Player Matchup

Scylla
Scylla
ChipWitDip
Scylla
Level 124
God Stats
4W - 6L
1,090 SR
Queue Stats
63W - 72L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Heyxyou7
Guan Yu
Level 46
God Stats
3W - 3L
1,577 SR
Queue Stats
87W - 113L
1,380 Elo+
Party 3
Thanatos
Thanatos
ducc_on_quack
Thanatos
Level 4
God Stats
30W - 48L
1,185 SR
Queue Stats
38W - 54L
1,106 Elo+
Party 2
Ares
Ares
ilCampione27
Ares
Level 67
God Stats
24W - 29L
1,531 SR
Queue Stats
154W - 191L
1,380 Elo+
Party 3
Skadi
Skadi
kihugkjvghj
Skadi
Level 7
God Stats
1W - 5L
1,223 SR
Queue Stats
25W - 32L
1,220 Elo+
Party 2
Team Averages
Level 50
1,321 SR
1,309 Elo+

VS

Team Averages
Level 103
1,640 SR
1,450 Elo+
Jormungandr
Jormungandr
BGbabyyy
Jormungandr
Level 142
God Stats
7W - 1L
1,756 SR
Queue Stats
311W - 334L
1,485 Elo+
Party 1
Izanami
Izanami
Baal8743
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
ITACHIsEYEZ8228
Ah Puch
Level 69
God Stats
2W - 1L
1,756 SR
Queue Stats
49W - 47L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UNOTMYDADDYOK
Ah Muzen Cab
Level 153
God Stats
8W - 4L
1,648 SR
Queue Stats
166W - 176L
1,425 Elo+
Party 1
Thanatos
Thanatos
mommarhonda281
Thanatos
Level 136
God Stats
6W - 3L
1,537 SR
Queue Stats
280W - 265L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChipWitDip
Scylla
20
5 / 6 / 2
12,829
493
17,475
16,521
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Heyxyou7
Guan Yu
17
2 / 5 / 4
11,157
429
9,566
30,376
25,104
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
ducc_on_quack
Thanatos
17
2 / 7 / 5
11,152
429
4,670
22,334
10,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 6 / 1
12,255
471
15,102
34,367
50,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 3
10,477
403
9,044
16,379
6,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BGbabyyy
Jormungandr
20
7 / 3 / 11
16,047
617
26,054
26,530
27,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Baal8743
Izanami
19
6 / 5 / 2
13,623
524
10,551
18,513
7,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 4 / 9
13,473
518
16,311
13,612
5,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
UNOTMYDADDYOK
Ah Muzen Cab
19
1 / 2 / 7
12,766
491
14,650
13,692
6,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
11 / 6 / 4
14,916
574
18,318
26,009
13,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
17
Kills
27
27
Deaths
20
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BGbabyyy
Jormungandr
7
3
11
4.17
W
Izanami
Baal8743
Izanami
6
5
2
1.4
L
Scylla
ChipWitDip
Scylla
5
6
2
1
L
Guan Yu
Heyxyou7
Guan Yu
2
5
4
0.8
W
2
4
9
1.63
W
Ah Muzen Cab
UNOTMYDADDYOK
Ah Muzen Cab
1
2
7
2.25
L
Thanatos
ducc_on_quack
Thanatos
2
7
5
0.64
L
7
6
1
1.25
L
1
3
3
0.83
W
Thanatos
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,857
Damage
85,884
119,977
Taken
98,356
100,029
Mitigated
59,981
25,409
Healing
40,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BGbabyyy
Jormungandr
26,054
9,460
0
7,207
26,530
27,290
0
8,420
18,110
133,557
0
W
Izanami
Baal8743
Izanami
10,551
7,470
0
4,811
18,513
7,382
10,687
5,535
12,978
0
99,851
L
Scylla
ChipWitDip
Scylla
17,475
2,491
0
1,558
16,521
6,858
0
7,052
9,469
119,408
0
L
Guan Yu
Heyxyou7
Guan Yu
9,566
1,666
422
2,663
30,376
25,104
402
18,430
11,946
0
59,578
W
16,311
484
0
2,813
13,612
5,794
1,465
9,948
3,664
85,277
0
W
Ah Muzen Cab
UNOTMYDADDYOK
Ah Muzen Cab
14,650
5,246
0
2,927
13,692
6,070
6,336
4,035
9,657
0
96,983
L
Thanatos
ducc_on_quack
Thanatos
4,670
2,124
0
13,211
22,334
10,835
33
3,705
18,629
0
87,706
L
15,102
480
0
6,069
34,367
50,342
229
12,038
22,329
57,637
0
L
9,044
6,162
0
1,486
16,379
6,890
465
1,140
15,239
0
87,047
W
Thanatos
18,318
7,585
0
22,931
26,009
13,445
0
10,154
15,855
0
113,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,870
Gold Earned
70,825
626
Minions Killed
701
0
Camps Cleared
0
2,308,175
Distance Traveled
2,304,253
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,047
617
201
8
0
490,107
6
W
Izanami
13,623
524
133
5
0
369,993
3
L
Scylla
12,829
493
201
8
0
442,591
6
L
Guan Yu
11,157
429
95
4
0
526,021
1
W
Ah Puch
13,473
518
121
5
0
460,356
0
W
Ah Muzen Cab
12,766
491
121
5
0
465,260
3
L
Thanatos
11,152
429
112
4
0
514,575
0
L
Ares
12,255
471
62
2
0
430,953
0
L
Skadi
10,477
403
156
6
0
394,035
3
W
Thanatos
14,916
574
125
5
0
518,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role