129
God Stats
22W - 16L
1,598 SR
Queue Stats
256W - 294L
1,495 Elo+
Solo
Team Averages
Level 97
1,460 SR
1,420 Elo+

VS

Team Averages
Level 106
1,600 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Lord Kalki108
Baron Samedi
Level 109
God Stats
21W - 17L
1,585 SR
Queue Stats
288W - 298L
1,405 Elo+
Solo
Guan Yu
Guan Yu
UnsnarledCandy
Guan Yu
Level 148
God Stats
0W - 1L
1,725 SR
Queue Stats
187W - 220L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Upcastlion
Tsukuyomi
Level 84
God Stats
0W - 1L
1,724 SR
Queue Stats
23W - 36L
1,314 Elo+
Solo
Bellona
Bellona
shrek nasty 42
Bellona
Level 87
God Stats
12W - 13L
1,467 SR
Queue Stats
515W - 503L
1,417 Elo+
Solo
Freya
Freya
zurgnurg
Freya
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DentedSpace9201
Amaterasu
15
0 / 2 / 7
9,102
506
8,753
17,420
17,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
15 / 3 / 3
11,487
638
15,589
16,125
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
6 / 0 / 4
9,829
546
8,324
10,341
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
14
2 / 2 / 10
9,030
502
6,809
16,874
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
15
5 / 0 / 3
9,854
547
13,341
11,161
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lord Kalki108
Baron Samedi
11
1 / 11 / 0
6,993
389
7,724
15,390
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 1 / 2
8,323
462
7,373
14,250
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Upcastlion
Tsukuyomi
10
0 / 5 / 1
6,749
375
5,605
15,765
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 3 / 1
9,349
519
12,702
16,781
16,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
zurgnurg
Freya
12
2 / 8 / 3
7,718
429
4,871
17,053
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
7
7
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DentedSpace9201
Amaterasu
0
2
7
1.75
W
Ne Zha
15
3
3
5.5
W
6
0
4
8
L
Baron Samedi
Lord Kalki108
Baron Samedi
1
11
0
0.09
W
Shiva
2
2
10
3.5
L
1
1
2
2
L
Tsukuyomi
Upcastlion
Tsukuyomi
0
5
1
0.1
W
Ah Puch
5
0
3
6.5
L
3
3
1
1.17
L
Freya
zurgnurg
Freya
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
38,275
71,921
Taken
79,239
51,597
Mitigated
47,449
30,611
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DentedSpace9201
Amaterasu
8,753
4,398
0
8,295
17,420
17,808
1,211
1,773
15,607
0
62,603
W
Ne Zha
15,589
7,183
0
5,377
16,125
7,289
0
1,089
14,960
0
94,033
W
8,324
4,655
0
5,865
10,341
4,524
2,729
2,276
8,025
0
83,568
L
Baron Samedi
Lord Kalki108
Baron Samedi
7,724
1,129
64
489
15,390
5,901
95
3,345
11,848
37,456
0
W
Shiva
6,809
1,127
546
4,167
16,874
16,953
84
4,265
12,447
0
27,286
L
7,373
901
745
3,321
14,250
14,179
0
1,345
12,773
0
60,008
L
Tsukuyomi
Upcastlion
Tsukuyomi
5,605
1,934
0
3,244
15,765
5,630
0
1,448
14,147
0
41,220
W
Ah Puch
13,341
400
389
5,972
11,161
5,023
598
2,780
8,287
70,464
0
L
12,702
6,451
0
5,836
16,781
16,215
0
881
15,888
0
70,895
L
Freya
zurgnurg
Freya
4,871
1,296
0
5,139
17,053
5,524
0
5,381
11,242
35,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
39,132
513
Minions Killed
409
0
Camps Cleared
0
1,704,323
Distance Traveled
1,638,242
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,102
506
109
6
0
360,606
0
W
Ne Zha
11,487
638
134
7
0
355,609
0
W
Anhur
9,829
546
126
7
0
292,755
3
L
Baron Samedi
6,993
389
53
3
0
283,526
4
W
Shiva
9,030
502
26
1
0
330,239
2
L
Guan Yu
8,323
462
76
4
0
333,886
6
L
Tsukuyomi
6,749
375
68
4
0
350,390
1
W
Ah Puch
9,854
547
118
7
0
365,114
4
L
Bellona
9,349
519
136
8
0
349,580
1
L
Freya
7,718
429
76
4
0
320,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role