Player Matchup

Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SilverPhenom
Ares
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo
Hercules
Hercules
SultanSunBear
Hercules
Level 144
God Stats
0W - 2L
1,449 SR
Queue Stats
199W - 194L
1,523 Elo+
Party 1
Atlas
Atlas
TheGentlemanX4
Atlas
Level 133
God Stats
13W - 11L
1,557 SR
Queue Stats
90W - 112L
1,470 Elo+
Solo
Thor
Thor
TheSneakyJew22
Thor
Level 128
God Stats
25W - 26L
1,511 SR
Queue Stats
329W - 345L
1,445 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,448 Elo+

VS

Team Averages
Level 97
1,478 SR
1,493 Elo+
Cernunnos
Cernunnos
DoSOmni
Cernunnos
Level 106
God Stats
71W - 65L
1,491 SR
Queue Stats
146W - 158L
1,436 Elo+
Solo
Artio
Artio
ELAYVEEZEE
Artio
Level 68
God Stats
42W - 41L
1,551 SR
Queue Stats
170W - 176L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
K0tis
Ao Kuang
Level 127
God Stats
30W - 31L
1,527 SR
Queue Stats
389W - 425L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
Swagstaff77
Nu Wa
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Party 2
Da Ji
Da Ji
THEDANTE99
Da Ji
Level 65
God Stats
6W - 16L
1,322 SR
Queue Stats
73W - 73L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 2
5,842
449
5,931
10,775
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 2
6,092
469
4,318
11,563
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SultanSunBear
Hercules
11
1 / 5 / 0
6,819
525
5,814
11,947
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 1
6,724
517
6,958
10,969
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 2 / 2
5,841
449
3,144
11,030
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoSOmni
Cernunnos
12
5 / 1 / 4
7,730
595
11,493
10,145
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
9
1 / 2 / 9
6,648
511
6,694
14,382
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
K0tis
Ao Kuang
14
5 / 1 / 1
8,866
682
10,490
11,255
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 6
7,446
573
7,220
2,637
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
2 / 2 / 1
7,328
564
3,456
9,676
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
15
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
2
0.33
W
Cernunnos
DoSOmni
Cernunnos
5
1
4
7
W
Artio
1
2
9
2.75
W
Ao Kuang
K0tis
Ao Kuang
5
1
1
5.5
L
2
3
2
1
L
Hercules
SultanSunBear
Hercules
1
5
0
0.2
W
2
0
6
5
W
Da Ji
2
2
1
1.25
L
2
2
1
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
39,353
56,284
Taken
48,095
29,212
Mitigated
24,367
14,262
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,931
3,094
0
3,868
10,775
3,907
0
3,261
7,514
0
45,744
W
Cernunnos
DoSOmni
Cernunnos
11,493
5,115
0
3,669
10,145
4,020
396
3,016
7,011
53
59,582
W
Artio
6,694
911
259
4,028
14,382
10,620
0
5,243
8,997
18,050
3,305
W
Ao Kuang
K0tis
Ao Kuang
10,490
3,544
0
9,032
11,255
4,808
0
44
10,833
60,912
0
L
4,318
488
0
1,777
11,563
7,351
0
3,684
7,879
20,099
0
L
Hercules
SultanSunBear
Hercules
5,814
3,033
0
3,464
11,947
8,627
0
9,838
2,109
0
50,354
W
7,220
2,017
0
342
2,637
881
0
1,052
1,499
49,342
0
W
Da Ji
3,456
597
0
5,174
9,676
4,038
0
1,995
7,470
0
55,901
L
6,958
1,960
0
2,845
10,969
5,402
0
3,475
7,494
44,349
0
L
3,144
291
0
2,308
11,030
3,925
0
3,619
7,411
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
38,018
324
Minions Killed
427
0
Camps Cleared
0
1,236,567
Distance Traveled
1,259,217
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,842
449
76
6
0
227,537
1
W
Cernunnos
7,730
595
88
7
0
240,629
2
W
Artio
6,648
511
25
2
0
263,543
5
W
Ao Kuang
8,866
682
118
9
0
262,177
1
L
Ares
6,092
469
24
2
0
245,959
3
L
Hercules
6,819
525
87
7
0
274,628
1
W
Nu Wa
7,446
573
95
7
0
240,871
4
W
Da Ji
7,328
564
101
8
0
251,997
2
L
Atlas
6,724
517
85
7
0
244,244
5
L
Thor
5,841
449
52
4
0
244,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role