Player Matchup

Ymir
Ymir
ArmouredJokester
Ymir
Level 20
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Pravus696
Cu Chulainn
Level 31
God Stats
0W - 1L
1,068 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 2
Thanatos
Thanatos
Seregruthes
Thanatos
Level 125
God Stats
30W - 25L
1,618 SR
Queue Stats
161W - 151L
1,581 Elo+
Party 4
Artemis
Artemis
URthe0nly1left
Artemis
Level 29
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 12L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
Viziex
Baron Samedi
Level 27
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Team Averages
Level 46
1,368 SR
1,403 Elo+

VS

Team Averages
Level 80
1,652 SR
1,528 Elo+
Rama
Rama
EJ1200
Rama
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 79L
1,539 Elo+
Party 3
Ne Zha
Ne Zha
FLennis
Ne Zha
Level 69
God Stats
5W - 3L
1,618 SR
Queue Stats
108W - 103L
1,501 Elo+
Party 1
Chaac
Chaac
NAJIRAMBA
Chaac
Level 160
God Stats
11W - 7L
1,717 SR
Queue Stats
443W - 449L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
feefss
Baron Samedi
Level 20
God Stats
9W - 4L
1,638 SR
Queue Stats
55W - 51L
1,547 Elo+
Party 1
Ares
Ares
xR3M0TE
Ares
Level 48
God Stats
3W - 1L
1,787 SR
Queue Stats
92W - 81L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,425
410
7,810
28,369
33,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Pravus696
Cu Chulainn
18
4 / 9 / 1
12,053
524
22,265
27,178
36,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Seregruthes
Thanatos
17
5 / 2 / 3
11,402
496
10,131
20,217
9,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 2
9,463
411
13,661
22,102
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Viziex
Baron Samedi
15
2 / 10 / 3
9,634
419
15,484
20,538
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EJ1200
Rama
20
6 / 1 / 6
13,183
573
22,942
19,899
11,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
FLennis
Ne Zha
19
2 / 3 / 14
12,090
526
14,723
20,986
11,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
NAJIRAMBA
Chaac
20
11 / 3 / 6
13,728
597
20,614
24,951
34,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
feefss
Baron Samedi
19
7 / 5 / 7
12,579
547
16,292
20,566
11,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
xR3M0TE
Ares
17
4 / 1 / 12
12,311
535
11,844
21,688
26,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
30
31
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Rama
EJ1200
Rama
6
1
6
9
W
Ne Zha
FLennis
Ne Zha
2
3
14
3
W
Chaac
NAJIRAMBA
Chaac
11
3
6
4.67
L
Cu Chulainn
Pravus696
Cu Chulainn
4
9
1
0.5
L
Thanatos
Seregruthes
Thanatos
5
2
3
3.25
L
1
7
2
0.29
L
Baron Samedi
Viziex
Baron Samedi
2
10
3
0.35
W
Baron Samedi
feefss
Baron Samedi
7
5
7
2.1
W
Ares
xR3M0TE
Ares
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,351
Damage
86,415
118,404
Taken
108,090
101,026
Mitigated
95,821
32,481
Healing
46,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,810
1,215
469
5,525
28,369
33,900
0
9,315
18,820
42,334
0
W
Rama
EJ1200
Rama
22,942
18,229
0
13,195
19,899
11,241
5,740
4,091
15,808
0
128,746
W
Ne Zha
FLennis
Ne Zha
14,723
4,215
0
8,803
20,986
11,711
2,372
2,476
18,510
0
123,502
W
Chaac
NAJIRAMBA
Chaac
20,614
4,721
0
8,846
24,951
34,433
736
5,143
19,808
0
105,968
L
Cu Chulainn
Pravus696
Cu Chulainn
22,265
4,322
0
1,700
27,178
36,646
1,899
2,380
24,697
15,605
94,766
L
Thanatos
Seregruthes
Thanatos
10,131
2,994
0
16,076
20,217
9,810
0
3,588
16,486
0
74,389
L
13,661
5,251
0
4,450
22,102
9,268
0
3,873
18,127
0
84,463
L
Baron Samedi
Viziex
Baron Samedi
15,484
1,037
1,674
2,587
20,538
11,402
265
7,402
12,750
67,076
0
W
Baron Samedi
feefss
Baron Samedi
16,292
674
2,311
7,536
20,566
11,586
344
8,837
11,729
93,163
0
W
Ares
xR3M0TE
Ares
11,844
1,472
729
5,454
21,688
26,850
367
6,905
14,783
40,180
2,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
63,891
549
Minions Killed
722
0
Camps Cleared
0
1,979,876
Distance Traveled
2,237,831
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,425
410
49
2
0
426,689
2
W
Rama
13,183
573
185
8
0
405,094
5
W
Ne Zha
12,090
526
160
7
0
528,313
5
W
Chaac
13,728
597
182
8
0
463,702
2
L
Cu Chulainn
12,053
524
184
8
0
388,949
2
L
Thanatos
11,402
496
106
5
0
486,689
0
L
Artemis
9,463
411
116
5
0
361,590
2
L
Baron Samedi
9,634
419
94
4
0
315,959
1
W
Baron Samedi
12,579
547
147
6
0
412,576
6
W
Ares
12,311
535
48
2
0
428,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role