Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Mistershadow122
Mulan
Silver I
Level 131
God Stats
23W - 27L
1,472 SR
Queue Stats
620W - 654L
1,023 MMR
Solo
Izanami
Izanami
Silver III
Psychobones47
Izanami
Silver III
Level 160
God Stats
37W - 33L
1,496 SR
Queue Stats
632W - 658L
958 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
nacho2018
Danzaburou
Bronze IV
Level 74
God Stats
0W - 8L
1,079 SR
Queue Stats
2W - 16L
899 MMR
Solo
Janus
Janus
Silver III
popep123
Janus
Silver III
Level 98
God Stats
17W - 17L
1,459 SR
Queue Stats
280W - 303L
979 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,401 SR
1,072 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,545 SR
1,056 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
Lothre
Athena
Silver II
Level 65
God Stats
13W - 17L
1,472 SR
Queue Stats
66W - 81L
952 MMR
Solo
Scylla
Scylla
Silver I
Savernus
Scylla
Silver I
Level 156
God Stats
24W - 19L
1,598 SR
Queue Stats
403W - 407L
1,048 MMR
Solo
Charybdis
Charybdis
Silver II
WondsZ
Charybdis
Silver II
Level 87
God Stats
13W - 10L
1,513 SR
Queue Stats
110W - 115L
853 MMR
Solo
Ravana
Ravana
Silver IV
ibeizzy
Ravana
Silver IV
Level 129
God Stats
14W - 8L
1,641 SR
Queue Stats
60W - 64L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 1 / 1
8,790
366
3,463
14,092
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 2 / 5
11,466
478
11,868
18,161
9,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
17
4 / 4 / 1
11,811
492
7,732
17,404
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
nacho2018
Danzaburou
12
0 / 11 / 0
8,033
335
1,888
16,456
5,966
Janus
popep123
Janus
17
4 / 3 / 3
11,211
467
9,422
19,321
8,154
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AmaterasuAtlasNe ZhaLancelot

VS

Bans
BacchusCernunnosThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 2 / 3
13,942
581
16,507
16,808
9,922
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Lothre
Athena
17
1 / 2 / 11
12,624
526
4,501
23,341
24,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Savernus
Scylla
19
3 / 4 / 6
13,840
577
18,078
11,987
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
WondsZ
Charybdis
19
4 / 0 / 2
13,099
546
8,245
13,340
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
ibeizzy
Ravana
19
6 / 2 / 3
13,444
560
13,758
12,703
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
20
21
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
1
0.5
W
Baron Samedi
 
Baron Samedi
6
2
3
3.75
W
Athena
Lothre
Athena
1
2
11
3.25
L
2
2
5
2.25
L
Izanami
4
4
1
1.13
W
Scylla
Savernus
Scylla
3
4
6
1.5
W
Charybdis
WondsZ
Charybdis
4
0
2
5
W
Ravana
ibeizzy
Ravana
6
2
3
3.75
L
Danzaburou
nacho2018
Danzaburou
0
11
0
0
L
Janus
popep123
Janus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
61,089
85,434
Taken
78,179
45,107
Mitigated
51,323
23,352
Healing
30,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,463
92
0
1,240
14,092
13,861
0
3,690
10,402
27,726
0
W
Baron Samedi
 
Baron Samedi
16,507
1,125
1,474
7,649
16,808
9,922
3,730
1,017
15,791
109,609
0
W
Athena
Lothre
Athena
4,501
1,228
3,020
7,016
23,341
24,605
898
5,525
17,474
32,495
3,226
L
11,868
985
0
9,507
18,161
9,812
0
6,405
11,756
0
112,052
L
Izanami
7,732
4,927
0
7,693
17,404
7,314
1,952
8,869
8,535
0
108,517
W
Scylla
Savernus
Scylla
18,078
2,790
0
1,376
11,987
5,119
4,213
3,646
8,341
118,424
0
W
Charybdis
WondsZ
Charybdis
8,245
4,424
0
8,471
13,340
5,730
8,174
1,706
11,372
0
133,715
W
Ravana
ibeizzy
Ravana
13,758
5,096
0
1,590
12,703
5,947
1,555
2,152
8,891
0
121,710
L
Danzaburou
nacho2018
Danzaburou
1,888
350
0
1,560
16,456
5,966
0
6,884
9,572
0
33,680
L
Janus
popep123
Janus
9,422
353
238
3,114
19,321
8,154
65
13,044
6,277
84,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
66,949
581
Minions Killed
708
0
Camps Cleared
0
2,175,130
Distance Traveled
2,422,992
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,790
366
36
2
0
352,253
5
W
Baron Samedi
13,942
581
165
7
0
418,901
3
W
Athena
12,624
526
43
2
0
565,097
0
L
Mulan
11,466
478
167
7
0
531,581
6
L
Izanami
11,811
492
181
8
0
411,138
1
W
Scylla
13,840
577
198
8
0
446,203
2
W
Charybdis
13,099
546
149
6
0
472,511
10
W
Ravana
13,444
560
153
6
0
520,280
4
L
Danzaburou
8,033
335
61
3
0
411,524
1
L
Janus
11,211
467
136
6
0
468,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role