Player Matchup

Cernunnos
Cernunnos
Jeikz-gg
Cernunnos
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
95W - 86L
1,513 Elo+
Solo
Cerberus
Cerberus
JinDanSaint
Cerberus
Level 152
God Stats
4W - 5L
1,533 SR
Queue Stats
389W - 364L
1,538 Elo+
Party 3
Anubis
Anubis
L00tcifurr
Anubis
Level 160
God Stats
3W - 3L
1,617 SR
Queue Stats
277W - 255L
1,543 Elo+
Party 3
Da Ji
Da Ji
LetDarkRise
Da Ji
Level 123
God Stats
24W - 16L
1,568 SR
Queue Stats
534W - 493L
1,470 Elo+
Party 3
Serqet
Serqet
Petesports
Serqet
Level 125
God Stats
5W - 8L
1,563 SR
Queue Stats
745W - 708L
1,509 Elo+
Solo
Team Averages
Level 133
1,596 SR
1,515 Elo+

VS

Team Averages
Level 143
1,563 SR
1,602 Elo+
Hades
Hades
AltairEziofan5
Hades
Level 142
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Roadsterbear
Mercury
Level 133
God Stats
1W - 0L
1,769 SR
Queue Stats
27W - 10L
1,803 Elo+
Party 2
Sun Wukong
Sun Wukong
archonslight
Sun Wukong
Level 123
God Stats
2W - 0L
1,520 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 2
Cupid
Cupid
killgill2
Cupid
Level 160
God Stats
4W - 3L
1,530 SR
Queue Stats
199W - 192L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
lordmagness
Baron Samedi
Level 157
God Stats
24W - 15L
1,655 SR
Queue Stats
160W - 152L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jeikz-gg
Cernunnos
14
1 / 4 / 1
8,546
450
12,777
16,657
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
JinDanSaint
Cerberus
17
3 / 0 / 1
10,289
542
9,414
12,826
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
L00tcifurr
Anubis
15
1 / 3 / 1
9,189
484
12,932
12,235
7,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 1
8,459
445
12,919
17,394
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Petesports
Serqet
11
1 / 5 / 2
7,909
416
3,847
15,901
18,127
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,436
497
7,572
14,898
7,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Roadsterbear
Mercury
18
8 / 2 / 1
11,125
586
12,041
19,953
8,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
archonslight
Sun Wukong
15
0 / 2 / 0
9,480
499
8,328
15,241
9,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
killgill2
Cupid
17
8 / 0 / 2
10,508
553
17,133
19,041
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
lordmagness
Baron Samedi
15
1 / 2 / 11
9,709
511
6,929
15,132
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
19
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Cernunnos
Jeikz-gg
Cernunnos
1
4
1
0.38
L
Cerberus
JinDanSaint
Cerberus
3
0
1
3.5
L
Anubis
L00tcifurr
Anubis
1
3
1
0.5
L
2
7
1
0.36
L
Serqet
Petesports
Serqet
1
5
2
0.4
W
Mercury
Roadsterbear
Mercury
8
2
1
4.25
W
Sun Wukong
archonslight
Sun Wukong
0
2
0
0
W
Cupid
killgill2
Cupid
8
0
2
9
W
Baron Samedi
lordmagness
Baron Samedi
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
52,003
75,013
Taken
84,265
49,056
Mitigated
50,144
27,004
Healing
39,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,572
497
636
9,020
14,898
7,624
834
5,406
9,348
71,521
0
L
Cernunnos
Jeikz-gg
Cernunnos
12,777
4,796
0
6,045
16,657
6,761
720
3,464
13,193
0
69,514
L
Cerberus
JinDanSaint
Cerberus
9,414
357
0
8,024
12,826
9,111
812
307
12,519
77,907
0
L
Anubis
L00tcifurr
Anubis
12,932
792
0
6,471
12,235
7,758
0
5,012
7,223
92,960
0
L
12,919
4,455
0
3,976
17,394
7,299
87
1,542
15,852
0
53,733
L
Serqet
Petesports
Serqet
3,847
1,036
0
2,488
15,901
18,127
0
4,176
11,725
0
20,224
W
Mercury
Roadsterbear
Mercury
12,041
7,889
0
4,898
19,953
8,363
0
3,785
16,018
0
126,402
W
Sun Wukong
archonslight
Sun Wukong
8,328
1,170
0
5,257
15,241
9,717
1,008
7,037
8,204
0
71,536
W
Cupid
killgill2
Cupid
17,133
11,415
778
12,136
19,041
7,970
1,633
3,114
15,837
0
91,353
W
Baron Samedi
lordmagness
Baron Samedi
6,929
1,115
1,717
5,184
15,132
16,470
791
3,004
11,960
35,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
50,258
522
Minions Killed
585
0
Camps Cleared
0
1,701,974
Distance Traveled
1,778,128
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,436
497
125
7
0
328,518
3
L
Cernunnos
8,546
450
98
5
0
316,106
2
L
Cerberus
10,289
542
175
9
0
340,802
0
L
Anubis
9,189
484
147
8
0
314,187
4
L
Da Ji
8,459
445
78
4
0
357,432
0
L
Serqet
7,909
416
24
1
0
373,447
7
W
Mercury
11,125
586
149
8
0
424,489
3
W
Sun Wukong
9,480
499
126
7
0
360,767
0
W
Cupid
10,508
553
130
7
0
351,671
4
W
Baron Samedi
9,709
511
55
3
0
312,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role