Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Tute1997
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,312 Elo+
Solo
Hercules
Hercules
riktheslaya
Hercules
Level 55
God Stats
3W - 2L
1,654 SR
Queue Stats
58W - 56L
1,455 Elo+
Solo
Team Averages
Level 65
1,551 SR
1,422 Elo+

VS

Team Averages
Level 54
1,587 SR
1,471 Elo+
Neith
Neith
DNoblez
Neith
Level 47
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
IwinPlease
Hun Batz
Level 5
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Remix88
Anubis
Level 109
God Stats
13W - 10L
1,577 SR
Queue Stats
136W - 139L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 1
8,093
674
8,271
7,946
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Tute1997
Olorun
12
0 / 7 / 3
7,486
624
3,636
10,388
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
riktheslaya
Hercules
12
2 / 7 / 1
7,761
647
5,923
14,428
15,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DNoblez
Neith
15
2 / 0 / 9
9,029
752
7,081
7,385
3,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
IwinPlease
Hun Batz
13
1 / 2 / 10
8,769
731
9,383
9,070
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Remix88
Anubis
17
12 / 1 / 3
10,902
909
12,081
10,088
5,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Neith
DNoblez
Neith
2
0
9
6.5
W
Hun Batz
IwinPlease
Hun Batz
1
2
10
3
W
Anubis
Remix88
Anubis
12
1
3
13.5
L
Olorun
Tute1997
Olorun
0
7
3
0.21
L
Hercules
riktheslaya
Hercules
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
28,545
32,762
Taken
26,543
22,413
Mitigated
13,164
6,670
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,271
4,150
0
3,887
7,946
3,134
23
1,783
6,163
0
41,541
W
Neith
DNoblez
Neith
7,081
4,295
0
2,039
7,385
3,234
589
813
6,572
0
24,319
W
Hun Batz
IwinPlease
Hun Batz
9,383
2,054
0
250
9,070
3,936
508
1,082
7,988
0
32,611
W
Anubis
Remix88
Anubis
12,081
623
0
6,856
10,088
5,994
721
1,564
8,524
45,985
0
L
Olorun
Tute1997
Olorun
3,636
1,526
0
649
10,388
3,998
0
4,909
5,479
24,294
2,407
L
Hercules
riktheslaya
Hercules
5,923
660
144
1,990
14,428
15,281
0
5,500
8,928
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
28,700
137
Minions Killed
156
0
Camps Cleared
0
576,102
Distance Traveled
688,800
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,093
674
84
7
0
209,704
1
W
Neith
9,029
752
34
3
0
227,589
0
W
Hun Batz
8,769
731
45
4
0
262,747
0
W
Anubis
10,902
909
77
6
0
198,464
0
L
Olorun
7,486
624
43
4
0
164,882
2
L
Hercules
7,761
647
10
1
0
201,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role