Player Matchup

Hercules
Hercules
Da3rd3rice
Hercules
Level 40
God Stats
3W - 7L
1,201 SR
Queue Stats
24W - 40L
1,298 Elo+
Party 1
Izanami
Izanami
SOLANDRECDA3
Izanami
Level 96
God Stats
13W - 14L
1,416 SR
Queue Stats
39W - 67L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
jerrykid5985
Cthulhu
Level 25
God Stats
0W - 2L
1,346 SR
Queue Stats
9W - 21L
1,225 Elo+
Party 1
Team Averages
Level 54
1,321 SR
1,266 Elo+

VS

Team Averages
Level 79
1,315 SR
1,305 Elo+
Charybdis
Charybdis
Demeter92802
Charybdis
Level 111
God Stats
3W - 6L
1,258 SR
Queue Stats
118W - 201L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
Mpolo846
Baron Samedi
Level 62
God Stats
3W - 7L
1,347 SR
Queue Stats
61W - 78L
1,345 Elo+
Solo
Nu Wa
Nu Wa
tsatt_21
Nu Wa
Level 64
God Stats
3W - 8L
1,340 SR
Queue Stats
224W - 337L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Da3rd3rice
Hercules
14
0 / 6 / 0
8,404
600
8,600
25,556
16,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SOLANDRECDA3
Izanami
13
0 / 3 / 0
8,418
601
8,620
13,118
5,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jerrykid5985
Cthulhu
11
0 / 5 / 0
7,996
571
8,067
19,197
19,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Demeter92802
Charybdis
15
3 / 0 / 10
10,187
728
11,999
12,171
4,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Mpolo846
Baron Samedi
16
5 / 0 / 7
10,597
757
20,558
12,541
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
tsatt_21
Nu Wa
15
5 / 0 / 9
10,413
744
12,668
11,666
4,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Da3rd3rice
Hercules
0
6
0
0
W
Charybdis
Demeter92802
Charybdis
3
0
10
8
W
Baron Samedi
Mpolo846
Baron Samedi
5
0
7
8.5
L
Izanami
SOLANDRECDA3
Izanami
0
3
0
0
L
Cthulhu
jerrykid5985
Cthulhu
0
5
0
0
W
Nu Wa
tsatt_21
Nu Wa
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
45,225
57,871
Taken
36,378
40,418
Mitigated
16,407
11,529
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Da3rd3rice
Hercules
8,600
1,751
396
7,457
25,556
16,081
15
14,171
11,385
0
36,517
W
Charybdis
Demeter92802
Charybdis
11,999
4,223
0
2,940
12,171
4,848
978
2,226
9,945
0
47,526
W
Baron Samedi
Mpolo846
Baron Samedi
20,558
1,355
3,253
7,489
12,541
7,238
522
3,697
8,844
46,272
0
L
Izanami
SOLANDRECDA3
Izanami
8,620
4,947
396
1,645
13,118
5,217
1,651
7,529
5,589
0
33,031
L
Cthulhu
jerrykid5985
Cthulhu
8,067
414
897
738
19,197
19,120
0
11,772
7,425
23,459
0
W
Nu Wa
tsatt_21
Nu Wa
12,668
6,326
828
4,107
11,666
4,321
1,386
2,505
9,161
50,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
31,197
123
Minions Killed
160
0
Camps Cleared
0
733,530
Distance Traveled
811,026
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,404
600
39
3
0
239,719
5
W
Charybdis
10,187
728
63
5
0
283,801
2
W
Baron Samedi
10,597
757
40
3
0
274,338
2
L
Izanami
8,418
601
63
5
0
246,434
1
L
Cthulhu
7,996
571
21
2
0
247,377
6
W
Nu Wa
10,413
744
57
4
0
252,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role