Player Matchup

Heimdallr
Heimdallr
Bigwhiteguy4776
Heimdallr
Level 42
God Stats
2W - 2L
1,475 SR
Queue Stats
40W - 30L
1,395 Elo+
Party 2
Hel
Hel
Brntfrijoles
Hel
Level 89
God Stats
8W - 1L
1,855 SR
Queue Stats
41W - 46L
1,316 Elo+
Party 2
Atlas
Atlas
JZRapperboy
Atlas
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
VFL Kevin
Ao Kuang
Level 87
God Stats
18W - 12L
1,511 SR
Queue Stats
74W - 64L
1,407 Elo+
Party 1
Bellona
Bellona
x_enviar_x
Bellona
Level 158
God Stats
28W - 24L
1,504 SR
Queue Stats
400W - 432L
1,377 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,385 Elo+

VS

Team Averages
Level 77
1,487 SR
1,384 Elo+
Sol
Sol
Angry_Fox11
Sol
Level 55
God Stats
6W - 5L
1,644 SR
Queue Stats
94W - 117L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Fragmentery7245
Cthulhu
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 4L
1,157 Elo+
Party 3
Neith
Neith
NinjaStyle420
Neith
Level 66
God Stats
27W - 33L
1,383 SR
Queue Stats
190W - 222L
1,400 Elo+
Solo
Mercury
Mercury
Toorty
Mercury
Level 149
God Stats
2W - 2L
1,614 SR
Queue Stats
15W - 11L
1,579 Elo+
Party 3
Chang'e
Chang'e
mochedda96
Chang'e
Level 109
God Stats
36W - 28L
1,502 SR
Queue Stats
367W - 412L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigwhiteguy4776
Heimdallr
8
2 / 1 / 0
4,777
478
2,583
5,345
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 1
6,049
605
4,586
4,456
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
5,147
515
2,645
4,676
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
VFL Kevin
Ao Kuang
8
1 / 0 / 1
5,007
501
3,374
6,352
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
x_enviar_x
Bellona
10
1 / 0 / 0
5,595
560
3,808
6,118
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,751
475
2,375
6,147
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 0
4,600
460
1,468
5,881
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 1 / 1
4,651
465
2,802
4,464
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Toorty
Mercury
9
1 / 1 / 0
5,180
518
2,345
7,579
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
mochedda96
Chang'e
10
0 / 0 / 0
5,372
537
3,587
5,493
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Heimdallr
Bigwhiteguy4776
Heimdallr
2
1
0
2
W
1
0
1
1.5
L
0
1
0
0
W
0
0
2
1
L
0
1
1
0.5
L
Mercury
Toorty
Mercury
1
1
0
1
W
Ao Kuang
VFL Kevin
Ao Kuang
1
0
1
1.5
L
Chang'e
mochedda96
Chang'e
0
0
0
0
W
Bellona
x_enviar_x
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
12,577
26,947
Taken
29,564
13,402
Mitigated
11,645
11,455
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,375
989
0
1,743
6,147
2,589
0
4,449
1,698
23,128
3,246
W
Heimdallr
Bigwhiteguy4776
Heimdallr
2,583
1,021
0
1,732
5,345
1,938
0
777
4,568
0
22,126
W
4,586
696
225
2,214
4,456
1,572
671
1,854
2,602
45,481
0
L
1,468
117
0
1,742
5,881
2,768
23
1,235
4,646
13,117
0
W
2,645
1,182
0
2,181
4,676
2,609
0
664
4,012
15,341
0
L
2,802
968
0
1,876
4,464
1,818
52
2,419
2,045
0
26,452
L
Mercury
Toorty
Mercury
2,345
1,039
0
910
7,579
2,790
0
2,356
5,179
0
36,343
W
Ao Kuang
VFL Kevin
Ao Kuang
3,374
999
0
1,951
6,352
2,129
0
903
5,449
29,127
0
L
Chang'e
mochedda96
Chang'e
3,587
296
77
2,224
5,493
1,680
0
574
4,427
30,972
0
W
Bellona
x_enviar_x
Bellona
3,808
475
0
3,152
6,118
5,154
174
3,075
3,043
5,248
29,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
24,554
267
Minions Killed
269
0
Camps Cleared
0
853,290
Distance Traveled
882,885
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,751
475
60
6
0
146,427
0
W
Heimdallr
4,777
478
48
5
0
163,446
2
W
Hel
6,049
605
86
9
0
176,121
3
L
Cthulhu
4,600
460
18
2
0
192,530
0
W
Atlas
5,147
515
12
1
0
139,357
2
L
Neith
4,651
465
58
6
0
157,311
0
L
Mercury
5,180
518
67
7
0
211,888
2
W
Ao Kuang
5,007
501
54
5
0
184,173
1
L
Chang'e
5,372
537
66
7
0
174,729
3
W
Bellona
5,595
560
67
7
0
190,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role