Player Matchup

Thanatos
Thanatos
KingsBait
Thanatos
Level 66
God Stats
11W - 5L
1,689 SR
Queue Stats
336W - 116L
1,771 Elo+
Party 1
Hera
Hera
Miannist
Hera
Level 28
God Stats
2W - 2L
1,580 SR
Queue Stats
187W - 63L
1,730 Elo+
Party 1
Horus
Horus
wiwayousuck
Horus
Level 146
God Stats
20W - 13L
1,670 SR
Queue Stats
332W - 331L
1,603 Elo+
Solo
Team Averages
Level 80
1,646 SR
1,701 Elo+

VS

Team Averages
Level 117
1,690 SR
1,661 Elo+
Anhur
Anhur
Mother
Anhur
Level 158
God Stats
3W - 1L
1,623 SR
Queue Stats
47W - 38L
1,645 Elo+
Party 2
Ao Kuang
Ao Kuang
RîasØppaiLσv3r
Ao Kuang
Level 69
God Stats
14W - 5L
1,947 SR
Queue Stats
399W - 223L
1,824 Elo+
Solo
Cerberus
Cerberus
whitetigerbd
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingsBait
Thanatos
16
5 / 5 / 3
10,685
712
18,442
16,864
6,901
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
0 / 6 / 8
10,376
692
12,577
9,055
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 1
12,065
804
17,971
17,365
8,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mother
Anhur
14
2 / 8 / 4
10,314
688
9,648
20,041
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 3 / 2
13,931
929
20,701
23,217
11,172
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
whitetigerbd
Cerberus
18
0 / 1 / 10
12,102
807
6,966
19,669
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
14
14
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
KingsBait
Thanatos
5
5
3
1.3
L
Hera
0
6
8
0.67
W
Anhur
Mother
Anhur
2
8
4
0.5
W
12
3
2
4.33
W
Cerberus
whitetigerbd
Cerberus
0
1
10
5
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,990
Damage
37,315
43,284
Taken
62,927
19,633
Mitigated
34,182
15,533
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
KingsBait
Thanatos
18,442
3,640
0
11,483
16,864
6,901
0
10,598
6,266
0
49,726
L
Hera
12,577
2,099
0
250
9,055
3,899
0
6,295
2,760
56,630
0
W
Anhur
Mother
Anhur
9,648
5,671
0
3,613
20,041
5,321
1,850
4,782
15,259
0
50,001
W
20,701
3,931
1,419
11,245
23,217
11,172
1,191
4,620
18,497
72,481
0
W
Cerberus
whitetigerbd
Cerberus
6,966
337
478
6,812
19,669
17,689
298
3,266
16,403
30,607
0
L
17,971
8,963
938
2,862
17,365
8,833
0
10,815
6,550
0
35,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
36,347
179
Minions Killed
240
0
Camps Cleared
0
851,829
Distance Traveled
824,285
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,685
712
47
3
0
309,080
4
L
Hera
10,376
692
89
6
0
238,280
3
W
Anhur
10,314
688
75
5
0
223,178
4
W
Ao Kuang
13,931
929
98
7
0
292,674
6
W
Cerberus
12,102
807
67
4
0
308,433
2
L
Horus
12,065
804
43
3
0
304,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role