Player Matchup

Nu Wa
Nu Wa
CommitSewerSlide
Nu Wa
Level 106
God Stats
0W - 2L
1,540 SR
Queue Stats
56W - 49L
1,553 Elo+
Party 2
Ymir
Ymir
SebaLo
Ymir
Level 119
God Stats
0W - 2L
1,235 SR
Queue Stats
26W - 34L
1,460 Elo+
Solo
Arachne
Arachne
TedBundyIsMyHero
Arachne
Level 123
God Stats
2W - 2L
1,576 SR
Queue Stats
45W - 42L
1,556 Elo+
Party 2
Vulcan
Vulcan
ZuckMabaulz
Vulcan
Level 133
God Stats
1W - 2L
1,296 SR
Queue Stats
33W - 34L
1,519 Elo+
Party 2
Neith
Neith
Эльза
Neith
Level 66
God Stats
1W - 4L
1,351 SR
Queue Stats
18W - 32L
1,272 Elo+
Solo
Team Averages
Level 109
1,400 SR
1,472 Elo+

VS

Team Averages
Level 118
1,558 SR
1,489 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Lоlki
Cernunnos
Level 145
God Stats
10W - 5L
1,674 SR
Queue Stats
125W - 148L
1,471 Elo+
Party 1
King Arthur
King Arthur
WasteCadet96
King Arthur
Level 45
God Stats
2W - 4L
1,215 SR
Queue Stats
40W - 52L
1,441 Elo+
Solo
Bastet
Bastet
sai1930
Bastet
Level 100
God Stats
7W - 1L
1,726 SR
Queue Stats
269W - 265L
1,517 Elo+
Solo
He Bo
He Bo
АнальнаяКара
He Bo
Level 146
God Stats
3W - 1L
1,674 SR
Queue Stats
160W - 189L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,894
612
2,283
2,126
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
SebaLo
Ymir
6
1 / 2 / 1
4,091
511
2,076
7,575
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

8
4 / 2 / 1
5,038
630
4,391
6,960
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
7
0 / 3 / 2
4,255
532
3,810
3,994
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
1
0 / 0 / 0
3,000
375
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 6
5,111
639
2,526
5,406
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Lоlki
Cernunnos
8
2 / 1 / 3
5,003
625
3,515
4,903
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
WasteCadet96
King Arthur
9
0 / 0 / 0
5,348
669
307
4,351
2,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
sai1930
Bastet
8
2 / 1 / 2
4,894
612
1,139
5,479
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 2 / 1
5,281
660
4,279
4,341
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
7
7
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
6
3
L
0
0
0
0
W
Cernunnos
Lоlki
Cernunnos
2
1
3
3.5
L
Ymir
SebaLo
Ymir
1
2
1
0.75
L
4
2
1
2.25
W
King Arthur
WasteCadet96
King Arthur
0
0
0
0
L
Vulcan
0
3
2
0.33
W
Bastet
sai1930
Bastet
2
1
2
3
W
3
2
1
1.75
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
11,766
20,655
Taken
24,480
9,019
Mitigated
10,717
2,486
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,526
914
0
1,355
5,406
3,513
53
2,129
3,277
13,331
1,873
L
2,283
736
0
625
2,126
554
0
0
2,126
31,361
0
W
Cernunnos
Lоlki
Cernunnos
3,515
1,669
0
2,349
4,903
1,745
1,523
1,367
3,536
0
28,842
L
Ymir
SebaLo
Ymir
2,076
550
0
120
7,575
4,117
0
1,954
5,621
12,512
0
L
4,391
2,974
0
1,491
6,960
2,715
0
2,277
4,683
0
21,614
W
King Arthur
WasteCadet96
King Arthur
307
0
0
1,220
4,351
2,532
0
2,283
2,068
0
31,505
L
Vulcan
3,810
1,073
0
250
3,994
1,633
0
2,372
1,622
22,630
0
W
Bastet
sai1930
Bastet
1,139
418
0
2,165
5,479
1,588
248
842
4,637
0
18,221
W
4,279
195
0
400
4,341
1,339
348
1,548
2,793
29,691
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,278
Gold Earned
25,637
170
Minions Killed
240
0
Camps Cleared
0
591,175
Distance Traveled
767,341
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,111
639
25
3
0
129,703
1
L
Nu Wa
4,894
612
65
8
0
132,823
3
W
Cernunnos
5,003
625
39
5
0
138,350
2
L
Ymir
4,091
511
23
3
0
134,516
0
L
Arachne
5,038
630
43
5
0
174,783
0
W
King Arthur
5,348
669
71
9
0
167,733
0
L
Vulcan
4,255
532
39
5
0
149,053
0
W
Bastet
4,894
612
44
6
0
174,125
0
W
He Bo
5,281
660
61
8
0
157,430
3
L
Neith
3,000
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role