Player Matchup

Kuzenbo
Kuzenbo
AnOffDutyNinja
Kuzenbo
Level 156
God Stats
3W - 3L
1,421 SR
Queue Stats
330W - 386L
1,363 Elo+
Solo
Amaterasu
Amaterasu
Barenz-1
Amaterasu
Level 152
God Stats
2W - 4L
1,362 SR
Queue Stats
278W - 298L
1,434 Elo+
Solo
Bellona
Bellona
BigDizzyDwarf
Bellona
Level 103
God Stats
14W - 10L
1,591 SR
Queue Stats
303W - 356L
1,421 Elo+
Solo
Agni
Agni
Sl3nd3r0
Agni
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,373 Elo+
Solo
Ah Puch
Ah Puch
wolfdavis97
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 235L
1,378 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,394 Elo+

VS

Team Averages
Level 97
1,436 SR
1,409 Elo+
Eset
Eset
C0braKaiNvrDies
Eset
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 239L
1,384 Elo+
Party 1
Medusa
Medusa
Kanyewasrite
Medusa
Level 23
God Stats
3W - 2L
1,619 SR
Queue Stats
64W - 70L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
Munishi
Cu Chulainn
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
249W - 271L
1,427 Elo+
Party 1
Hercules
Hercules
ZLESH
Hercules
Level 128
God Stats
0W - 1L
1,366 SR
Queue Stats
29W - 33L
1,375 Elo+
Party 1
Merlin
Merlin
lady_chio
Merlin
Level 88
God Stats
3W - 7L
1,398 SR
Queue Stats
383W - 414L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,974
831
7,445
14,358
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Barenz-1
Amaterasu
16
5 / 1 / 11
9,744
812
7,236
22,786
20,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
16
5 / 4 / 10
10,168
847
7,812
14,053
14,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
16
5 / 2 / 4
9,812
818
10,101
8,262
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
wolfdavis97
Ah Puch
16
3 / 2 / 10
9,718
810
19,101
10,653
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,977
665
7,482
11,480
5,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
1 / 2 / 2
7,113
593
8,680
5,629
2,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Munishi
Cu Chulainn
13
2 / 6 / 2
8,027
669
11,870
15,564
14,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hercules
ZLESH
Hercules
16
2 / 1 / 5
8,108
676
6,476
12,945
15,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
lady_chio
Merlin
16
1 / 4 / 6
8,635
720
10,909
9,499
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
20
Kills
8
11
Deaths
20
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Amaterasu
Barenz-1
Amaterasu
5
1
11
10.5
W
Bellona
5
4
10
2.5
L
2
7
5
0.64
L
Medusa
1
2
2
1
L
Cu Chulainn
Munishi
Cu Chulainn
2
6
2
0.5
W
Agni
5
2
4
3.5
L
Hercules
ZLESH
Hercules
2
1
5
4.5
L
Merlin
lady_chio
Merlin
1
4
6
1
W
Ah Puch
wolfdavis97
Ah Puch
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
45,417
70,112
Taken
55,117
60,250
Mitigated
43,538
34,867
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,445
2,353
1,972
4,545
14,358
15,769
1,388
4,416
9,942
13,351
0
W
Amaterasu
Barenz-1
Amaterasu
7,236
2,183
1,974
12,444
22,786
20,994
966
6,414
16,372
0
12,320
W
Bellona
7,812
2,416
3,148
2,712
14,053
14,427
1,356
3,554
10,499
0
16,019
L
7,482
1,388
1,912
1,526
11,480
5,517
0
6,919
4,561
10,522
0
L
Medusa
8,680
2,810
101
1,682
5,629
2,758
0
3,451
2,178
0
19,167
L
Cu Chulainn
Munishi
Cu Chulainn
11,870
3,195
1,061
1,053
15,564
14,617
0
11,784
3,780
0
21,393
W
Agni
10,101
1,037
1,857
1,893
8,262
3,842
2,131
1,855
6,407
29,084
0
L
Hercules
ZLESH
Hercules
6,476
2,303
114
4,973
12,945
15,850
0
8,679
4,266
0
9,495
L
Merlin
lady_chio
Merlin
10,909
387
1,301
734
9,499
4,796
0
5,814
3,685
34,191
0
W
Ah Puch
wolfdavis97
Ah Puch
19,101
645
1,424
2,898
10,653
5,218
1,445
2,152
8,501
48,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
39,860
127
Minions Killed
124
0
Camps Cleared
0
1,179,035
Distance Traveled
935,800
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,974
831
10
1
0
250,352
2
W
Amaterasu
9,744
812
14
1
0
231,281
0
W
Bellona
10,168
847
12
1
0
230,873
1
L
Eset
7,977
665
13
1
0
173,512
0
L
Medusa
7,113
593
17
1
0
127,664
1
L
Cu Chulainn
8,027
669
24
2
0
181,849
0
W
Agni
9,812
818
35
3
0
231,453
0
L
Hercules
8,108
676
16
1
0
256,835
2
L
Merlin
8,635
720
54
5
0
195,940
1
W
Ah Puch
9,718
810
56
5
0
235,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role