Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Xaiya
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
He Bo
He Bo
epilepticdeer
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
handytaco
Jing Wei
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
xxxnoscopexx
King Arthur
Level 104
God Stats
13W - 26L
1,409 SR
Queue Stats
431W - 458L
1,471 Elo+
Solo
Team Averages
Level 38
1,482 SR
1,494 Elo+

VS

Team Averages
Level 76
1,574 SR
1,470 Elo+
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AWblue101
Artio
Level 40
God Stats
3W - 1L
1,475 SR
Queue Stats
7W - 11L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
CraziestMonk2
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
KamThaFool
Zhong Kui
Level 119
God Stats
3W - 1L
1,736 SR
Queue Stats
196W - 190L
1,434 Elo+
Party 2
Chernobog
Chernobog
justkyron
Chernobog
Level 41
God Stats
3W - 1L
1,657 SR
Queue Stats
71W - 75L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 6 / 1
8,146
543
10,447
14,342
6,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Xaiya
Yemoja
10
0 / 1 / 2
6,872
458
3,828
9,618
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 9 / 3
7,358
491
8,061
12,404
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
handytaco
Jing Wei
11
1 / 2 / 1
6,594
440
6,252
11,571
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
xxxnoscopexx
King Arthur
12
1 / 4 / 0
7,278
485
8,734
13,038
8,978
Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
9 / 2 / 3
8,748
583
10,497
12,655
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
AWblue101
Artio
12
0 / 2 / 9
7,590
506
3,875
15,428
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
CraziestMonk2
Sun Wukong
15
1 / 1 / 0
8,921
595
4,784
12,354
8,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
KamThaFool
Zhong Kui
15
9 / 2 / 5
9,322
621
11,628
10,862
8,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
justkyron
Chernobog
13
2 / 1 / 3
7,622
508
6,645
9,423
3,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
21
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
1
0.75
W
Athena
 
Athena
9
2
3
5.25
W
Artio
AWblue101
Artio
0
2
9
2.25
W
Sun Wukong
CraziestMonk2
Sun Wukong
1
1
0
1
W
Zhong Kui
KamThaFool
Zhong Kui
9
2
5
5.75
L
Yemoja
Xaiya
Yemoja
0
1
2
1
L
2
9
3
0.39
L
Jing Wei
handytaco
Jing Wei
1
2
1
0.75
W
Chernobog
justkyron
Chernobog
2
1
3
3.5
L
King Arthur
xxxnoscopexx
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
37,429
60,973
Taken
60,722
30,510
Mitigated
44,751
10,845
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,447
3,385
0
922
14,342
6,131
0
6,434
7,908
0
60,711
W
Athena
 
Athena
10,497
3,349
0
3,371
12,655
7,843
467
2,311
10,344
55,607
11,613
W
Artio
AWblue101
Artio
3,875
858
199
3,618
15,428
16,399
216
3,459
11,969
28,860
0
W
Sun Wukong
CraziestMonk2
Sun Wukong
4,784
1,124
0
5,017
12,354
8,334
498
0
12,354
0
72,115
W
Zhong Kui
KamThaFool
Zhong Kui
11,628
1,680
0
5,233
10,862
8,418
474
3,866
6,996
58,883
0
L
Yemoja
Xaiya
Yemoja
3,828
1,018
2,345
2,791
9,618
6,654
162
1,219
8,399
25,008
0
L
8,061
1,407
0
140
12,404
5,185
84
9,183
3,221
43,483
0
L
Jing Wei
handytaco
Jing Wei
6,252
5,789
0
4,152
11,571
3,562
1,230
3,431
8,140
0
48,260
W
Chernobog
justkyron
Chernobog
6,645
3,528
0
4,062
9,423
3,757
23
2,253
7,170
0
51,467
L
King Arthur
xxxnoscopexx
King Arthur
8,734
1,355
0
495
13,038
8,978
0
5,070
7,968
0
45,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
42,203
369
Minions Killed
462
0
Camps Cleared
0
1,284,988
Distance Traveled
1,411,104
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,146
543
88
6
0
307,990
0
W
Athena
8,748
583
106
7
0
304,420
2
W
Artio
7,590
506
32
2
0
289,542
0
W
Sun Wukong
8,921
595
150
10
0
287,159
1
W
Zhong Kui
9,322
621
94
6
0
276,308
3
L
Yemoja
6,872
458
35
2
0
245,000
0
L
He Bo
7,358
491
83
6
0
243,700
0
L
Jing Wei
6,594
440
80
5
0
242,889
0
W
Chernobog
7,622
508
80
5
0
253,675
0
L
King Arthur
7,278
485
83
6
0
245,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role