Player Matchup

Persephone
Persephone
Anyloi65
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Cod Slumr
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
MarHugo27
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,201 Elo+
Party 2
Pele
Pele
Puupeed
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
renzoleite23
Ares
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,440 Elo+

VS

Team Averages
Level 118
1,361 SR
1,347 Elo+
Loki
Loki
FiruuLayS
Loki
Level 67
God Stats
10W - 13L
1,365 SR
Queue Stats
40W - 45L
1,275 Elo+
Solo
Nu Wa
Nu Wa
Grubby1997xx
Nu Wa
Level 145
God Stats
13W - 16L
1,469 SR
Queue Stats
219W - 212L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Infernal Jootz
Xbalanque
Level 129
God Stats
8W - 6L
1,418 SR
Queue Stats
117W - 119L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
MurdaMafiaMizfit
Cthulhu
Level 157
God Stats
1W - 6L
1,114 SR
Queue Stats
826W - 893L
1,303 Elo+
Solo
Merlin
Merlin
tarbenttv
Merlin
Level 94
God Stats
5W - 9L
1,439 SR
Queue Stats
42W - 39L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anyloi65
Persephone
9
1 / 4 / 0
5,715
440
2,484
6,518
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Cod Slumr
Yemoja
8
0 / 2 / 1
4,808
370
444
6,659
3,285
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
MarHugo27
Da Ji
9
1 / 4 / 1
5,632
433
2,806
11,441
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Puupeed
Pele
9
0 / 0 / 0
5,683
437
2,385
7,118
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
5,211
401
2,386
9,531
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 0 / 3
7,232
556
4,980
9,277
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 5
7,354
566
6,693
4,315
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Infernal Jootz
Xbalanque
10
0 / 2 / 4
5,915
455
4,880
7,624
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 2
7,369
567
6,900
8,593
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
tarbenttv
Merlin
11
0 / 0 / 1
6,911
532
2,979
2,253
676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
Anyloi65
Persephone
1
4
0
0.25
L
Yemoja
Cod Slumr
Yemoja
0
2
1
0.25
W
Loki
4
0
3
5.5
W
3
0
5
5.5
W
Xbalanque
Infernal Jootz
Xbalanque
0
2
4
1
L
Da Ji
MarHugo27
Da Ji
1
4
1
0.38
W
4
0
2
5
L
Pele
Puupeed
Pele
0
0
0
0
L
0
2
0
0
W
Merlin
tarbenttv
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,505
Damage
26,432
41,267
Taken
32,062
18,487
Mitigated
12,568
8,316
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Anyloi65
Persephone
2,484
32
0
905
6,518
2,026
290
2,473
4,041
25,625
0
L
Yemoja
Cod Slumr
Yemoja
444
212
650
30
6,659
3,285
0
3,669
2,990
7,246
0
W
Loki
4,980
1,606
0
3,880
9,277
2,966
235
675
8,602
0
51,019
W
6,693
1,906
0
420
4,315
1,427
188
1,038
3,277
41,822
0
W
Xbalanque
Infernal Jootz
Xbalanque
4,880
1,522
0
1,151
7,624
2,609
877
1,365
6,259
0
33,148
L
Da Ji
MarHugo27
Da Ji
2,806
444
0
2,212
11,441
4,196
0
3,906
7,503
0
26,859
W
6,900
566
0
3,517
8,593
4,890
96
2,236
6,357
41,582
3,900
L
Pele
Puupeed
Pele
2,385
466
0
2,415
7,118
2,527
0
2,844
4,242
0
32,149
L
2,386
147
0
2,104
9,531
6,453
0
3,428
6,103
16,179
0
W
Merlin
tarbenttv
Merlin
2,979
0
0
0
2,253
676
674
0
2,253
41,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
34,781
166
Minions Killed
377
0
Camps Cleared
0
1,186,609
Distance Traveled
1,181,014
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,715
440
43
3
0
235,358
0
L
Yemoja
4,808
370
9
1
0
220,436
2
W
Loki
7,232
556
93
7
0
277,480
3
W
Nu Wa
7,354
566
62
5
0
234,736
4
W
Xbalanque
5,915
455
48
4
0
212,802
2
L
Da Ji
5,632
433
44
3
0
260,133
0
W
Cthulhu
7,369
567
91
7
0
236,962
0
L
Pele
5,683
437
55
4
0
260,114
0
L
Ares
5,211
401
15
1
0
210,568
1
W
Merlin
6,911
532
83
6
0
219,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role