Player Matchup

He Bo
He Bo
QuAd Rambo
He Bo
Level 130
God Stats
1W - 0L
1,642 SR
Queue Stats
93W - 55L
1,744 Elo+
Party 1
Hun Batz
Hun Batz
Rioo TR
Hun Batz
Level 144
God Stats
1W - 0L
1,737 SR
Queue Stats
90W - 57L
1,691 Elo+
Party 1
Izanami
Izanami
SorryNovaTTV
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 61L
1,668 Elo+
Party 1
Team Averages
Level 126
1,626 SR
1,701 Elo+

VS

Team Averages
Level 124
1,537 SR
1,604 Elo+
Mulan
Mulan
Darkskies19
Mulan
Level 157
God Stats
2W - 3L
1,612 SR
Queue Stats
295W - 205L
1,684 Elo+
Solo
Ravana
Ravana
Phamlikesspam
Ravana
Level 107
God Stats
6W - 10L
1,442 SR
Queue Stats
828W - 976L
1,546 Elo+
Solo
Merlin
Merlin
platina-angular
Merlin
Level 107
God Stats
5W - 7L
1,556 SR
Queue Stats
710W - 791L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 1 / 5
7,128
713
7,505
6,683
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Rioo TR
Hun Batz
14
7 / 0 / 1
8,298
830
12,160
7,594
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SorryNovaTTV
Izanami
13
0 / 1 / 6
7,340
734
8,139
8,600
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,386
639
6,904
13,800
8,416
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
6,177
618
5,157
9,882
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,625
663
4,319
6,352
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
3
0
0.33
W
He Bo
1
1
5
3.5
W
Hun Batz
Rioo TR
Hun Batz
7
0
1
7.5
W
Izanami
SorryNovaTTV
Izanami
0
1
6
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
16,380
22,877
Taken
30,034
9,403
Mitigated
17,486
6,257
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,904
873
238
3,465
13,800
8,416
0
3,204
10,251
0
22,433
L
5,157
519
0
1,516
9,882
6,569
0
2,409
7,207
0
8,699
W
He Bo
7,505
311
66
807
6,683
2,102
0
925
5,636
26,066
0
W
Hun Batz
Rioo TR
Hun Batz
12,160
3,198
0
3,153
7,594
3,828
0
1,224
6,129
0
25,252
W
Izanami
SorryNovaTTV
Izanami
8,139
4,905
0
2,231
8,600
3,473
1,616
2,219
6,210
0
41,308
L
4,319
414
0
500
6,352
2,501
0
1,912
4,302
27,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
19,188
148
Minions Killed
106
0
Camps Cleared
0
593,110
Distance Traveled
529,630
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,386
639
32
3
0
189,445
3
L
Ravana
6,177
618
13
1
0
179,541
2
W
He Bo
7,128
713
36
4
0
200,846
3
W
Hun Batz
8,298
830
20
2
0
207,626
2
W
Izanami
7,340
734
92
9
0
184,638
2
L
Merlin
6,625
663
61
6
0
160,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role