Player Matchup

Neith
Neith
Jordie15P
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,129 Elo+
Party 3
Set
Set
MinkStinkus
Set
Level 31
God Stats
2W - 0L
1,723 SR
Queue Stats
115W - 12L
2,133 Elo+
Solo
Chang'e
Chang'e
PapiJuanPapi
Chang'e
Level 102
God Stats
4W - 3L
1,823 SR
Queue Stats
115W - 98L
1,510 Elo+
Party 1
Ymir
Ymir
lost-talkity
Ymir
Level 42
God Stats
25W - 23L
1,485 SR
Queue Stats
100W - 108L
1,431 Elo+
Party 3
Charybdis
Charybdis
pitipow17
Charybdis
Level 102
God Stats
19W - 12L
1,626 SR
Queue Stats
145W - 131L
1,517 Elo+
Party 1
Team Averages
Level 57
1,631 SR
1,544 Elo+

VS

Team Averages
Level 122
1,525 SR
1,495 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Saladin709
Chang'e
Level 145
God Stats
14W - 17L
1,493 SR
Queue Stats
349W - 393L
1,453 Elo+
Party 2
Thor
Thor
dersr1
Thor
Level 157
God Stats
6W - 16L
1,508 SR
Queue Stats
539W - 506L
1,543 Elo+
Party 2
Hera
Hera
spoodershekoofki
Hera
Level 105
God Stats
3W - 3L
1,623 SR
Queue Stats
430W - 394L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jordie15P
Neith
13
0 / 1 / 4
8,151
429
3,516
10,931
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
10 / 2 / 2
11,854
624
24,105
16,586
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
PapiJuanPapi
Chang'e
16
4 / 2 / 5
9,991
526
7,891
13,265
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 8
8,143
429
4,036
13,268
11,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
pitipow17
Charybdis
18
4 / 0 / 5
11,150
587
17,696
12,730
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 5 / 3
8,726
459
12,122
20,149
10,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
 
Ishtar
12
1 / 4 / 2
7,276
383
3,647
11,304
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Saladin709
Chang'e
12
3 / 0 / 2
8,334
439
5,111
12,842
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
dersr1
Thor
13
1 / 6 / 1
8,132
428
6,713
19,985
14,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 3
8,634
454
10,450
11,324
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
8
8
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
3
0.9
L
Ishtar
 
Ishtar
1
4
2
0.5
W
Neith
Jordie15P
Neith
0
1
4
2
W
10
2
2
5.5
W
Chang'e
PapiJuanPapi
Chang'e
4
2
5
3.25
L
Chang'e
Saladin709
Chang'e
3
0
2
4
L
Thor
dersr1
Thor
1
6
1
0.25
W
0
3
8
1.33
W
Charybdis
pitipow17
Charybdis
4
0
5
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,244
Damage
38,043
66,780
Taken
75,604
42,550
Mitigated
47,279
27,667
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,122
1,308
0
4,954
20,149
10,730
52
4,343
15,606
0
54,137
L
Ishtar
 
Ishtar
3,647
2,336
0
3,211
11,304
3,817
0
919
10,264
0
36,701
W
Neith
Jordie15P
Neith
3,516
1,594
0
2,722
10,931
5,291
1,727
1,482
9,449
0
50,633
W
24,105
12,335
0
6,657
16,586
14,699
1,196
3,682
12,904
0
99,721
W
Chang'e
PapiJuanPapi
Chang'e
7,891
620
3,993
6,679
13,265
5,504
316
3,275
9,990
75,359
0
L
Chang'e
Saladin709
Chang'e
5,111
615
1,164
5,535
12,842
13,138
0
1,800
10,672
29,366
0
L
Thor
dersr1
Thor
6,713
1,318
0
930
19,985
14,026
0
2,191
17,035
0
54,967
W
4,036
800
0
410
13,268
11,340
400
5,522
7,746
30,228
527
W
Charybdis
pitipow17
Charybdis
17,696
7,234
0
7,206
12,730
5,716
5,653
1,600
11,130
0
117,854
L
10,450
2,677
0
3,074
11,324
5,568
87
2,137
8,945
84,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
41,102
599
Minions Killed
427
0
Camps Cleared
0
1,823,447
Distance Traveled
1,702,107
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,726
459
78
4
0
356,576
1
L
Ishtar
7,276
383
58
3
0
336,725
1
W
Neith
8,151
429
79
4
0
382,650
0
W
Set
11,854
624
152
8
0
382,934
4
W
Chang'e
9,991
526
151
8
0
336,581
7
L
Chang'e
8,334
439
32
2
0
370,879
3
L
Thor
8,132
428
102
5
0
289,329
1
W
Ymir
8,143
429
40
2
0
364,189
0
W
Charybdis
11,150
587
177
9
0
357,093
1
L
Hera
8,634
454
157
8
0
348,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role