Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ddwar70
Baron Samedi
Level 116
God Stats
10W - 17L
1,471 SR
Queue Stats
72W - 97L
1,422 Elo+
Solo
Mercury
Mercury
MORDEFRONHA-_-
Mercury
Level 123
God Stats
4W - 4L
1,350 SR
Queue Stats
293W - 362L
1,412 Elo+
Solo
Artemis
Artemis
rayusm
Artemis
Level 127
God Stats
76W - 77L
1,426 SR
Queue Stats
178W - 202L
1,399 Elo+
Solo
Achilles
Achilles
zonterror
Achilles
Level 50
God Stats
39W - 24L
1,675 SR
Queue Stats
201W - 155L
1,555 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,458 Elo+

VS

Team Averages
Level 102
1,561 SR
1,462 Elo+
Vulcan
Vulcan
HFields80
Vulcan
Level 139
God Stats
18W - 21L
1,340 SR
Queue Stats
828W - 903L
1,447 Elo+
Solo
Atlas
Atlas
JoaoDejaVu22
Atlas
Level 60
God Stats
42W - 37L
1,576 SR
Queue Stats
70W - 66L
1,486 Elo+
Party 2
Kali
Kali
JonnSnowy
Kali
Level 129
God Stats
3W - 2L
1,626 SR
Queue Stats
72W - 98L
1,411 Elo+
Solo
Zeus
Zeus
Washmachine2
Zeus
Level 119
God Stats
3W - 6L
1,426 SR
Queue Stats
259W - 241L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
housenetwork1
Gilgamesh
Level 64
God Stats
2W - 1L
1,837 SR
Queue Stats
65W - 61L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 2 / 3
10,420
521
10,790
16,632
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ddwar70
Baron Samedi
17
7 / 2 / 7
10,726
536
15,272
17,144
9,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 5 / 7
9,892
495
11,230
16,854
7,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
rayusm
Artemis
15
2 / 9 / 3
9,612
481
8,386
18,407
8,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
zonterror
Achilles
14
4 / 6 / 6
9,532
477
5,835
18,162
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HFields80
Vulcan
17
4 / 4 / 1
10,195
510
13,754
9,199
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 15
9,707
485
7,296
19,714
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
14
3 / 5 / 2
8,936
447
7,593
17,843
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 5 / 2
11,359
568
27,145
19,547
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
housenetwork1
Gilgamesh
16
2 / 1 / 4
9,463
473
9,043
17,536
22,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
18
Kills
24
24
Deaths
18
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
3
1.75
W
Baron Samedi
Ddwar70
Baron Samedi
7
2
7
5.25
L
Vulcan
HFields80
Vulcan
4
4
1
1.13
L
1
3
15
2.83
L
Kali
3
5
2
0.8
W
3
5
7
1.3
L
14
5
2
3
L
Gilgamesh
housenetwork1
Gilgamesh
2
1
4
4
W
Artemis
rayusm
Artemis
2
9
3
0.39
W
Achilles
zonterror
Achilles
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
64,831
87,199
Taken
83,839
65,372
Mitigated
69,013
22,761
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,790
3,215
0
5,904
16,632
16,804
308
5,981
10,651
0
79,015
W
Baron Samedi
Ddwar70
Baron Samedi
15,272
2,336
1,472
7,158
17,144
9,154
0
11,654
5,490
74,263
0
L
Vulcan
HFields80
Vulcan
13,754
5,400
0
2,500
9,199
4,788
81
3,420
5,779
90,124
0
L
7,296
3,449
0
3,295
19,714
25,064
62
3,747
15,713
23,157
0
L
Kali
7,593
3,733
0
3,663
17,843
8,877
0
2,330
15,466
0
61,534
W
11,230
5,057
0
1,251
16,854
7,250
702
5,855
10,999
0
94,643
L
27,145
8,375
0
8,027
19,547
8,168
868
3,908
15,587
97,051
4,600
L
Gilgamesh
housenetwork1
Gilgamesh
9,043
2,569
0
2,428
17,536
22,116
132
2,014
14,753
0
64,339
W
Artemis
rayusm
Artemis
8,386
4,772
0
5,470
18,407
8,078
1,305
12,998
5,409
0
68,219
W
Achilles
zonterror
Achilles
5,835
1,137
0
1,506
18,162
24,086
135
11,676
6,486
147
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,182
Gold Earned
49,660
502
Minions Killed
492
0
Camps Cleared
0
1,929,147
Distance Traveled
1,907,507
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,420
521
146
7
0
397,227
1
W
Baron Samedi
10,726
536
103
5
0
373,128
1
L
Vulcan
10,195
510
132
7
0
376,755
5
L
Atlas
9,707
485
27
1
0
384,372
4
L
Kali
8,936
447
90
5
0
409,952
5
W
Mercury
9,892
495
137
7
0
448,253
0
L
Zeus
11,359
568
141
7
0
311,987
4
L
Gilgamesh
9,463
473
102
5
0
424,441
2
W
Artemis
9,612
481
100
5
0
325,347
3
W
Achilles
9,532
477
16
1
0
385,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role