Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cords4me
Artemis
Level 160
God Stats
1W - 1L
1,709 SR
Queue Stats
113W - 114L
1,566 Elo+
Solo
Thor
Thor
DonutSix31
Thor
Level 55
God Stats
3W - 5L
1,497 SR
Queue Stats
132W - 137L
1,552 Elo+
Solo
Ymir
Ymir
ElchiQuito
Ymir
Level 159
God Stats
7W - 10L
1,552 SR
Queue Stats
113W - 110L
1,493 Elo+
Solo
King Arthur
King Arthur
levydth
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,507 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,524 Elo+

VS

Team Averages
Level 113
1,532 SR
1,537 Elo+
Ishtar
Ishtar
Balkesho
Ishtar
Level 144
God Stats
11W - 5L
1,650 SR
Queue Stats
171W - 162L
1,586 Elo+
Party 1
Scylla
Scylla
HECTOR17261
Scylla
Level 144
God Stats
15W - 14L
1,621 SR
Queue Stats
101W - 110L
1,496 Elo+
Solo
Horus
Horus
MRJUANPROGAMERYT
Horus
Level 119
God Stats
4W - 3L
1,533 SR
Queue Stats
57W - 31L
1,550 Elo+
Solo
Thor
Thor
SonsofFlorian
Thor
Level 108
God Stats
23W - 23L
1,616 SR
Queue Stats
34W - 36L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
douglas17
Erlang Shen
Level 49
God Stats
1W - 3L
1,239 SR
Queue Stats
88W - 83L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 0
7,101
507
7,110
5,975
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Cords4me
Artemis
11
1 / 3 / 0
6,697
478
8,669
12,689
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 1
6,611
472
4,895
11,483
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,180
441
2,192
12,026
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
levydth
King Arthur
11
0 / 5 / 0
6,504
465
5,588
14,258
12,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Balkesho
Ishtar
13
1 / 1 / 2
7,783
556
10,081
11,223
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
3 / 1 / 2
7,835
560
5,503
7,451
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
6,466
462
2,895
7,806
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 5
8,360
597
7,454
8,667
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
douglas17
Erlang Shen
14
6 / 0 / 2
8,689
621
10,547
12,709
12,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Ishtar
Balkesho
Ishtar
1
1
2
2
L
Artemis
Cords4me
Artemis
1
3
0
0.33
L
0
2
1
0.25
L
0
2
1
0.25
W
Scylla
3
1
2
4
W
0
0
3
1.5
W
4
0
5
6.5
W
Erlang Shen
douglas17
Erlang Shen
6
0
2
7
L
King Arthur
levydth
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
36,480
56,431
Taken
47,856
35,563
Mitigated
27,860
14,154
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,110
3,189
0
750
5,975
2,479
0
3,204
2,537
60,890
0
W
Ishtar
Balkesho
Ishtar
10,081
6,274
0
4,126
11,223
4,228
0
1,390
9,833
0
79,496
L
Artemis
Cords4me
Artemis
8,669
4,040
0
4,642
12,689
4,488
19
72
12,617
0
48,479
L
4,895
1,056
0
4,488
11,483
4,684
0
735
10,692
0
45,789
L
2,192
736
219
2,115
12,026
10,932
0
1,182
10,761
22,449
1,438
W
Scylla
5,503
746
0
2,266
7,451
2,855
522
3,577
3,874
61,420
0
W
2,895
1,210
672
3,946
7,806
5,389
0
2,800
5,006
63
23,629
W
7,454
1,829
0
625
8,667
3,295
0
82
8,585
0
61,197
W
Erlang Shen
douglas17
Erlang Shen
10,547
6,797
0
7,232
12,709
12,093
1,134
1,265
11,444
0
61,521
L
King Arthur
levydth
King Arthur
5,588
1,517
0
1,940
14,258
12,980
0
0
14,258
0
41,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
39,133
385
Minions Killed
496
0
Camps Cleared
0
1,240,466
Distance Traveled
1,371,665
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,101
507
100
7
0
281,245
7
W
Ishtar
7,783
556
124
9
0
247,192
3
L
Artemis
6,697
478
80
6
0
219,380
1
L
Thor
6,611
472
88
6
0
265,526
0
L
Ymir
6,180
441
48
3
0
231,920
3
W
Scylla
7,835
560
123
9
0
281,892
3
W
Horus
6,466
462
33
2
0
274,261
3
W
Thor
8,360
597
97
7
0
291,634
1
W
Erlang Shen
8,689
621
119
9
0
276,686
5
L
King Arthur
6,504
465
69
5
0
242,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role